2016-06-24 21:58:51 -04:00

630 B

##Team MeltedBananas @ OJam 2016

####Theme Stay a while and listen ####Diversifier Actions speak louder than words - Do not use words

###Summary Core gameplay principles

  • 3D
  • Minimal look
  • Runner game
  • You do not see the level unless you stop moving

###Task list

  • Playable character implementation
    • First person view (w/ controls of view and headbobbing) Assigned to Alex
    • Movement (jumping, etc) Assigned to Kerby
  • Gameplay mechanics
    • Fog of war
    • Falling tiles Assigned to Hugo
    • Stay a while mechanic Assigned to Antoine

###Possible traps/pick ups

  • Slow down time
  • Transparent structures