43 lines
826 B
C++

//
// Created by Jimmy Tremblay-bernier on 2024-11-22.
//
#include "Demo1.h"
#include "ConjureEngine/ConjureEngine.h"
static ConjureEngine::ApplicationInfo appInfo = ConjureEngine::ApplicationInfo
{
"Demo1",
ConjureEngine::WindowInfo {
0,
0,
1920,
1080
}
};
namespace Demo1 {
Demo1::Demo1(): ConjureEngine::Application(appInfo) {}
void Demo1::Awake()
{
SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION,"AWAKING");
}
void Demo1::Start()
{
SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION,"STARTING");
}
void Demo1::Tick(double deltaTime)
{
SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, "TICKING %f", deltaTime);
}
void Demo1::Destroy()
{
SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION,"DESTROYING");
}
} // Demo1