Patrice Vignola
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c90d913cf4
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
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2016-01-30 20:12:57 -05:00 |
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Patrice Vignola
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bd34106af1
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Combine de board with the players and Ouija
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2016-01-30 20:08:24 -05:00 |
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jparent
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5af916dd4a
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
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2016-01-30 19:50:26 -05:00 |
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jparent
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ea674245cf
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add anchored and fixed camera behavior tests
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2016-01-30 19:49:33 -05:00 |
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RosimInc
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4da2b94dff
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
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2016-01-30 19:31:04 -05:00 |
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RosimInc
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7c4cef3a49
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Added the word solving system.
Bug: After a player finishes the game, application will crash. Make sure winning scenario is handled.
Gameplay scene is gameplay_02.unity.
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2016-01-30 19:30:39 -05:00 |
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Dmitri Kolytchev
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a29ad14324
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Adding Lit Room 2 because the reference broke and anyway I made one that fits the perspective better, you just need to make invisible walls for it
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2016-01-30 19:19:33 -05:00 |
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Dmitri Kolytchev
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4b4b2f5963
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Merge branch 'master' of github.com:ConjureETS/OuijaMTLGJ2016
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2016-01-30 18:09:25 -05:00 |
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Dmitri Kolytchev
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072315abc3
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a bunch of stuff
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2016-01-30 18:09:21 -05:00 |
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jparent
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f731d34fda
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
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2016-01-30 17:35:06 -05:00 |
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jparent
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2863b716a1
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add facecam prototype
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2016-01-30 17:33:45 -05:00 |
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Patrice Vignola
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d8027c6a88
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
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2016-01-30 16:54:00 -05:00 |
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Patrice Vignola
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793ad331b8
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Add working ropes
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2016-01-30 16:52:43 -05:00 |
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RosimInc
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7daedf9b55
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Added glow when walking onto tiles.
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2016-01-30 16:40:16 -05:00 |
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RosimInc
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307643d2f3
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
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2016-01-30 14:30:05 -05:00 |
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Dmitri Kolytchev
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e60530c787
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Merge branch 'master' of github.com:ConjureETS/OuijaMTLGJ2016
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2016-01-30 14:26:32 -05:00 |
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Dmitri Kolytchev
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322dc6e8e5
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Adding room with lighting, textures and narmal maps (but no colors)
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2016-01-30 14:26:25 -05:00 |
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RosimInc
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bb6233ad93
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
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2016-01-30 13:59:35 -05:00 |
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RosimInc
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3e259dfb9c
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Added a collider to the tiles, and created a makeshift player controller to test it.
Changed the level generation to be centered.
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2016-01-30 13:59:24 -05:00 |
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jparent
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60bb2b4a97
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add spring joint test scene [jptest]
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2016-01-30 13:54:36 -05:00 |
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Patrice Vignola
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1cc4ddc40f
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Merge branch 'master' of https://github.com/ConjureETS/OuijaMTLGJ2016
Conflicts:
Assets/characters.meta
Assets/characters/Source/Animator_controllers/Unity_Free_anims.controller
Assets/prefabs.meta
ProjectSettings/ProjectSettings.asset
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2016-01-30 12:59:59 -05:00 |
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Patrice Vignola
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2f3eca693c
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Add the players models and animations blending
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2016-01-30 12:35:04 -05:00 |
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Dmitri Kolytchev
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8f3979e414
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tweaking ouija prefab center
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2016-01-30 12:34:30 -05:00 |
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Dmitri Kolytchev
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ede0eb47f4
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Exporting to OBJ and removing blenderfile
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2016-01-30 11:48:24 -05:00 |
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Dmitri Kolytchev
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470dcd59e2
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Adding 3d selector with textures
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2016-01-30 11:44:00 -05:00 |
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Dmitri Kolytchev
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65abb2c0fc
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adding a bunch of shitty selector-related assets
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2016-01-30 10:50:36 -05:00 |
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RosimInc
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068de276e1
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Added tile level generation with embedded runes.
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2016-01-30 09:56:50 -05:00 |
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Patrice Vignola
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dbf913a02f
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Add player controls
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2016-01-30 09:49:32 -05:00 |
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jparent
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a73dd37967
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add basic splashscreen with skippable settings
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2016-01-30 04:58:39 -05:00 |
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jparent
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a0b0c5f054
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change settings to show meta files and force text
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2016-01-30 01:34:03 -05:00 |
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Dmitri Kolytchev
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27fbca1c46
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initial commit
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2016-01-30 01:15:35 -05:00 |
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