Small modifications to remove debug logs

This commit is contained in:
RosimInc 2016-04-08 16:31:05 -04:00
parent adbd24478f
commit 9468107334
2 changed files with 2 additions and 2 deletions

View File

@ -85,7 +85,6 @@ public class Astronaut : MonoBehaviour {
private float GetGroundRadius(float theta)
{
float displacement = PlanetUtilities.GetDisplacementAngle(Width / 2, height);
Debug.Log(displacement + " " + Width/2 + " " + height);
float radius1 = planet.GetPlanetRadius(Repeat(theta + displacement, 360));
float radius2 = planet.GetPlanetRadius(Repeat(theta - displacement, 360));
//float x1, y1, x2, y2;

View File

@ -175,9 +175,10 @@ MonoBehaviour:
NbCartiers: 10
TailleCartiersEnDegres: 0
CartierResetRatioSpeedFactor: 0.23
CartierResetRatioSpeedRandomize: 0
CartierResetRatioSpeedRandomize: 1
CartierMinRatio: 0.4
CartierMaxRatio: 2
CartierStepSize: 0.25
WedgePrefab: {fileID: 170328, guid: 0b78da08dfa398840862539a74cc2377, type: 2}
--- !u!1001 &556403999
Prefab: