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Conjure/PixelSphinx
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mirror of https://github.com/ConjureETS/PixelSphinx.git synced 2026-03-24 02:20:58 +00:00
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16 Commits 2 Branches 0 Tags
Commit Graph

10 Commits

Author SHA1 Message Date
Jean-Sébastien Gervais
eb3b66e787 PlanetManager, new prefab avec le pivot sur la pointe à 0,0; seulement une rotation de l'object. Scaling pour le déplacement, GetPlayerCoord prend en compte le scaling de la pointe selon la position theta du player 2016-04-08 08:06:55 -04:00
Jean-Sébastien Gervais
9d0bb4a70b Merge branch 'master' of github.com:ETSConjure/PixelSphinx 2016-04-08 03:19:20 -04:00
Jean-Sébastien Gervais
1fefe8e788 Pushing wedges forth and back. (need to adjust planet radius with offest) 2016-04-08 03:19:09 -04:00
Sophie
0a92542f28 Merge branch 'master' of https://github.com/ETSConjure/PixelSphinx 2016-04-08 02:33:40 -04:00
Sophie
8a25f480ae random spawn around a circle 2016-04-08 02:33:23 -04:00
Jean-Sébastien Gervais
c19b71cfa8 Instatiation des WedgePrefab dans le planetManager 2016-04-08 02:07:58 -04:00
Sophie
8b8de8b58a starting spawn asteroid 2016-04-08 01:54:33 -04:00
Jean-Sébastien Gervais
6199b0e29f PlanetManager : pas commité bonne version apparamment. 2016-04-08 01:02:29 -04:00
Jean-Sébastien Gervais
ef07f70d65 première ébauche PlanetManager 2016-04-08 00:44:04 -04:00
RosimInc
5546304506 Added temp files to keep folders 2016-04-08 00:05:36 -04:00
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