jparent
989342197c
fix Throwing pillow to not snap but still auto aim
...
Right joystick still rotates the player, but no longer snaps to a player.
Also, the auto-targeting is now used exlusively inside the Child's Throw
method. When throwing, it checks if there is a player in the direction the
player is pointing. If so, then the pillow is going this way, else it goes
in the Child's forward position.
2015-08-23 13:46:54 -04:00
Patrice Vignola
c953beca55
Do a first pass of the animations
2015-08-23 12:23:03 -04:00
Patrice Vignola
50df0f82c8
Merge branch 'master' of https://github.com/ConjureETS/PillowFight
2015-08-23 11:25:22 -04:00
Patrice Vignola
df8463f3a2
Tried stuff
2015-08-23 11:25:01 -04:00
jparent
91cf1734ba
reduce minimum angle range for auto-target to 10
2015-08-23 10:18:44 -04:00
jparent
70572a099e
set visible meta files and force text mode
2015-08-23 04:25:46 -04:00
Patrice Vignola
af0053f169
Add visual cue for selectable pillows
2015-08-23 03:18:31 -04:00
Patrice Vignola
516f6b6791
Add the new bed prefabs and fixed the movement (I think)
2015-08-22 14:01:28 -04:00
jparent
d0e0286029
add a sphere collider to Child to pickup pillows
2015-08-22 05:11:16 -04:00
Patrice Vignola
93832dcaa8
Add the blocking into PatScene and add a meshcollider for it
2015-08-22 03:02:35 -04:00
Patrice Vignola
606d55999c
Add the basic movements and jump for the child
2015-08-22 02:23:39 -04:00
Patrice Vignola
69699e5f73
Add the character movement depending on the camera rotation
2015-08-22 00:45:35 -04:00
Patrice Vignola
dc5d4b4b33
Add default files in folders
2015-08-21 22:17:47 -04:00