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Ajout task + Mettre le Démon dans le maze
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@ -1,8 +1,15 @@
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Bug Unity Général :
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- [Done!]Incapable que lorsque j'appuie sur "Play", le jeu soit render dans mon casque. Je suis obligé de build and run à chaque fois. Problème : Incapable de modifier de mouvement en VR
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- Apès avoir frapper le démon, on voit 5-3-1 au lieu de voir 5-4-3-2-1
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Bug Mouvement Joycon :
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Vitesse et mass a modifier : Déplacement trop rapide.
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Direction ne suit pas la camera -> Incapable de tourner
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[DONE]
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Bug Unity Général :
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[DONE]- Incapable que lorsque j'appuie sur "Play", le jeu soit render dans mon casque. Je suis obligé de build and run à chaque fois. Problème : Incapable de modifier de mouvement en VR
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Bug WASDmovement avec VR controllers :
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- [Pire]quand tourne + avance au max, Character est propulser
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[DONE]- quand tourne + avance au max, Character est propulser
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Bug Teleport :
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- Teleport la camera sans notre ami le peinguin :(.
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- Marche juste si on bouge (Script WASD) avant
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[DONE]- Teleport la camera sans notre ami le peinguin :(.
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[DONE]- Marche juste si on bouge (Script WASD) avant
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@ -1,15 +1,13 @@
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-General Element
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- [Easy Level] Hit Ennemie to trigger on hit event
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- Ajouter collider au marteaux
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- detecter la collission ennemi et marteaux
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- On collision doit executer des fonction diff.
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1- On collision Stop time, mettre temps dans playerpref et changement de scene vers une salle d'attente
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2- On hit changement de scene (les boutton 2d fonctionne mal)
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- [Easy Level] Main Menu ---- Changement de scene et choisir le mode de de controle
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- Changement de scene est facile à trouver comme TUTO
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- PlayerPrefs pour garder en mémoire le mode de controle!
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- on start. on load le bon selon le playerpref
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- Outputer le temps
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- On doit sauvegarder le temps de chaque niveau.
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- Format de la sauvegarde :
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Nom du mouvement - Nom du joueur - Temps d'exécution
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- Faire le questionnaire de préférence de mouvement
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- Randomizer
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- Randomize l'emplacement des aliens pour TShapeCorridor
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- [Med-high level] Omni
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- Plug API
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@ -20,5 +18,17 @@
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Fixed, mais à valider
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- [Urgent]Correct le movement WASD, Live il est pire 😋
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-ajuster graviter et masse pour ne plus voler
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- [Easy - Med Level] Level design
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[DONE]
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- [Easy - Med Level] Level design
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- [Easy Level] Hit Ennemie to trigger on hit event
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- Ajouter collider au marteaux
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- detecter la collission ennemi et marteaux
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- On collision doit executer des fonction diff.
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1- On collision Stop time, mettre temps dans playerpref et changement de scene vers une salle d'attente
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2- On hit changement de scene (les boutton 2d fonctionne mal)
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- [Easy Level] Main Menu ---- Changement de scene et choisir le mode de de controle
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- Changement de scene est facile à trouver comme TUTO
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- PlayerPrefs pour garder en mémoire le mode de controle!
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- on start. on load le bon selon le playerpref
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