mirror of
https://github.com/ConjureETS/PixelSphinx.git
synced 2026-03-24 02:20:58 +00:00
22 lines
358 B
C#
22 lines
358 B
C#
using UnityEngine;
|
|
using System.Collections;
|
|
|
|
public class MenuManager : MonoBehaviour {
|
|
|
|
// Use this for initialization
|
|
void Start () {
|
|
|
|
//Place all players
|
|
/*Astronaut[] players = FindObjectOfType<Astronaut>();
|
|
foreach (Astronaut p in players)
|
|
{
|
|
p.SetTheta();
|
|
}*/
|
|
}
|
|
|
|
// Update is called once per frame
|
|
void Update () {
|
|
|
|
}
|
|
}
|