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https://github.com/ConjureETS/PillowFight.git
synced 2026-03-24 00:50:59 +00:00
add basic blocking
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parent
dc5d4b4b33
commit
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9
Assets/Art/Level Design.meta
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9
Assets/Art/Level Design.meta
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9
Assets/Art/Level Design/Materials.meta
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9
Assets/Art/Level Design/Materials.meta
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Assets/Art/Level Design/Materials/No Name.mat
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BIN
Assets/Art/Level Design/Materials/No Name.mat
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8
Assets/Art/Level Design/Materials/No Name.mat.meta
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Assets/Art/Level Design/Materials/No Name.mat.meta
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Assets/Art/Level Design/SM_blocking.FBX
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BIN
Assets/Art/Level Design/SM_blocking.FBX
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74
Assets/Art/Level Design/SM_blocking.FBX.meta
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Assets/Art/Level Design/SM_blocking.FBX.meta
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licenseType: Free
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serializedVersion: 18
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100000: //RootNode
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400000: //RootNode
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2300000: //RootNode
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3300000: //RootNode
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4300000: Box045
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materials:
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importMaterials: 1
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materialName: 0
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materialSearch: 1
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animations:
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animationDoRetargetingWarnings: 0
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animationCompression: 1
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animationRotationError: .5
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animationPositionError: .5
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animationScaleError: .5
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animationWrapMode: 0
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extraExposedTransformPaths: []
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clipAnimations: []
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isReadable: 1
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meshes:
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lODScreenPercentages: []
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globalScale: 1
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meshCompression: 0
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optimizeMeshForGPU: 1
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keepQuads: 0
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weldVertices: 1
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importAnimation: 1
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copyAvatar: 0
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humanDescription:
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human: []
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skeleton: []
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armTwist: .5
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foreArmTwist: .5
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upperLegTwist: .5
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legTwist: .5
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armStretch: .0500000007
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legStretch: .0500000007
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feetSpacing: 0
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Assets/Art/Level Design/SM_blocking1.FBX
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BIN
Assets/Art/Level Design/SM_blocking1.FBX
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Binary file not shown.
74
Assets/Art/Level Design/SM_blocking1.FBX.meta
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74
Assets/Art/Level Design/SM_blocking1.FBX.meta
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fileFormatVersion: 2
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4300000: Object001
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materials:
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animations:
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motionNodeName:
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animationCompression: 1
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animationRotationError: .5
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animationPositionError: .5
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animationScaleError: .5
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animationWrapMode: 0
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clipAnimations: []
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isReadable: 1
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meshes:
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lODScreenPercentages: []
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globalScale: 1
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meshCompression: 0
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addColliders: 0
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importBlendShapes: 1
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swapUVChannels: 0
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generateSecondaryUV: 0
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useFileUnits: 1
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optimizeMeshForGPU: 1
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keepQuads: 0
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weldVertices: 1
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secondaryUVAngleDistortion: 8
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secondaryUVAreaDistortion: 15.000001
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secondaryUVHardAngle: 88
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secondaryUVPackMargin: 4
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useFileScale: 1
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normalImportMode: 0
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tangentImportMode: 1
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importAnimation: 1
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copyAvatar: 0
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humanDescription:
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human: []
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skeleton: []
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armTwist: .5
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foreArmTwist: .5
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upperLegTwist: .5
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legTwist: .5
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armStretch: .0500000007
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legStretch: .0500000007
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feetSpacing: 0
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rootMotionBoneName:
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lastHumanDescriptionAvatarSource: {instanceID: 0}
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animationType: 0
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additionalBone: 0
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userData:
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assetBundleName:
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assetBundleVariant:
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