mirror of
https://github.com/ConjureETS/VZ.git
synced 2026-03-24 02:11:15 +00:00
add move enqueuing to PlayerController
refactor of MovementManager to allow PlayerController to handle the player inputs. refactor of PlayerController to have only one script and identify the player in the editor.
This commit is contained in:
parent
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commit
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@ -12,83 +12,91 @@ using System;
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public class MovementManager : MonoBehaviour
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{
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public Queue<String> p1MovBuffer = new Queue<String>(4); // Buffer de mouvement pour le player 1
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//public Queue<String> p2MovBuffer = new Queue<String>(4); //Buffer de mouvement pour le player 2
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public Queue<String> moveBuffer = new Queue<String>(4); // Buffer de mouvement
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public const string UP = "Up";
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public const string DOWN = "Down";
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public const string LEFT = "Left";
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public const string RIGHT = "Right";
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// Use this for initialization
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void Awake()
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{
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//test
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moveBuffer.Enqueue("Up");
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p1MovBuffer.Enqueue("Up");
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// p2MovBuffer.Enqueue("Up");
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p1MovBuffer.Enqueue("Right");
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// p2MovBuffer.Enqueue("Right");
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p1MovBuffer.Enqueue("Down");
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// p2MovBuffer.Enqueue("Down");
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moveBuffer.Enqueue("Right");
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moveBuffer.Enqueue("Down");
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}
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void Update()
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{
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string[] test = p1MovBuffer.ToArray();
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string[] test = moveBuffer.ToArray();
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Debug.Log(test[0] + " " + test[1] + " " + test[2] + " " + test[3] + " ");
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//Debug.Log(test[0] + " " + test[1] + " " + test[2] + " ");
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}
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void FixedUpdate()
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{
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ReadMovement();
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//ReadMovement();
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Debug.Log(p1MovBuffer.Peek());
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//Debug.Log(moveBuffer.Peek());
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Debug.Log(Input.GetAxisRaw("Vertical1"));
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//Debug.Log(Input.GetAxisRaw("Vertical1"));
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}
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void ReadMovement()
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{
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if (Input.GetKeyDown(KeyCode.W))
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{
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p1MovBuffer.Enqueue("Up");
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moveBuffer.Enqueue("Up");
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}
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if (Input.GetKeyDown(KeyCode.A))
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{
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p1MovBuffer.Enqueue("Left");
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moveBuffer.Enqueue("Left");
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}
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if (Input.GetKeyDown(KeyCode.S))
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{
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p1MovBuffer.Enqueue("Down");
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moveBuffer.Enqueue("Down");
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}
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if (Input.GetKeyDown(KeyCode.D))
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{
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p1MovBuffer.Enqueue("Right");
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moveBuffer.Enqueue("Right");
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}
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if (Input.GetKeyDown(KeyCode.I))
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{
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p1MovBuffer.Enqueue("Up");
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moveBuffer.Enqueue("Up");
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}
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if (Input.GetKeyDown(KeyCode.J))
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{
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p1MovBuffer.Enqueue("Left");
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moveBuffer.Enqueue("Left");
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}
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if (Input.GetKeyDown(KeyCode.K))
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{
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p1MovBuffer.Enqueue("Down");
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moveBuffer.Enqueue("Down");
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}
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if (Input.GetKeyDown(KeyCode.L))
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{
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p1MovBuffer.Enqueue("Right");
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moveBuffer.Enqueue("Right");
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}
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// Debug.Log(p1MovBuffer.First.ToString() + " " + p2MovBuffer.First.ToString());
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}
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public void EnqueuMove(string move){
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moveBuffer.Enqueue(move);
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}
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public string[] TransferBuffer(int playerId)
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{
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/* switch (playerId)
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@ -104,8 +112,8 @@ public class MovementManager : MonoBehaviour
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}*/
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fillBuffWithEmpty(1, 4 - p1MovBuffer.Count);
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return p1MovBuffer.ToArray();
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fillBuffWithEmpty(1, 4 - moveBuffer.Count);
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return moveBuffer.ToArray();
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}
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void fillBuffWithEmpty(int id, int num)
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@ -113,7 +121,7 @@ public class MovementManager : MonoBehaviour
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for (int u = 0; u < num; u++)
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{
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if(id == 1){
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p1MovBuffer.Enqueue("Stop");
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moveBuffer.Enqueue("Stop");
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}
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/* else if(id ==2){
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p2MovBuffer.Enqueue("Stop");
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@ -124,6 +132,6 @@ public class MovementManager : MonoBehaviour
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void ResetBuffer()
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{
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p1MovBuffer = new Queue<string>(4);
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moveBuffer = new Queue<string>(4);
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}
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}
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@ -1,29 +0,0 @@
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using UnityEngine;
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using System.Collections;
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public class Player1Controller : MonoBehaviour {
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public SquadCamera squadCamera;
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public Squad[] squads;
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// Use this for initialization
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void Start () {
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squadCamera.SetTarget(squads[0].gameObject.transform.position);
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}
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// Update is called once per frame
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void Update () {
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if (Input.GetAxisRaw("Opt1-1") == 1f) {
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squadCamera.SetTarget(squads[0].gameObject.transform.position);
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}
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else if (Input.GetAxisRaw("Opt2-1") == 1f) {
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squadCamera.SetTarget(squads[1].gameObject.transform.position);
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}
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else if (Input.GetAxisRaw("Opt3-1") == 1f) {
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squadCamera.SetTarget(squads[2].gameObject.transform.position);
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}
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}
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}
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@ -1,27 +0,0 @@
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using UnityEngine;
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using System.Collections;
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public class Player2Controller : MonoBehaviour {
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public SquadCamera squadCamera;
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public Squad[] squads;
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// Use this for initialization
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void Start () {
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squadCamera.SetTarget(squads[0].gameObject.transform.position);
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}
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// Update is called once per frame
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void Update () {
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if (Input.GetAxisRaw("Opt1-2") == 1f) {
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squadCamera.SetTarget(squads[0].gameObject.transform.position);
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}
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else if (Input.GetAxisRaw("Opt2-2") == 1f) {
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squadCamera.SetTarget(squads[1].gameObject.transform.position);
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}
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else if (Input.GetAxisRaw("Opt3-2") == 1f) {
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squadCamera.SetTarget(squads[2].gameObject.transform.position);
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}
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}
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}
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@ -1,12 +0,0 @@
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fileFormatVersion: 2
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guid: 742e02efdaddce54e8bda108068bbb89
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timeCreated: 1439572844
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licenseType: Free
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80
Assets/Scripts/PlayerController.cs
Normal file
80
Assets/Scripts/PlayerController.cs
Normal file
@ -0,0 +1,80 @@
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using UnityEngine;
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using System.Collections;
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public class PlayerController : MonoBehaviour {
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public enum Player { Player1 = 1, Player2 = 2 };
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public Player player;
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public SquadCamera squadCamera;
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public Squad[] squads;
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private int currentSquadIndex;
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private float lastHorizontalAxis = 0f;
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private float lastVerticalAxis = 0f;
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MovementManager movementManager;
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// Use this for initialization
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void Start () {
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currentSquadIndex = 0;
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squadCamera.SetTarget(squads[currentSquadIndex].gameObject.transform.position);
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movementManager = GetComponent<MovementManager>();
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}
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// Update is called once per frame
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void Update () {
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// switching between squads
|
||||
if (Input.GetButtonDown("Opt1-" + (int)player)) {
|
||||
currentSquadIndex = 0;
|
||||
squadCamera.SetTarget(squads[0].gameObject.transform.position);
|
||||
}
|
||||
if (Input.GetButtonDown("Opt2-" + (int)player)) {
|
||||
currentSquadIndex = 1;
|
||||
squadCamera.SetTarget(squads[1].gameObject.transform.position);
|
||||
}
|
||||
if (Input.GetButtonDown("Opt3-" + (int)player)) {
|
||||
currentSquadIndex = 2;
|
||||
squadCamera.SetTarget(squads[2].gameObject.transform.position);
|
||||
}
|
||||
|
||||
// movements
|
||||
|
||||
float horizontalAxis = Input.GetAxisRaw("Horizontal" + (int)player);
|
||||
if (horizontalAxis != 0 && horizontalAxis != lastHorizontalAxis) { // only enqueue a move when it is a new key press
|
||||
|
||||
if (horizontalAxis == 1f) {
|
||||
movementManager.EnqueuMove(MovementManager.RIGHT);
|
||||
}
|
||||
else if (horizontalAxis == -1f) {
|
||||
movementManager.EnqueuMove(MovementManager.LEFT);
|
||||
}
|
||||
|
||||
}
|
||||
lastHorizontalAxis = horizontalAxis;
|
||||
|
||||
float verticalAxis = Input.GetAxisRaw("Vertical" + (int)player);
|
||||
if (verticalAxis != 0 && verticalAxis != lastVerticalAxis) { // only enqueue a move when it is a new key press
|
||||
|
||||
if (verticalAxis == 1f) {
|
||||
movementManager.EnqueuMove(MovementManager.UP);
|
||||
}
|
||||
else if (verticalAxis == -1f) {
|
||||
movementManager.EnqueuMove(MovementManager.DOWN);
|
||||
}
|
||||
|
||||
}
|
||||
lastVerticalAxis = verticalAxis;
|
||||
|
||||
|
||||
//TODO add human interaction button (heal/retreat)
|
||||
|
||||
|
||||
//TODO add squad mode button (transform/capture)
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
@ -3,17 +3,19 @@
|
||||
--- !u!129 &1
|
||||
PlayerSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 7
|
||||
serializedVersion: 6
|
||||
AndroidProfiler: 0
|
||||
defaultScreenOrientation: 4
|
||||
targetDevice: 2
|
||||
targetGlesGraphics: -1
|
||||
targetIOSGraphics: -1
|
||||
targetResolution: 0
|
||||
accelerometerFrequency: 60
|
||||
companyName: DefaultCompany
|
||||
productName: VZ
|
||||
cloudProjectId:
|
||||
defaultCursor: {fileID: 0}
|
||||
cursorHotspot: {x: 0, y: 0}
|
||||
m_ShowUnitySplashScreen: 1
|
||||
defaultScreenWidth: 1024
|
||||
defaultScreenHeight: 768
|
||||
defaultScreenWidthWeb: 960
|
||||
@ -23,6 +25,7 @@ PlayerSettings:
|
||||
m_ActiveColorSpace: 0
|
||||
m_MTRendering: 1
|
||||
m_MobileMTRendering: 0
|
||||
m_UseDX11: 1
|
||||
m_Stereoscopic3D: 0
|
||||
iosShowActivityIndicatorOnLoading: -1
|
||||
androidShowActivityIndicatorOnLoading: -1
|
||||
@ -77,7 +80,6 @@ PlayerSettings:
|
||||
metroEnableIndependentInputSource: 0
|
||||
metroEnableLowLatencyPresentationAPI: 0
|
||||
xboxOneDisableKinectGpuReservation: 0
|
||||
virtualRealitySupported: 0
|
||||
productGUID: 54ead80470c104b4682c53a4f7f867b5
|
||||
AndroidBundleVersionCode: 1
|
||||
AndroidMinSdkVersion: 9
|
||||
@ -116,11 +118,9 @@ PlayerSettings:
|
||||
serializedVersion: 2
|
||||
rgba: 0
|
||||
iOSLaunchScreenFillPct: 1
|
||||
iOSLaunchScreenSize: 100
|
||||
iOSLaunchScreenCustomXibPath:
|
||||
AndroidTargetDevice: 0
|
||||
AndroidSplashScreenScale: 0
|
||||
androidSplashScreen: {fileID: 0}
|
||||
AndroidKeystoreName:
|
||||
AndroidKeyaliasName:
|
||||
AndroidTVCompatibility: 1
|
||||
@ -130,7 +130,6 @@ PlayerSettings:
|
||||
- width: 320
|
||||
height: 180
|
||||
banner: {fileID: 0}
|
||||
androidGamepadSupportLevel: 0
|
||||
resolutionDialogBanner: {fileID: 0}
|
||||
m_BuildTargetIcons:
|
||||
- m_BuildTarget:
|
||||
@ -138,7 +137,6 @@ PlayerSettings:
|
||||
- m_Icon: {fileID: 0}
|
||||
m_Size: 128
|
||||
m_BuildTargetBatching: []
|
||||
m_BuildTargetGraphicsAPIs: []
|
||||
webPlayerTemplate: APPLICATION:Default
|
||||
m_TemplateCustomTags: {}
|
||||
actionOnDotNetUnhandledException: 1
|
||||
@ -200,7 +198,6 @@ PlayerSettings:
|
||||
ps4ApplicationParam2: 0
|
||||
ps4ApplicationParam3: 0
|
||||
ps4ApplicationParam4: 0
|
||||
ps4GarlicHeapSize: 2048
|
||||
ps4Passcode: frAQBc8Wsa1xVPfvJcrgRYwTiizs2trQ
|
||||
ps4pnSessions: 1
|
||||
ps4pnPresence: 1
|
||||
@ -212,7 +209,6 @@ PlayerSettings:
|
||||
psp2NPTrophyPackPath:
|
||||
psp2NPSupportGBMorGJP: 0
|
||||
psp2NPAgeRating: 12
|
||||
psp2NPTitleDatPath:
|
||||
psp2NPCommsID:
|
||||
psp2NPCommunicationsID:
|
||||
psp2NPCommsPassphrase:
|
||||
@ -227,7 +223,6 @@ PlayerSettings:
|
||||
psp2PatchOriginalPackage:
|
||||
psp2PackagePassword: F69AzBlax3CF3EDNhm3soLBPh71Yexui
|
||||
psp2KeystoneFile:
|
||||
psp2MemoryExpansionMode: 0
|
||||
psp2DRMType: 0
|
||||
psp2StorageType: 0
|
||||
psp2MediaCapacity: 0
|
||||
@ -343,7 +338,8 @@ PlayerSettings:
|
||||
blackberrySquareSplashScreen: {fileID: 0}
|
||||
tizenProductDescription:
|
||||
tizenProductURL:
|
||||
tizenSigningProfileName:
|
||||
tizenCertificatePath:
|
||||
tizenCertificatePassword:
|
||||
tizenGPSPermissions: 0
|
||||
tizenMicrophonePermissions: 0
|
||||
stvDeviceAddress:
|
||||
@ -362,7 +358,6 @@ PlayerSettings:
|
||||
XboxOnePackagingOverridePath:
|
||||
XboxOneAppManifestOverridePath:
|
||||
XboxOnePackageEncryption: 0
|
||||
XboxOnePackageUpdateGranularity: 2
|
||||
XboxOneDescription:
|
||||
XboxOneIsContentPackage: 0
|
||||
XboxOneEnableGPUVariability: 0
|
||||
@ -405,9 +400,4 @@ PlayerSettings:
|
||||
WebGL::emscriptenArgs:
|
||||
WebGL::template: APPLICATION:Default
|
||||
additionalIl2CppArgs::additionalIl2CppArgs:
|
||||
firstStreamedSceneWithResources: 0
|
||||
cloudProjectId:
|
||||
projectId:
|
||||
projectName:
|
||||
organizationId:
|
||||
cloudEnabled: 0
|
||||
firstStreamedLevelWithResources: 0
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user