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Conjure/OuijaMTLGJ2016
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OuijaMTLGJ2016/Assets/scripts
History
RosimInc 3e259dfb9c Added a collider to the tiles, and created a makeshift player controller to test it.
Changed the level generation to be centered.
2016-01-30 13:59:24 -05:00
..
HexSpawner.cs
Added a collider to the tiles, and created a makeshift player controller to test it.
2016-01-30 13:59:24 -05:00
HexSpawner.cs.meta
Added tile level generation with embedded runes.
2016-01-30 09:56:50 -05:00
MenuInteractions.cs
add basic splashscreen with skippable settings
2016-01-30 04:58:39 -05:00
MenuInteractions.cs.meta
add basic splashscreen with skippable settings
2016-01-30 04:58:39 -05:00
PlayerBehaviour.cs
adding limits to player movement
2016-01-30 02:17:13 -05:00
PlayerBehaviour.cs.meta
initial commit
2016-01-30 01:15:35 -05:00
PlayerControllerSR.cs
Added a collider to the tiles, and created a makeshift player controller to test it.
2016-01-30 13:59:24 -05:00
PlayerControllerSR.cs.meta
Added a collider to the tiles, and created a makeshift player controller to test it.
2016-01-30 13:59:24 -05:00
RuneBehaviour.cs
Added a collider to the tiles, and created a makeshift player controller to test it.
2016-01-30 13:59:24 -05:00
RuneBehaviour.cs.meta
initial commit
2016-01-30 01:15:35 -05:00
SelectorBehaviour.cs
initial commit
2016-01-30 01:15:35 -05:00
SelectorBehaviour.cs.meta
initial commit
2016-01-30 01:15:35 -05:00
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