final touch ups before submitting!

This commit is contained in:
jparent 2016-01-31 18:27:31 -05:00
parent 852b474c87
commit d1cd2c3aa5
6 changed files with 579 additions and 46 deletions

BIN
Assets/Audio/victoire.wav Normal file

Binary file not shown.

View File

@ -0,0 +1,22 @@
fileFormatVersion: 2
guid: b91358b3e0cd9ba40b99db91b90e3425
timeCreated: 1454278164
licenseType: Free
AudioImporter:
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

View File

@ -12,6 +12,7 @@ GameObject:
- 82: {fileID: 8254278}
- 82: {fileID: 8250766}
- 82: {fileID: 8206014}
- 82: {fileID: 8246490}
m_Layer: 0
m_Name: SoundManager
m_TagString: Untagged
@ -105,6 +106,80 @@ AudioSource:
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
--- !u!82 &8246490
AudioSource:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 112570}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: b91358b3e0cd9ba40b99db91b90e3425, type: 3}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
- time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
--- !u!82 &8250766
AudioSource:
m_ObjectHideFlags: 1
@ -270,6 +345,7 @@ MonoBehaviour:
Scrapping: {fileID: 8254278}
RunePickup: {fileID: 8250766}
ShortHorn: {fileID: 8206014}
Winning: {fileID: 8246490}
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1

View File

@ -8,25 +8,25 @@ SceneSettings:
m_PVSPortalsArray: []
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: .25
smallestHole: 0.25
backfaceThreshold: 100
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 6
m_Fog: 0
m_FogColor: {r: .5, g: .5, b: .5, a: 1}
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: .00999999978
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: .211999997, g: .226999998, b: .259000003, a: 1}
m_AmbientEquatorColor: {r: .114, g: .125, b: .133000001, a: 1}
m_AmbientGroundColor: {r: .0469999984, g: .0430000015, b: .0350000001, a: 1}
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 3
m_SkyboxMaterial: {fileID: 0}
m_HaloStrength: .5
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
@ -40,7 +40,7 @@ RenderSettings:
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 5
serializedVersion: 6
m_GIWorkflowMode: 1
m_LightmapsMode: 1
m_GISettings:
@ -66,7 +66,7 @@ LightmapSettings:
m_FinalGather: 0
m_FinalGatherRayCount: 1024
m_ReflectionCompression: 2
m_LightmapSnapshot: {fileID: 0}
m_LightingDataAsset: {fileID: 0}
m_RuntimeCPUUsage: 25
--- !u!196 &4
NavMeshSettings:
@ -74,15 +74,15 @@ NavMeshSettings:
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentRadius: .5
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: .400000006
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
accuratePlacement: 0
minRegionArea: 2
cellSize: .166666672
cellSize: 0.16666667
manualCellSize: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &16934334
@ -107,8 +107,8 @@ Transform:
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 16934334}
m_LocalRotation: {x: .612653315, y: .0739248246, z: .0576999038, w: .784768701}
m_LocalPosition: {x: 9.18925858, y: 3.07682133, z: 4.39099312}
m_LocalRotation: {x: 0.6126533, y: 0.073924825, z: 0.057699904, w: 0.7847687}
m_LocalPosition: {x: 9.189259, y: 3.0768213, z: 4.390993}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1944057160}
@ -122,8 +122,8 @@ Light:
m_Enabled: 1
serializedVersion: 6
m_Type: 1
m_Color: {r: .437779039, g: .40900737, b: .654411793, a: 1}
m_Intensity: .159999996
m_Color: {r: 0.43777904, g: 0.40900737, b: 0.6544118, a: 1}
m_Intensity: 0.16
m_Range: 10
m_SpotAngle: 30
m_CookieSize: 10
@ -131,8 +131,9 @@ Light:
m_Type: 0
m_Resolution: -1
m_Strength: 1
m_Bias: .0500000007
m_NormalBias: .400000006
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
@ -180,8 +181,8 @@ Transform:
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 201485588}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 12.5200005, y: 1.46200013, z: 9.34000015}
m_LocalScale: {x: .200000003, y: 6, z: 16}
m_LocalPosition: {x: 12.52, y: 1.4620001, z: 9.34}
m_LocalScale: {x: 0.2, y: 6, z: 16}
m_Children: []
m_Father: {fileID: 1944057160}
m_RootOrder: 6
@ -239,6 +240,67 @@ Prefab:
m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: 0a3031db8d5701f47984a4267336a83f, type: 2}
m_IsPrefabParent: 0
--- !u!1 &215450492
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 215450495}
- 114: {fileID: 215450494}
- 114: {fileID: 215450493}
m_Layer: 0
m_Name: EventSystem
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &215450493
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 215450492}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1077351063, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
m_Name:
m_EditorClassIdentifier:
m_HorizontalAxis: Horizontal
m_VerticalAxis: Vertical
m_SubmitButton: Submit
m_CancelButton: Cancel
m_InputActionsPerSecond: 10
m_RepeatDelay: 0.5
m_ForceModuleActive: 0
--- !u!114 &215450494
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 215450492}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -619905303, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
m_Name:
m_EditorClassIdentifier:
m_FirstSelected: {fileID: 0}
m_sendNavigationEvents: 1
m_DragThreshold: 5
--- !u!4 &215450495
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 215450492}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 12
--- !u!1001 &268584764
Prefab:
m_ObjectHideFlags: 0
@ -319,9 +381,9 @@ Transform:
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 335385616}
m_LocalRotation: {x: 0, y: .707106829, z: 0, w: .707106709}
m_LocalPosition: {x: 4.65999985, y: 1.46200013, z: 13.29}
m_LocalScale: {x: .200000003, y: 6, z: 18}
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071067}
m_LocalPosition: {x: 4.66, y: 1.4620001, z: 13.29}
m_LocalScale: {x: 0.2, y: 6, z: 18}
m_Children: []
m_Father: {fileID: 1944057160}
m_RootOrder: 5
@ -415,6 +477,100 @@ Prefab:
m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: eaf32609a10afd24f9a1b314f4287511, type: 2}
m_IsPrefabParent: 0
--- !u!1 &755229270
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 224: {fileID: 755229274}
- 223: {fileID: 755229273}
- 114: {fileID: 755229272}
- 114: {fileID: 755229271}
m_Layer: 5
m_Name: Canvas
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &755229271
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 755229270}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1301386320, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
m_Name:
m_EditorClassIdentifier:
m_IgnoreReversedGraphics: 1
m_BlockingObjects: 0
m_BlockingMask:
serializedVersion: 2
m_Bits: 4294967295
--- !u!114 &755229272
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 755229270}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1980459831, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
m_Name:
m_EditorClassIdentifier:
m_UiScaleMode: 0
m_ReferencePixelsPerUnit: 100
m_ScaleFactor: 1
m_ReferenceResolution: {x: 800, y: 600}
m_ScreenMatchMode: 0
m_MatchWidthOrHeight: 0
m_PhysicalUnit: 3
m_FallbackScreenDPI: 96
m_DefaultSpriteDPI: 96
m_DynamicPixelsPerUnit: 1
--- !u!223 &755229273
Canvas:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 755229270}
m_Enabled: 1
serializedVersion: 2
m_RenderMode: 0
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 0
m_OverridePixelPerfect: 0
m_SortingLayerID: 0
m_SortingOrder: 0
m_TargetDisplay: 0
--- !u!224 &755229274
RectTransform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 755229270}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0, y: 0, z: 0}
m_Children:
- {fileID: 1348076673}
- {fileID: 1652116428}
- {fileID: 1376124565}
- {fileID: 921611729}
m_Father: {fileID: 0}
m_RootOrder: 11
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0, y: 0}
--- !u!1001 &833149562
Prefab:
m_ObjectHideFlags: 0
@ -500,11 +656,78 @@ Transform:
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 867116874}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -.300000012, z: 0}
m_LocalPosition: {x: 0, y: -0.3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 6
--- !u!1 &921611728
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 224: {fileID: 921611729}
- 222: {fileID: 921611731}
- 114: {fileID: 921611730}
m_Layer: 5
m_Name: go
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &921611729
RectTransform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 921611728}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 755229274}
m_RootOrder: 3
m_AnchorMin: {x: 0.4, y: 0.4}
m_AnchorMax: {x: 0.6, y: 0.6}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &921611730
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 921611728}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 6cca30ff48f9b0b468a56f0d1a546e99, type: 3}
m_Type: 0
m_PreserveAspect: 1
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
--- !u!222 &921611731
CanvasRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 921611728}
--- !u!54 &939277556 stripped
Rigidbody:
m_PrefabParentObject: {fileID: 5463890, guid: d9aa98efb3480c8438047a4565cd1893,
@ -566,14 +789,14 @@ Camera:
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: .192156866, g: .301960796, b: .474509805, a: .0196078438}
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0.019607844}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: .300000012
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 0
@ -589,7 +812,7 @@ Camera:
m_HDR: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: .0219999999
m_StereoSeparation: 0.022
m_StereoMirrorMode: 0
--- !u!4 &1008797119
Transform:
@ -597,8 +820,8 @@ Transform:
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1008797114}
m_LocalRotation: {x: .360729486, y: 7.61585568e-08, z: 7.61585568e-08, w: .932670474}
m_LocalPosition: {x: .449999988, y: 15.1800003, z: -3.75}
m_LocalRotation: {x: 0.3607295, y: 0.00000007615856, z: 0.00000007615856, w: 0.9326705}
m_LocalPosition: {x: 0.45, y: 15.18, z: -3.75}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
@ -654,7 +877,7 @@ Transform:
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1018231122}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: .666631162, y: .145443216, z: 0}
m_LocalPosition: {x: 0.66663116, y: 0.14544322, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
@ -726,8 +949,8 @@ Transform:
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1058309221}
m_LocalRotation: {x: 0, y: .4984878, z: 0, w: .866896749}
m_LocalPosition: {x: .498067886, y: 1.08000004, z: 11.7025299}
m_LocalRotation: {x: 0, y: 0.4984878, z: 0, w: 0.86689675}
m_LocalPosition: {x: 0.4980679, y: 1.08, z: 11.70253}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1296647346}
@ -763,24 +986,28 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 0659941834f628445b182d075f37a958, type: 3}
m_Name:
m_EditorClassIdentifier:
xScale: 2.79999995
yScale: 2.79999995
xScale: 2.8
yScale: 2.8
colSpacing: 0
rowSpacing: 0
camera: {fileID: 1008797118}
dimension: 1
hexagon: {fileID: 118646, guid: 950731e814d3ade4c91c128681c35ce2, type: 2}
PlayerColors:
- {r: .448275924, g: 1, b: 0, a: 1}
- {r: 0.44827592, g: 1, b: 0, a: 1}
- {r: 1, g: 0, b: 0, a: 1}
- {r: 0, g: 0, b: 0, a: 1}
Icon1: {fileID: 1348076674}
Icon2: {fileID: 1652116429}
Icon3: {fileID: 1376124566}
IconGo: {fileID: 921611730}
--- !u!4 &1173224168
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1173224166}
m_LocalRotation: {x: .707106829, y: 0, z: 0, w: .707106709}
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067}
m_LocalPosition: {x: -23, y: -0, z: 10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
@ -1250,6 +1477,73 @@ Prefab:
m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: 0a3031db8d5701f47984a4267336a83f, type: 2}
m_IsPrefabParent: 0
--- !u!1 &1348076672
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 224: {fileID: 1348076673}
- 222: {fileID: 1348076675}
- 114: {fileID: 1348076674}
m_Layer: 5
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1348076673
RectTransform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1348076672}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 755229274}
m_RootOrder: 0
m_AnchorMin: {x: 0.4, y: 0.4}
m_AnchorMax: {x: 0.6, y: 0.6}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1348076674
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1348076672}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 6ab7274ab5aa33343bf62931411fe89a, type: 3}
m_Type: 0
m_PreserveAspect: 1
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
--- !u!222 &1348076675
CanvasRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1348076672}
--- !u!4 &1353155034 stripped
Transform:
m_PrefabParentObject: {fileID: 473846, guid: d9aa98efb3480c8438047a4565cd1893, type: 2}
@ -1288,12 +1582,79 @@ Transform:
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1374790521}
m_LocalRotation: {x: 0, y: .707106829, z: 0, w: .707106709}
m_LocalPosition: {x: 4.65999985, y: 1.46200013, z: 3.45000005}
m_LocalScale: {x: .200000003, y: 6, z: 18}
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071067}
m_LocalPosition: {x: 4.66, y: 1.4620001, z: 3.45}
m_LocalScale: {x: 0.2, y: 6, z: 18}
m_Children: []
m_Father: {fileID: 1944057160}
m_RootOrder: 4
--- !u!1 &1376124564
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 224: {fileID: 1376124565}
- 222: {fileID: 1376124567}
- 114: {fileID: 1376124566}
m_Layer: 5
m_Name: 3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1376124565
RectTransform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1376124564}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 755229274}
m_RootOrder: 2
m_AnchorMin: {x: 0.4, y: 0.4}
m_AnchorMax: {x: 0.6, y: 0.6}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1376124566
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1376124564}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 83b462fb54e55c94aa71c8e14c31f2dc, type: 3}
m_Type: 0
m_PreserveAspect: 1
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
--- !u!222 &1376124567
CanvasRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1376124564}
--- !u!1001 &1448382310
Prefab:
m_ObjectHideFlags: 0
@ -1351,6 +1712,73 @@ Rigidbody:
m_PrefabParentObject: {fileID: 5463890, guid: d9aa98efb3480c8438047a4565cd1893,
type: 2}
m_PrefabInternal: {fileID: 1682839029}
--- !u!1 &1652116427
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 224: {fileID: 1652116428}
- 222: {fileID: 1652116430}
- 114: {fileID: 1652116429}
m_Layer: 5
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1652116428
RectTransform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1652116427}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 755229274}
m_RootOrder: 1
m_AnchorMin: {x: 0.4, y: 0.4}
m_AnchorMax: {x: 0.6, y: 0.6}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1652116429
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1652116427}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: c01ca952525cc8149ae540d67c157bd9, type: 3}
m_Type: 0
m_PreserveAspect: 1
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
--- !u!222 &1652116430
CanvasRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1652116427}
--- !u!1001 &1682839029
Prefab:
m_ObjectHideFlags: 0
@ -1805,8 +2233,8 @@ Transform:
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1727379601}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -1.94000006, y: 1.46200013, z: 9.34000015}
m_LocalScale: {x: .200000003, y: 6, z: 16}
m_LocalPosition: {x: -1.94, y: 1.4620001, z: 9.34}
m_LocalScale: {x: 0.2, y: 6, z: 16}
m_Children: []
m_Father: {fileID: 1944057160}
m_RootOrder: 7
@ -2338,7 +2766,7 @@ Transform:
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1944057159}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -23.2999992, y: 8.48999977, z: -22.1000004}
m_LocalPosition: {x: -23.3, y: 8.49, z: -22.1}
m_LocalScale: {x: 5, y: 5, z: 5}
m_Children:
- {fileID: 16934335}

View File

@ -155,15 +155,17 @@ public class LevelManager : MonoBehaviour {
StartCoroutine(CountDown());
}
/*
void Update()
{
/* hacking skillz
if (Input.GetKeyDown(KeyCode.Space))
{
StartCoroutine(SendWinnerToTheSky(state.players[1]));
StartCoroutine(FadeToDark());
}
}*/
*/
}
public void PressTile(int letterNum, RuneBehaviour tile)
{
@ -303,6 +305,9 @@ public class LevelManager : MonoBehaviour {
private IEnumerator SendWinnerToTheSky(Player player)
{
SoundManager.Instance.PlayWinning();
GameObject soul = GameObject.Instantiate(player.character.gameObject, player.character.transform.position, player.character.transform.rotation) as GameObject;
Color c;

View File

@ -25,6 +25,8 @@ public class Player {
{
Debug.Log(i);
}*/
index = 0;
}
public void SetWord(int[] letters)