mirror of
https://github.com/ConjureETS/VZ.git
synced 2026-03-23 18:01:16 +00:00
- Added scene Sam_unitScene
- Updated .gitignore (added thumbs.db.meta and UnityVS project folder) - Added class Unit (not finish) - Added class Command (not finish)
This commit is contained in:
parent
d5ed3084aa
commit
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5
.gitignore
vendored
5
.gitignore
vendored
@ -24,6 +24,8 @@ ExportedObj/
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*.user
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*.unityproj
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*.booproj
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Assets/UnityVS/
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Assets/UnityVS.meta
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# ============ #
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@ -35,4 +37,5 @@ ExportedObj/
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Icon?
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ehthumbs.db
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Thumbs.db
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Thumbs.db
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Thumbs.db.meta
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393
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393
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using UnityEngine;
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using System.Collections;
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public class Command : MonoBehaviour
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{
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49
Assets/Scripts/Unit.cs
Normal file
49
Assets/Scripts/Unit.cs
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using UnityEngine;
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using System.Collections;
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using System.Collections.Generic;
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public class Unit : MonoBehaviour
|
||||
{
|
||||
public int HP { get; set; }
|
||||
public int Attack { get; set; }
|
||||
public bool isAlly { get; set; }
|
||||
public bool isHuman { get; set; }
|
||||
public bool isDead { get; set; }
|
||||
|
||||
private LinkedList<Command> commandList;
|
||||
// Use this for initialization
|
||||
void Start ()
|
||||
{
|
||||
// initialize default hp
|
||||
// initialize default attack
|
||||
// initialize default team
|
||||
// initialize default specie
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update ()
|
||||
{
|
||||
//
|
||||
|
||||
if (isDead)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add a command at the end of the list
|
||||
/// </summary>
|
||||
/// <param name="c">The command to add</param>
|
||||
public void addCommand(Command c)
|
||||
{
|
||||
this.commandList.AddLast(c);
|
||||
}
|
||||
|
||||
public void executeCommand()
|
||||
{
|
||||
|
||||
}
|
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|
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}
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12
Assets/Scripts/Unit.cs.meta
Normal file
12
Assets/Scripts/Unit.cs.meta
Normal file
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Prepare IOS For Recording: 0
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@ -118,9 +115,11 @@ PlayerSettings:
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iOSLaunchScreenCustomXibPath:
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resolutionDialogBanner: {fileID: 0}
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m_BuildTargetIcons:
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m_BuildTargetGraphicsAPIs: []
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psp2NPTitleDatPath:
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tizenProductDescription:
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boolPropertyNames:
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- WebGL::analyzeBuildSize
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- WebGL::dataCaching
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- XboxOne::enus
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WebGL::analyzeBuildSize: 0
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WebGL::dataCaching: 0
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XboxOne::enus: 1
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stringPropertyNames:
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@ -392,4 +399,9 @@ PlayerSettings:
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- WebGL::template
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WebGL::emscriptenArgs:
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WebGL::template: APPLICATION:Default
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@ -3,7 +3,10 @@
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--- !u!78 &1
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TagManager:
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tags: []
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tags:
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- Human
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- Player1
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- Player2
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layers:
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- Default
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- TransparentFX
|
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|
||||
Loading…
x
Reference in New Issue
Block a user