24 lines
580 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Assets.Scripts
{
class Constant
{
// Files
public const string FILE_TIME = "TimeFile.txt";
// Game Tag
public const string GT_TARGET = "Target";
public const string GT_HAMMER = "Hammer";
// Player Prefs Keys
public const string PPK_PLAYER_NAME = "PlayerName";
public const string PPK_TIMER_TIME = "Time";
public const string PPK_MOVEMENT_CHOICE = "mouvement";
}
}