2016-06-25 14:20:22 -04:00

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Markdown

##Team MeltedBananas @ OJam 2016
####Theme
*Stay a while and listen*
####Diversifier
*Actions speak louder than words - Do not use words*
###Summary
Core gameplay principles
* 3D
* Minimal look
* Runner game
* You do not see the level unless you stop moving
###Task list
* Playable character implementation
* First person view (w/ controls of view and headbobbing) *Assigned to Alex*
* View controls ✓
* Headbobbing
* Movement (jumping, etc) *Assigned to Kerby*
* Controls ✓
* Jumping ✓
* Gameplay mechanics
* Fog of war
* Falling tiles *Assigned to Hugo*
* Stay a while mechanic *Assigned to Antoine*
###Possible traps/pick ups
* Slow down time
* Super jump / speed
* XRay