louishorlaville
e3e73bf64f
lfs pull
2022-05-15 11:53:53 -04:00
louishorlaville
52bd27651e
resolved merge conflict
2022-05-15 11:52:52 -04:00
louishorlaville
d51b42a22d
dimension swap integration
2022-05-15 11:42:18 -04:00
William Gingras 01
f308098371
Pull request #19 : Added 3 enemies with animations
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Merge in CEGJ/creative-jam-20 from art/enemies to main
* commit '3843cad7e4918be4d6531bb602dffd97a7cddd11':
Added 3 enemies with animations
2022-05-15 15:30:09 +00:00
DaringDan
b50e9a50e5
Pull request #18 : Enemies now have HP values
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Merge in CEGJ/creative-jam-20 from enemyHP to main
* commit '989f2ef6fca390ab45b270b58013efd0cb1663ca':
Enemies now have HP values
2022-05-15 15:29:41 +00:00
3843cad7e4
Merge branch 'main' into art/enemies
2022-05-15 11:29:20 -04:00
TheDaringDan
989f2ef6fc
Enemies now have HP values
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They give points on destruction
Points update on UI based on GameManager info
2022-05-15 11:28:52 -04:00
8f77aecc17
Added 3 enemies with animations
2022-05-15 11:28:33 -04:00
Soulaha Balde
d9739345cf
Merge remote-tracking branch 'origin/main' into Soulaha
2022-05-15 11:14:39 -04:00
louishorlaville
e1fff99f83
Merge branch 'main' of https://bitbucket.clubconjure.com/scm/cegj/creative-jam-20 into Louis
2022-05-15 11:12:48 -04:00
louishorlaville
5d76eabf3c
removed useless event system
2022-05-15 11:12:26 -04:00
Jason Durand 01
b40f860650
Pull request #17 : Locking render textures to current dimension layer
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Merge in CEGJ/creative-jam-20 from jason to main
* commit 'f6fd5798b2b2da1683929c9ef5ba84ff7134adf1':
Locking render textures to current dimension layer
2022-05-15 15:09:51 +00:00
louishorlaville
a6591839dd
fixed enemy death overtime
2022-05-15 11:07:15 -04:00
Soulaha Balde
dea51e54f2
Remove pause menu was already done
2022-05-15 11:06:52 -04:00
misabiko
f6fd5798b2
Locking render textures to current dimension layer
2022-05-15 11:03:25 -04:00
Soulaha Balde
e6fa39fb67
Rework hitscaning on cannon fire
2022-05-15 10:05:34 -04:00
naomi-rc
c7f780a70b
re-add enemy alert (for a single dimension)
2022-05-15 02:02:49 -04:00
686e543b56
Pull request #16 : Add Pause and Restart Menu
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Merge in CEGJ/creative-jam-20 from PauseRestartMenu to main
* commit '7a572b6bfb15f6522eb6bc5954249c3f939b59c8':
fix unpause when going to main menu
added restart option to menu
added pause menu
added pause menu
2022-05-15 05:17:12 +00:00
naomi-rc
7a572b6bfb
fix unpause when going to main menu
2022-05-15 01:14:44 -04:00
louishorlaville
dea031f804
updated turret model in prefab
2022-05-15 01:04:25 -04:00
naomi-rc
92ab55aef1
Merge branch 'main' of https://bitbucket.clubconjure.com/scm/cegj/creative-jam-20
2022-05-15 00:59:47 -04:00
Louis Horlaville
b49d74c938
Pull request #15 : Louis
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Merge in CEGJ/creative-jam-20 from Louis to main
* commit '4e3658bed6772d5eca5d93eca10e1431776f0438':
changed cursor
added game scene and explosion particle system
clean up test scene and trying to debug raycast
2022-05-15 04:58:19 +00:00
louishorlaville
4e3658bed6
changed cursor
2022-05-15 00:57:38 -04:00
naomi-rc
f2d23d6a40
added restart option to menu
2022-05-15 00:54:33 -04:00
naomi-rc
b0e8389598
added pause menu
2022-05-15 00:43:11 -04:00
naomi-rc
fbd116e90b
added pause menu
2022-05-15 00:42:34 -04:00
louishorlaville
ce40e2c79a
Merge branch 'main' of https://bitbucket.clubconjure.com/scm/cegj/creative-jam-20 into Louis
2022-05-15 00:01:01 -04:00
louishorlaville
a20fa0000b
added game scene and explosion particle system
2022-05-15 00:00:48 -04:00
Soulaha Balde
ba99bbb4f0
Add MainMenu and pause menu
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Transitions between menus work
2022-05-14 23:16:48 -04:00
Jason Durand 01
7fe6cc9948
Pull request #14 : Jason
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Merge in CEGJ/creative-jam-20 from jason to main
* commit '20de27e0a46e8b8403eba201a05be4b3aeaf3bed':
Kinda ok ish looking transition!
Among else, fixed determined aspect ratio
Uhm, progress on transition, -ish?
Trying to sync UI tabs to transition
Prototyping camera transition
2022-05-15 02:09:15 +00:00
Soulaha Balde
6a8b37bf05
Added mainmenu
2022-05-14 22:02:41 -04:00
misabiko
20de27e0a4
Kinda ok ish looking transition!
2022-05-14 22:01:45 -04:00
William Gingras 01
758c2d8285
Pull request #13 : Art/all3Dimensions
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Merge in CEGJ/creative-jam-20 from art/all3Dimensions to main
* commit '7d47f670dcb6055e565da11906d18f7a7ecb6e14':
all 3 dimensions with their volumes and skyboxes (more details will be added later)
Added canon for dimension 1
added final art scene
2022-05-15 00:36:17 +00:00
7d47f670dc
all 3 dimensions with their volumes and skyboxes (more details will be added later)
2022-05-14 20:33:14 -04:00
misabiko
22204194d7
Among else, fixed determined aspect ratio
2022-05-14 19:55:14 -04:00
louishorlaville
b92a798be0
resolved merge conflict
2022-05-14 19:10:15 -04:00
louishorlaville
552a049085
clean up test scene and trying to debug raycast
2022-05-14 19:08:08 -04:00
d21ac6edfb
Added canon for dimension 1
2022-05-14 18:36:19 -04:00
2b9542c689
Merge branch 'main' into art/all3Dimensions
2022-05-14 18:11:28 -04:00
84e6cba421
added final art scene
2022-05-14 18:10:39 -04:00
Soulaha
fa3eeb2e3f
Pull request #12 : Soulaha
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Merge in CEGJ/creative-jam-20 from Soulaha to main
* commit '77924dda40cfd34aafd794dc4b27a125679a14da':
correct bullet speed
Added bullet amount upgrade
OnHover upgrades btn display "purchase" ui appears
Added trail for better feel on bullets Bullets come out of cannon barrel
2022-05-14 21:48:25 +00:00
Soulaha Balde
77924dda40
correct bullet speed
2022-05-14 17:46:40 -04:00
Soulaha Balde
ff0d2aaf43
Merge branch 'main' into Soulaha
2022-05-14 17:38:40 -04:00
Soulaha Balde
338a670918
Added bullet amount upgrade
2022-05-14 17:37:08 -04:00
DaringDan
53d4b02ac8
Pull request #11 : LossCondition
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Merge in CEGJ/creative-jam-20 from LossCondition to main
* commit '9992e0955cf30457448f94ff7de4c8e41a2572cc':
Disabling controls works
Game Loop V1
2022-05-14 20:58:04 +00:00
TheDaringDan
9992e0955c
Disabling controls works
2022-05-14 16:50:23 -04:00
Soulaha Balde
8594123f60
OnHover upgrades btn display "purchase" ui appears
2022-05-14 16:25:03 -04:00
misabiko
43f2114a49
Merge branch 'main' into jason
2022-05-14 16:09:22 -04:00
misabiko
9c1d0427c0
Uhm, progress on transition, -ish?
2022-05-14 16:09:09 -04:00
Soulaha Balde
b8abd15fd2
Added trail for better feel on bullets
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Bullets come out of cannon barrel
2022-05-14 16:05:45 -04:00