world manager

This commit is contained in:
Jean-Sébastien Gervais 2016-04-09 17:49:07 -04:00
parent c1c7453ac2
commit 5c2a39d4bc

View File

@ -44,6 +44,30 @@ public class PlanetManager : MonoBehaviour
w.gameObject = (GameObject)obj;
wedges.Add(w); //pushes at end.
}
var worldMgr = WorldManager.Instance;
if (!worldMgr.PlayersActive[0])
{
Destroy(GameObject.Find("Astronaut_0"));
}
if (!worldMgr.PlayersActive[1])
{
Destroy(GameObject.Find("Astronaut_1"));
}
if (!worldMgr.PlayersActive[2])
{
Destroy(GameObject.Find("Astronaut_2"));
}
if (!worldMgr.PlayersActive[3])
{
Destroy(GameObject.Find("Astronaut_3"));
}
}
// Update is called once per frame