mirror of
https://github.com/ConjureETS/PixelSphinx.git
synced 2026-03-24 02:20:58 +00:00
Merge branch 'master' of github.com:ETSConjure/PixelSphinx
This commit is contained in:
commit
bbb5ab64fa
BIN
Assets/Art/T_Space_Background.png
Normal file
BIN
Assets/Art/T_Space_Background.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 149 KiB |
57
Assets/Art/T_Space_Background.png.meta
Normal file
57
Assets/Art/T_Space_Background.png.meta
Normal file
@ -0,0 +1,57 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7b600710d7c1f804bad6a43acd9d1fcd
|
||||
timeCreated: 1460121007
|
||||
licenseType: Free
|
||||
TextureImporter:
|
||||
fileIDToRecycleName: {}
|
||||
serializedVersion: 2
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 1
|
||||
linearTexture: 0
|
||||
correctGamma: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 0
|
||||
cubemapConvolution: 0
|
||||
cubemapConvolutionSteps: 7
|
||||
cubemapConvolutionExponent: 1.5
|
||||
seamlessCubemap: 0
|
||||
textureFormat: -1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
filterMode: -1
|
||||
aniso: -1
|
||||
mipBias: -1
|
||||
wrapMode: 1
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
rGBM: 0
|
||||
compressionQuality: 50
|
||||
allowsAlphaSplitting: 0
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spritePixelsToUnits: 100
|
||||
alphaIsTransparency: 1
|
||||
textureType: 8
|
||||
buildTargetSettings: []
|
||||
spriteSheet:
|
||||
sprites: []
|
||||
outline: []
|
||||
spritePackingTag:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -12,8 +12,14 @@ public class Astronaut : MonoBehaviour {
|
||||
public GameObject SpriteWalk;
|
||||
public GameObject SpriteDash;
|
||||
|
||||
public float Width;
|
||||
|
||||
public float StepTime;
|
||||
public float JumpSpeed;
|
||||
public float Gravity;
|
||||
public float Speed;
|
||||
|
||||
public PlanetManager planet;
|
||||
|
||||
private AstronautState _state;
|
||||
private AstronautState State
|
||||
@ -40,26 +46,85 @@ public class Astronaut : MonoBehaviour {
|
||||
SpriteDash.SetActive(false);
|
||||
}
|
||||
|
||||
if (_state == AstronautState.Walking)
|
||||
/*if (_state == AstronautState.Walking)
|
||||
{
|
||||
StartCoroutine(WalkingStance());
|
||||
}
|
||||
}*/
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private float theta = 0;
|
||||
private float height = 0;
|
||||
private float vSpeed = 0;
|
||||
private float height = 0;
|
||||
private float angle = 0;
|
||||
private bool grounded = false;
|
||||
|
||||
private float walkTime = 0;
|
||||
private int nextStep = 1;
|
||||
|
||||
// Use this for initialization
|
||||
void Start () {
|
||||
State = AstronautState.Idle;
|
||||
State = AstronautState.Idle;
|
||||
//Debug.Log(planet.GetPlanetRadius(0));
|
||||
theta = 0;
|
||||
height = planet.GetPlanetRadius(theta);
|
||||
UpdatePosition();
|
||||
}
|
||||
|
||||
private void UpdatePosition()
|
||||
{
|
||||
//float heightAtPos = planet.GetPlanetRadius(theta);
|
||||
transform.localPosition = new Vector3(0, height, 0);
|
||||
Rotator.transform.localRotation = Quaternion.Euler(0, 0, theta - 108);
|
||||
}
|
||||
|
||||
private float GetGroundRadius()
|
||||
{
|
||||
return GetGroundRadius(theta);
|
||||
}
|
||||
|
||||
private float GetGroundRadius(float theta)
|
||||
{
|
||||
float displacement = PlanetUtilities.GetDisplacementAngle(Width / 2, height);
|
||||
float radius1 = planet.GetPlanetRadius(Repeat(theta + displacement, 360));
|
||||
float radius2 = planet.GetPlanetRadius(Repeat(theta - displacement, 360));
|
||||
//float x1, y1, x2, y2;
|
||||
//PlanetUtilities.Spheric2Cartesian(theta + displacement, height, out x1, out y1);
|
||||
//PlanetUtilities.Spheric2Cartesian(theta - displacement, height, out x2, out y2);
|
||||
//Debug.DrawLine(new Vector3(x1, y1, 0), new Vector3(x2, y2, 0));
|
||||
return Mathf.Max(radius1, radius2);
|
||||
}
|
||||
|
||||
private float Repeat(float num, float limit)
|
||||
{
|
||||
return Mathf.Repeat(num + limit, limit);
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update () {
|
||||
float delta = Time.deltaTime;
|
||||
|
||||
if (!grounded)
|
||||
{
|
||||
height += vSpeed * delta;
|
||||
vSpeed -= Gravity * delta;
|
||||
}
|
||||
|
||||
float radius = GetGroundRadius();
|
||||
if (grounded = (height <= radius))
|
||||
{
|
||||
height = radius;
|
||||
if (State == AstronautState.Jumping)
|
||||
State = AstronautState.Idle;
|
||||
}
|
||||
|
||||
UpdatePosition();
|
||||
|
||||
//float x, y;
|
||||
//
|
||||
//PlanetUtilities.Spheric2Cartesian(theta, heightAtPos, out x, out y);
|
||||
//
|
||||
//
|
||||
|
||||
/*
|
||||
if (State == AstronautState.Walking)
|
||||
{
|
||||
@ -67,7 +132,6 @@ public class Astronaut : MonoBehaviour {
|
||||
Vector3 rotation = transform.rotation.eulerAngles;
|
||||
rotation.z = Mathf.Sin(walkTime * Mathf.PI)*50;
|
||||
transform.rotation = Quaternion.Euler(rotation);
|
||||
Debug.Log(rotation.z);
|
||||
}*/
|
||||
|
||||
/*
|
||||
@ -109,12 +173,35 @@ public class Astronaut : MonoBehaviour {
|
||||
walkTime = 0f;
|
||||
}
|
||||
}
|
||||
|
||||
if (State < AstronautState.Dashing)
|
||||
{
|
||||
if (-0.2 < x && x < 0.2) return;
|
||||
//Debug.Log(x + " " + Speed + " " + height);
|
||||
float movement = PlanetUtilities.GetDisplacementAngle(Speed * -x, height) * Time.deltaTime;
|
||||
//Debug.Log("Moving! - " + height);
|
||||
//Debug.Log("Daaa - " + movement);
|
||||
float newTheta = theta + movement;
|
||||
|
||||
float newHeight = GetGroundRadius(newTheta);
|
||||
if (newHeight > height)
|
||||
{
|
||||
Debug.Log("Blocked by wall");
|
||||
return; // Blocked by wall
|
||||
}
|
||||
|
||||
theta = newTheta;
|
||||
}
|
||||
}
|
||||
|
||||
public void Jump()
|
||||
{
|
||||
if (_state >= AstronautState.Ejecting)
|
||||
if (State >= AstronautState.Ejecting || State == AstronautState.Jumping)
|
||||
return;
|
||||
if (!grounded) return;
|
||||
vSpeed = JumpSpeed;
|
||||
grounded = false;
|
||||
State = AstronautState.Jumping;
|
||||
}
|
||||
|
||||
public void Dash()
|
||||
@ -129,7 +216,7 @@ public class Astronaut : MonoBehaviour {
|
||||
Debug.Log("Clicked the button with an image");
|
||||
}
|
||||
|
||||
IEnumerator WalkingStance()
|
||||
/*IEnumerator WalkingStance()
|
||||
{
|
||||
Debug.Log("walking stance");
|
||||
walkTime += Time.deltaTime / StepTime;
|
||||
@ -147,5 +234,5 @@ public class Astronaut : MonoBehaviour {
|
||||
{
|
||||
StartCoroutine("WalkingStance");
|
||||
}
|
||||
}
|
||||
}*/
|
||||
}
|
||||
|
||||
@ -16,10 +16,8 @@ public class PlanetManager : MonoBehaviour
|
||||
public GameObject WedgePrefab = null;
|
||||
public List<Wedge> wedges = new List<Wedge>();
|
||||
|
||||
|
||||
|
||||
// Use this for initialization
|
||||
void Start () {
|
||||
void Awake () {
|
||||
TailleCartiersEnDegres = 360.0f / NbCartiers;
|
||||
|
||||
for(int i = 0; i < NbCartiers; i++)
|
||||
@ -27,7 +25,6 @@ public class PlanetManager : MonoBehaviour
|
||||
float debutAngleTheta = i* TailleCartiersEnDegres;
|
||||
var w = new Wedge() {tMin = debutAngleTheta, tMax = debutAngleTheta + TailleCartiersEnDegres};
|
||||
|
||||
|
||||
//float angle = i * Mathf.PI * 2 / NbCartiers * 360;
|
||||
//var wedgePos = GetPlanetCoordinatesFromPlayerXY(debutAngleTheta, 0);
|
||||
// wedgePos.x -= Mathf.Cos(debutAngleTheta * Mathf.PI / 180);
|
||||
@ -37,7 +34,6 @@ public class PlanetManager : MonoBehaviour
|
||||
w.sprite = GameObject.Find(obj.name);
|
||||
wedges.Add(w); //pushes at end.
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
@ -47,7 +43,8 @@ public class PlanetManager : MonoBehaviour
|
||||
}
|
||||
|
||||
void FixedUpdate()
|
||||
{
|
||||
{
|
||||
if (!this.CartierResetRatioSpeedRandomize) return;
|
||||
//Ramener les plateforme vers leur position initiale 0;
|
||||
|
||||
foreach (var w in wedges)
|
||||
@ -81,7 +78,7 @@ public class PlanetManager : MonoBehaviour
|
||||
|
||||
w.sprite.transform.localScale = new Vector3(w.offset, w.offset,1.0f);
|
||||
}
|
||||
|
||||
//TODO_SR For each player
|
||||
}
|
||||
|
||||
public void PushWedge(float thetaPlayerX)
|
||||
@ -169,13 +166,12 @@ public class PlanetManager : MonoBehaviour
|
||||
/// <summary>
|
||||
/// Radius sphere est scale/2
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public float GetPlanetRadius(float thetaPlayerX)
|
||||
{
|
||||
var wedge = GetWedgeFromTheta(thetaPlayerX);
|
||||
return GetPlanetRadius() * wedge.offset;
|
||||
}
|
||||
|
||||
/// <returns></returns>
|
||||
public float GetPlanetRadius(float thetaPlayerX)
|
||||
{
|
||||
var wedge = GetWedgeFromTheta(thetaPlayerX);
|
||||
return GetPlanetRadius() * wedge.offset;
|
||||
}
|
||||
|
||||
|
||||
public Vector3 GetPlanetCoordinatesFromPlayerXY(float playerLocalX, float playerLocalY)
|
||||
|
||||
@ -11,6 +11,6 @@ public class PlanetUtilities {
|
||||
|
||||
public static float GetDisplacementAngle(float delta, float radius)
|
||||
{
|
||||
return Mathf.Rad2Deg * radius / delta;
|
||||
return Mathf.Rad2Deg * delta / radius;
|
||||
}
|
||||
}
|
||||
|
||||
@ -4,11 +4,10 @@ using System.Collections;
|
||||
|
||||
public class testRotate : MonoBehaviour {
|
||||
|
||||
|
||||
|
||||
public float fireRate = 0.2f;
|
||||
private float lastShot = 0.0f;
|
||||
private float speed = 33.2f;
|
||||
private float speed = 33.2f;
|
||||
public bool check;
|
||||
|
||||
void Update()
|
||||
{
|
||||
@ -41,7 +40,7 @@ public class testRotate : MonoBehaviour {
|
||||
|
||||
// Use this for initialization
|
||||
void Start () {
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
@ -55,9 +54,9 @@ public class testRotate : MonoBehaviour {
|
||||
/// </summary>
|
||||
void FixedUpdate()
|
||||
{
|
||||
|
||||
var theta = 0;// Time.realtimeSinceStartup * speed % 360.0f; // Position X du player = angle theta
|
||||
|
||||
|
||||
var theta = Time.realtimeSinceStartup * speed % 360.0f; // Position X du player = angle theta
|
||||
if (check) theta = 0;
|
||||
|
||||
var planet = GameObject.Find("Planet").gameObject.GetComponent<PlanetManager>();
|
||||
|
||||
@ -68,10 +67,11 @@ public class testRotate : MonoBehaviour {
|
||||
// var x = r * Mathf.Cos(theta * Mathf.PI / 180);
|
||||
// var y = r * Mathf.Sin(theta * Mathf.PI / 180); // + y0 du player
|
||||
|
||||
// var player = GameObject.Find("CubePlayer").gameObject;
|
||||
|
||||
var player = GameObject.Find("CubePlayer").gameObject;
|
||||
|
||||
Vector3 pos = planet.GetPlanetCoordinatesFromPlayerXY(theta, 0f);
|
||||
//player.transform.position = Vector3.Lerp(player.transform.position, new Vector3(x, y, 0 ), Time.deltaTime);
|
||||
// player.transform.position = Vector3.Lerp(player.transform.position,
|
||||
// planet.GetPlanetCoordinatesFromPlayerXY(theta, 0f), Time.fixedDeltaTime);
|
||||
player.transform.position = Vector3.Lerp(player.transform.position,
|
||||
planet.GetPlanetCoordinatesFromPlayerXY(theta, 0f), Time.fixedDeltaTime);
|
||||
}
|
||||
}
|
||||
|
||||
395
Assets/Test/SR_Player.unity
Normal file
395
Assets/Test/SR_Player.unity
Normal file
@ -0,0 +1,395 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!29 &1
|
||||
SceneSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PVSData:
|
||||
m_PVSObjectsArray: []
|
||||
m_PVSPortalsArray: []
|
||||
m_OcclusionBakeSettings:
|
||||
smallestOccluder: 5
|
||||
smallestHole: 0.25
|
||||
backfaceThreshold: 100
|
||||
--- !u!104 &2
|
||||
RenderSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 6
|
||||
m_Fog: 0
|
||||
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||
m_FogMode: 3
|
||||
m_FogDensity: 0.01
|
||||
m_LinearFogStart: 0
|
||||
m_LinearFogEnd: 300
|
||||
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
|
||||
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
|
||||
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
|
||||
m_AmbientIntensity: 1
|
||||
m_AmbientMode: 3
|
||||
m_SkyboxMaterial: {fileID: 0}
|
||||
m_HaloStrength: 0.5
|
||||
m_FlareStrength: 1
|
||||
m_FlareFadeSpeed: 3
|
||||
m_HaloTexture: {fileID: 0}
|
||||
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_DefaultReflectionMode: 0
|
||||
m_DefaultReflectionResolution: 128
|
||||
m_ReflectionBounces: 1
|
||||
m_ReflectionIntensity: 1
|
||||
m_CustomReflection: {fileID: 0}
|
||||
m_Sun: {fileID: 0}
|
||||
--- !u!157 &3
|
||||
LightmapSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 6
|
||||
m_GIWorkflowMode: 1
|
||||
m_LightmapsMode: 1
|
||||
m_GISettings:
|
||||
serializedVersion: 2
|
||||
m_BounceScale: 1
|
||||
m_IndirectOutputScale: 1
|
||||
m_AlbedoBoost: 1
|
||||
m_TemporalCoherenceThreshold: 1
|
||||
m_EnvironmentLightingMode: 0
|
||||
m_EnableBakedLightmaps: 0
|
||||
m_EnableRealtimeLightmaps: 0
|
||||
m_LightmapEditorSettings:
|
||||
serializedVersion: 3
|
||||
m_Resolution: 2
|
||||
m_BakeResolution: 40
|
||||
m_TextureWidth: 1024
|
||||
m_TextureHeight: 1024
|
||||
m_AOMaxDistance: 1
|
||||
m_Padding: 2
|
||||
m_CompAOExponent: 0
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_TextureCompression: 1
|
||||
m_FinalGather: 0
|
||||
m_FinalGatherRayCount: 1024
|
||||
m_ReflectionCompression: 2
|
||||
m_LightingDataAsset: {fileID: 0}
|
||||
m_RuntimeCPUUsage: 25
|
||||
--- !u!196 &4
|
||||
NavMeshSettings:
|
||||
serializedVersion: 2
|
||||
m_ObjectHideFlags: 0
|
||||
m_BuildSettings:
|
||||
serializedVersion: 2
|
||||
agentRadius: 0.5
|
||||
agentHeight: 2
|
||||
agentSlope: 45
|
||||
agentClimb: 0.4
|
||||
ledgeDropHeight: 0
|
||||
maxJumpAcrossDistance: 0
|
||||
accuratePlacement: 0
|
||||
minRegionArea: 2
|
||||
cellSize: 0.16666667
|
||||
manualCellSize: 0
|
||||
m_NavMeshData: {fileID: 0}
|
||||
--- !u!1 &142516341
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
serializedVersion: 4
|
||||
m_Component:
|
||||
- 4: {fileID: 142516343}
|
||||
- 114: {fileID: 142516342}
|
||||
m_Layer: 0
|
||||
m_Name: Planet
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &142516342
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 142516341}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 43d953650863ce04d8918939e0248654, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
NbCartiers: 10
|
||||
TailleCartiersEnDegres: 0
|
||||
WedgePrefab: {fileID: 170328, guid: 0b78da08dfa398840862539a74cc2377, type: 2}
|
||||
--- !u!4 &142516343
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 142516341}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0.32223088, y: 0.3535452, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 3
|
||||
--- !u!1001 &781808059
|
||||
Prefab:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -0.6692338
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 1.7862048
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: -0.045327663
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2}
|
||||
propertyPath: m_RootOrder
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11450178, guid: 158e745881137e04ca2086294f44d74c, type: 2}
|
||||
propertyPath: InputMapperAsset
|
||||
value:
|
||||
objectReference: {fileID: 11400000, guid: ba52e0f13249c9e46bb162622e61904f,
|
||||
type: 2}
|
||||
m_RemovedComponents: []
|
||||
m_ParentPrefab: {fileID: 100100000, guid: 158e745881137e04ca2086294f44d74c, type: 2}
|
||||
m_IsPrefabParent: 0
|
||||
--- !u!1 &1004608620
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
serializedVersion: 4
|
||||
m_Component:
|
||||
- 4: {fileID: 1004608623}
|
||||
- 212: {fileID: 1004608622}
|
||||
- 114: {fileID: 1004608621}
|
||||
m_Layer: 0
|
||||
m_Name: CubePlayer
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &1004608621
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1004608620}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ac56b6226ed50a742a676cbfae403f88, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
fireRate: 1
|
||||
--- !u!212 &1004608622
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1004608620}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_SubsetIndices:
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_UseLightProbes: 0
|
||||
m_ReflectionProbeUsage: 0
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingOrder: 5
|
||||
m_Sprite: {fileID: 21300000, guid: 1638a85de9c1a524ab602d8d8370dd8d, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
--- !u!4 &1004608623
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1004608620}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0.06, y: 1.03, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 4
|
||||
--- !u!1001 &1256643594
|
||||
Prefab:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
propertyPath: m_RootOrder
|
||||
value: 2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 154602, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
propertyPath: m_IsActive
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 403646, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11494368, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
propertyPath: planet
|
||||
value:
|
||||
objectReference: {fileID: 142516342}
|
||||
- target: {fileID: 21220066, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
propertyPath: m_SortingOrder
|
||||
value: 15
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 21257324, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
propertyPath: m_SortingOrder
|
||||
value: 15
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_ParentPrefab: {fileID: 100100000, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
m_IsPrefabParent: 0
|
||||
--- !u!1 &1358383594
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
serializedVersion: 4
|
||||
m_Component:
|
||||
- 4: {fileID: 1358383599}
|
||||
- 20: {fileID: 1358383598}
|
||||
- 92: {fileID: 1358383597}
|
||||
- 124: {fileID: 1358383596}
|
||||
- 81: {fileID: 1358383595}
|
||||
m_Layer: 0
|
||||
m_Name: Main Camera
|
||||
m_TagString: MainCamera
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!81 &1358383595
|
||||
AudioListener:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1358383594}
|
||||
m_Enabled: 1
|
||||
--- !u!124 &1358383596
|
||||
Behaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1358383594}
|
||||
m_Enabled: 1
|
||||
--- !u!92 &1358383597
|
||||
Behaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1358383594}
|
||||
m_Enabled: 1
|
||||
--- !u!20 &1358383598
|
||||
Camera:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1358383594}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_ClearFlags: 1
|
||||
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0.019607844}
|
||||
m_NormalizedViewPortRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 1
|
||||
height: 1
|
||||
near clip plane: 0.3
|
||||
far clip plane: 1000
|
||||
field of view: 60
|
||||
orthographic: 1
|
||||
orthographic size: 5.33
|
||||
m_Depth: -1
|
||||
m_CullingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_RenderingPath: -1
|
||||
m_TargetTexture: {fileID: 0}
|
||||
m_TargetDisplay: 0
|
||||
m_TargetEye: 3
|
||||
m_HDR: 0
|
||||
m_OcclusionCulling: 1
|
||||
m_StereoConvergence: 10
|
||||
m_StereoSeparation: 0.022
|
||||
m_StereoMirrorMode: 0
|
||||
--- !u!4 &1358383599
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1358383594}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: -10}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
8
Assets/Test/SR_Player.unity.meta
Normal file
8
Assets/Test/SR_Player.unity.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3a799818f2730c24d8ef50a417dafe16
|
||||
timeCreated: 1460123448
|
||||
licenseType: Free
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
577
Assets/Test/SR_Player2.unity
Normal file
577
Assets/Test/SR_Player2.unity
Normal file
@ -0,0 +1,577 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!29 &1
|
||||
SceneSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PVSData:
|
||||
m_PVSObjectsArray: []
|
||||
m_PVSPortalsArray: []
|
||||
m_OcclusionBakeSettings:
|
||||
smallestOccluder: 5
|
||||
smallestHole: 0.25
|
||||
backfaceThreshold: 100
|
||||
--- !u!104 &2
|
||||
RenderSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 6
|
||||
m_Fog: 0
|
||||
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||
m_FogMode: 3
|
||||
m_FogDensity: 0.01
|
||||
m_LinearFogStart: 0
|
||||
m_LinearFogEnd: 300
|
||||
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
|
||||
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
|
||||
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
|
||||
m_AmbientIntensity: 1
|
||||
m_AmbientMode: 3
|
||||
m_SkyboxMaterial: {fileID: 0}
|
||||
m_HaloStrength: 0.5
|
||||
m_FlareStrength: 1
|
||||
m_FlareFadeSpeed: 3
|
||||
m_HaloTexture: {fileID: 0}
|
||||
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_DefaultReflectionMode: 0
|
||||
m_DefaultReflectionResolution: 128
|
||||
m_ReflectionBounces: 1
|
||||
m_ReflectionIntensity: 1
|
||||
m_CustomReflection: {fileID: 0}
|
||||
m_Sun: {fileID: 0}
|
||||
--- !u!157 &3
|
||||
LightmapSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 6
|
||||
m_GIWorkflowMode: 1
|
||||
m_LightmapsMode: 1
|
||||
m_GISettings:
|
||||
serializedVersion: 2
|
||||
m_BounceScale: 1
|
||||
m_IndirectOutputScale: 1
|
||||
m_AlbedoBoost: 1
|
||||
m_TemporalCoherenceThreshold: 1
|
||||
m_EnvironmentLightingMode: 0
|
||||
m_EnableBakedLightmaps: 0
|
||||
m_EnableRealtimeLightmaps: 0
|
||||
m_LightmapEditorSettings:
|
||||
serializedVersion: 3
|
||||
m_Resolution: 2
|
||||
m_BakeResolution: 40
|
||||
m_TextureWidth: 1024
|
||||
m_TextureHeight: 1024
|
||||
m_AOMaxDistance: 1
|
||||
m_Padding: 2
|
||||
m_CompAOExponent: 0
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_TextureCompression: 1
|
||||
m_FinalGather: 0
|
||||
m_FinalGatherRayCount: 1024
|
||||
m_ReflectionCompression: 2
|
||||
m_LightingDataAsset: {fileID: 0}
|
||||
m_RuntimeCPUUsage: 25
|
||||
--- !u!196 &4
|
||||
NavMeshSettings:
|
||||
serializedVersion: 2
|
||||
m_ObjectHideFlags: 0
|
||||
m_BuildSettings:
|
||||
serializedVersion: 2
|
||||
agentRadius: 0.5
|
||||
agentHeight: 2
|
||||
agentSlope: 45
|
||||
agentClimb: 0.4
|
||||
ledgeDropHeight: 0
|
||||
maxJumpAcrossDistance: 0
|
||||
accuratePlacement: 0
|
||||
minRegionArea: 2
|
||||
cellSize: 0.16666667
|
||||
manualCellSize: 0
|
||||
m_NavMeshData: {fileID: 0}
|
||||
--- !u!1 &437600384
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
serializedVersion: 4
|
||||
m_Component:
|
||||
- 4: {fileID: 437600388}
|
||||
- 33: {fileID: 437600387}
|
||||
- 135: {fileID: 437600386}
|
||||
- 23: {fileID: 437600385}
|
||||
- 114: {fileID: 437600389}
|
||||
m_Layer: 0
|
||||
m_Name: Planet
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!23 &437600385
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 437600384}
|
||||
m_Enabled: 0
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_SubsetIndices:
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_UseLightProbes: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 1
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingOrder: 0
|
||||
--- !u!135 &437600386
|
||||
SphereCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 437600384}
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_Radius: 0.5
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &437600387
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 437600384}
|
||||
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!4 &437600388
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 437600384}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 7.9, y: 7.9, z: 0.1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 2
|
||||
--- !u!114 &437600389
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 437600384}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 43d953650863ce04d8918939e0248654, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
NbCartiers: 10
|
||||
TailleCartiersEnDegres: 0
|
||||
CartierResetRatioSpeedFactor: 0.23
|
||||
CartierResetRatioSpeedRandomize: 1
|
||||
CartierMinRatio: 0.4
|
||||
CartierMaxRatio: 2
|
||||
CartierStepSize: 0.25
|
||||
WedgePrefab: {fileID: 170328, guid: 0b78da08dfa398840862539a74cc2377, type: 2}
|
||||
--- !u!1001 &556403999
|
||||
Prefab:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -0.6692338
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 1.7862048
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: -0.045327663
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2}
|
||||
propertyPath: m_RootOrder
|
||||
value: 4
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11450178, guid: 158e745881137e04ca2086294f44d74c, type: 2}
|
||||
propertyPath: InputMapperAsset
|
||||
value:
|
||||
objectReference: {fileID: 11400000, guid: ba52e0f13249c9e46bb162622e61904f,
|
||||
type: 2}
|
||||
m_RemovedComponents: []
|
||||
m_ParentPrefab: {fileID: 100100000, guid: 158e745881137e04ca2086294f44d74c, type: 2}
|
||||
m_IsPrefabParent: 0
|
||||
--- !u!1 &638371353
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
serializedVersion: 4
|
||||
m_Component:
|
||||
- 4: {fileID: 638371358}
|
||||
- 20: {fileID: 638371357}
|
||||
- 92: {fileID: 638371356}
|
||||
- 124: {fileID: 638371355}
|
||||
- 81: {fileID: 638371354}
|
||||
m_Layer: 0
|
||||
m_Name: Main Camera
|
||||
m_TagString: MainCamera
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!81 &638371354
|
||||
AudioListener:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 638371353}
|
||||
m_Enabled: 1
|
||||
--- !u!124 &638371355
|
||||
Behaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 638371353}
|
||||
m_Enabled: 1
|
||||
--- !u!92 &638371356
|
||||
Behaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 638371353}
|
||||
m_Enabled: 1
|
||||
--- !u!20 &638371357
|
||||
Camera:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 638371353}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_ClearFlags: 1
|
||||
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0.019607844}
|
||||
m_NormalizedViewPortRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 1
|
||||
height: 1
|
||||
near clip plane: 0.3
|
||||
far clip plane: 1000
|
||||
field of view: 60
|
||||
orthographic: 1
|
||||
orthographic size: 6
|
||||
m_Depth: -1
|
||||
m_CullingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_RenderingPath: -1
|
||||
m_TargetTexture: {fileID: 0}
|
||||
m_TargetDisplay: 0
|
||||
m_TargetEye: 3
|
||||
m_HDR: 0
|
||||
m_OcclusionCulling: 1
|
||||
m_StereoConvergence: 10
|
||||
m_StereoSeparation: 0.022
|
||||
m_StereoMirrorMode: 0
|
||||
--- !u!4 &638371358
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 638371353}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: -10}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
--- !u!1 &1250089528
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
serializedVersion: 4
|
||||
m_Component:
|
||||
- 4: {fileID: 1250089532}
|
||||
- 33: {fileID: 1250089531}
|
||||
- 65: {fileID: 1250089530}
|
||||
- 23: {fileID: 1250089529}
|
||||
- 114: {fileID: 1250089535}
|
||||
m_Layer: 0
|
||||
m_Name: CubePlayer
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!23 &1250089529
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1250089528}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_SubsetIndices:
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_UseLightProbes: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 1
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingOrder: 0
|
||||
--- !u!65 &1250089530
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1250089528}
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_Size: {x: 1, y: 1, z: 1}
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &1250089531
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1250089528}
|
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!4 &1250089532
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1250089528}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 5.06, y: 0.16, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 3
|
||||
--- !u!114 &1250089535
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1250089528}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ac56b6226ed50a742a676cbfae403f88, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
fireRate: 1
|
||||
check: 0
|
||||
--- !u!1 &1688389652
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
serializedVersion: 4
|
||||
m_Component:
|
||||
- 4: {fileID: 1688389656}
|
||||
- 33: {fileID: 1688389655}
|
||||
- 65: {fileID: 1688389654}
|
||||
- 23: {fileID: 1688389653}
|
||||
m_Layer: 0
|
||||
m_Name: Cube
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!23 &1688389653
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1688389652}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_SubsetIndices:
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_UseLightProbes: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 1
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingOrder: 0
|
||||
--- !u!65 &1688389654
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1688389652}
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_Size: {x: 1, y: 1, z: 1}
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &1688389655
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1688389652}
|
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!4 &1688389656
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1688389652}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -0.04, y: 0.151, z: 0}
|
||||
m_LocalScale: {x: 0.65, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 5
|
||||
--- !u!1001 &1843779772
|
||||
Prefab:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
propertyPath: m_RootOrder
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 403646, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11494368, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
propertyPath: planet
|
||||
value:
|
||||
objectReference: {fileID: 437600389}
|
||||
- target: {fileID: 11494368, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
propertyPath: StepTime
|
||||
value: 5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11494368, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
propertyPath: JumpSpeed
|
||||
value: 5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 21257324, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
propertyPath: m_SortingOrder
|
||||
value: 15
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 21220066, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
propertyPath: m_SortingOrder
|
||||
value: 15
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 406446, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -0.04
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 418246, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -0.18
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 406446, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0.63
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 418246, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0.36
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11494368, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
propertyPath: width
|
||||
value: 0.4
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11494368, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
propertyPath: Gravity
|
||||
value: 15
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11494368, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
propertyPath: Speed
|
||||
value: 5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11494368, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
propertyPath: Width
|
||||
value: 0.4
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_ParentPrefab: {fileID: 100100000, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
m_IsPrefabParent: 0
|
||||
8
Assets/Test/SR_Player2.unity.meta
Normal file
8
Assets/Test/SR_Player2.unity.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3e861b2d4ce52c444a738c636f92c728
|
||||
timeCreated: 1460123938
|
||||
licenseType: Free
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -172,65 +172,48 @@ Transform:
|
||||
- {fileID: 1181143544}
|
||||
m_Father: {fileID: 1978914351}
|
||||
m_RootOrder: 6
|
||||
--- !u!1 &233895444
|
||||
--- !u!1 &142516341
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 130732, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
m_PrefabInternal: {fileID: 1256643594}
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
serializedVersion: 4
|
||||
m_Component:
|
||||
- 4: {fileID: 233895445}
|
||||
- 212: {fileID: 233895446}
|
||||
- 4: {fileID: 142516343}
|
||||
- 114: {fileID: 142516342}
|
||||
m_Layer: 0
|
||||
m_Name: Sprite_Walk
|
||||
m_Name: Planet
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &233895445
|
||||
--- !u!114 &142516342
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 142516341}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 43d953650863ce04d8918939e0248654, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
NbCartiers: 10
|
||||
TailleCartiersEnDegres: 0
|
||||
WedgePrefab: {fileID: 170328, guid: 0b78da08dfa398840862539a74cc2377, type: 2}
|
||||
--- !u!4 &142516343
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 418246, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
m_PrefabInternal: {fileID: 1256643594}
|
||||
m_GameObject: {fileID: 233895444}
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 142516341}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalPosition: {x: 0.32223088, y: 0.3535452, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 503406307}
|
||||
m_RootOrder: 0
|
||||
--- !u!212 &233895446
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 21220066, guid: acd71c7b2f995984d9033c9dc4e257dc,
|
||||
type: 2}
|
||||
m_PrefabInternal: {fileID: 1256643594}
|
||||
m_GameObject: {fileID: 233895444}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_SubsetIndices:
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_UseLightProbes: 0
|
||||
m_ReflectionProbeUsage: 0
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingOrder: 0
|
||||
m_Sprite: {fileID: 21300000, guid: 028cce0260747214d81db557ec6f37c4, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 6
|
||||
--- !u!1 &283589364
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -259,67 +242,6 @@ Transform:
|
||||
- {fileID: 1701020956}
|
||||
m_Father: {fileID: 1978914351}
|
||||
m_RootOrder: 0
|
||||
--- !u!1 &503406306
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 170392, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
m_PrefabInternal: {fileID: 1256643594}
|
||||
serializedVersion: 4
|
||||
m_Component:
|
||||
- 4: {fileID: 503406307}
|
||||
- 114: {fileID: 503406309}
|
||||
- 114: {fileID: 503406308}
|
||||
m_Layer: 0
|
||||
m_Name: Character
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &503406307
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 403646, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
m_PrefabInternal: {fileID: 1256643594}
|
||||
m_GameObject: {fileID: 503406306}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 4.18, z: 0}
|
||||
m_LocalScale: {x: 0.2, y: 0.2, z: 0.2}
|
||||
m_Children:
|
||||
- {fileID: 233895445}
|
||||
- {fileID: 1123873744}
|
||||
m_Father: {fileID: 1712891566}
|
||||
m_RootOrder: 0
|
||||
--- !u!114 &503406308
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 11434752, guid: acd71c7b2f995984d9033c9dc4e257dc,
|
||||
type: 2}
|
||||
m_PrefabInternal: {fileID: 1256643594}
|
||||
m_GameObject: {fileID: 503406306}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ab270b0cb2475114ab8eb45661af0df1, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
PlayerNumber: 0
|
||||
--- !u!114 &503406309
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 11494368, guid: acd71c7b2f995984d9033c9dc4e257dc,
|
||||
type: 2}
|
||||
m_PrefabInternal: {fileID: 1256643594}
|
||||
m_GameObject: {fileID: 503406306}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 8c32c40e0b8e5eb47bb7a91068af09ca, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
Rotator: {fileID: 1712891565}
|
||||
SpriteWalk: {fileID: 233895444}
|
||||
SpriteDash: {fileID: 1123873743}
|
||||
StepTime: 0
|
||||
JumpSpeed: 0
|
||||
--- !u!1 &596502439
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -422,7 +344,6 @@ Prefab:
|
||||
type: 2}
|
||||
m_RemovedComponents: []
|
||||
m_ParentPrefab: {fileID: 100100000, guid: 158e745881137e04ca2086294f44d74c, type: 2}
|
||||
m_RootGameObject: {fileID: 1274438303}
|
||||
m_IsPrefabParent: 0
|
||||
--- !u!1 &785858362
|
||||
GameObject:
|
||||
@ -571,42 +492,42 @@ SpriteRenderer:
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
--- !u!1 &1123873743
|
||||
--- !u!1 &1004608620
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 157058, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
m_PrefabInternal: {fileID: 1256643594}
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
serializedVersion: 4
|
||||
m_Component:
|
||||
- 4: {fileID: 1123873744}
|
||||
- 212: {fileID: 1123873745}
|
||||
- 4: {fileID: 1004608623}
|
||||
- 212: {fileID: 1004608622}
|
||||
- 114: {fileID: 1004608621}
|
||||
m_Layer: 0
|
||||
m_Name: Sprite_Dash
|
||||
m_Name: CubePlayer
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &1123873744
|
||||
Transform:
|
||||
--- !u!114 &1004608621
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 406446, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
m_PrefabInternal: {fileID: 1256643594}
|
||||
m_GameObject: {fileID: 1123873743}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0.14, y: 0.27, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 503406307}
|
||||
m_RootOrder: 1
|
||||
--- !u!212 &1123873745
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1004608620}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ac56b6226ed50a742a676cbfae403f88, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
fireRate: 1
|
||||
--- !u!212 &1004608622
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 21257324, guid: acd71c7b2f995984d9033c9dc4e257dc,
|
||||
type: 2}
|
||||
m_PrefabInternal: {fileID: 1256643594}
|
||||
m_GameObject: {fileID: 1123873743}
|
||||
m_Enabled: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1004608620}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_Materials:
|
||||
@ -626,10 +547,22 @@ SpriteRenderer:
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingOrder: 0
|
||||
m_Sprite: {fileID: 21300000, guid: 877352de2811c3e46b8b58e2475e07b3, type: 3}
|
||||
m_Sprite: {fileID: 21300000, guid: 1638a85de9c1a524ab602d8d8370dd8d, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
--- !u!4 &1004608623
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1004608620}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 7
|
||||
--- !u!1 &1177034516
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -878,50 +811,7 @@ Prefab:
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_ParentPrefab: {fileID: 100100000, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
m_RootGameObject: {fileID: 1712891565}
|
||||
m_IsPrefabParent: 0
|
||||
--- !u!1 &1274438303
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 127118, guid: 158e745881137e04ca2086294f44d74c, type: 2}
|
||||
m_PrefabInternal: {fileID: 781808059}
|
||||
serializedVersion: 4
|
||||
m_Component:
|
||||
- 4: {fileID: 1274438305}
|
||||
- 114: {fileID: 1274438304}
|
||||
m_Layer: 0
|
||||
m_Name: InputManager
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &1274438304
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 11450178, guid: 158e745881137e04ca2086294f44d74c,
|
||||
type: 2}
|
||||
m_PrefabInternal: {fileID: 781808059}
|
||||
m_GameObject: {fileID: 1274438303}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 6e33ba5066fe01747b2722e6f089a2ba, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
MAX_PLAYER_COUNT: 4
|
||||
InputMapperAsset: {fileID: 11400000, guid: ba52e0f13249c9e46bb162622e61904f, type: 2}
|
||||
--- !u!4 &1274438305
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2}
|
||||
m_PrefabInternal: {fileID: 781808059}
|
||||
m_GameObject: {fileID: 1274438303}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -0.6692338, y: 1.7862048, z: -0.045327663}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 1
|
||||
--- !u!1 &1358383594
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -1440,34 +1330,10 @@ SpriteRenderer:
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
--- !u!1 &1712891565
|
||||
--- !u!1 &1712891565 stripped
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 154602, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
m_PrefabInternal: {fileID: 1256643594}
|
||||
serializedVersion: 4
|
||||
m_Component:
|
||||
- 4: {fileID: 1712891566}
|
||||
m_Layer: 0
|
||||
m_Name: Astronaut
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!4 &1712891566
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
|
||||
m_PrefabInternal: {fileID: 1256643594}
|
||||
m_GameObject: {fileID: 1712891565}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 503406307}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 2
|
||||
--- !u!1 &1738566138
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user