39 Commits

Author SHA1 Message Date
misabiko
ea264b8418 Moving healthbars and buttons with tabs 2022-05-15 14:46:30 -04:00
8c7ea4ff9f HealtBars and Dimension1.prefab fix 2022-05-15 13:02:35 -04:00
66145b2112 Merge with main 2022-05-15 12:28:07 -04:00
d167c0e913 Health bars code 2022-05-15 12:16:03 -04:00
Soulaha Balde
ce8a5ea092 Merge remote-tracking branch 'origin/main' into Soulaha 2022-05-15 12:06:17 -04:00
louishorlaville
0657b8a223 fixed gamemanager 2022-05-15 12:04:19 -04:00
Soulaha Balde
9a4f2771c0 Merge remote-tracking branch 'origin/main' into Soulaha 2022-05-15 11:57:06 -04:00
louishorlaville
52bd27651e resolved merge conflict 2022-05-15 11:52:52 -04:00
louishorlaville
d51b42a22d dimension swap integration 2022-05-15 11:42:18 -04:00
William Gingras 01
f308098371 Pull request #19: Added 3 enemies with animations
Merge in CEGJ/creative-jam-20 from art/enemies to main

* commit '3843cad7e4918be4d6531bb602dffd97a7cddd11':
  Added 3 enemies with animations
2022-05-15 15:30:09 +00:00
TheDaringDan
989f2ef6fc Enemies now have HP values
They give points on destruction
Points update on UI based on GameManager info
2022-05-15 11:28:52 -04:00
8f77aecc17 Added 3 enemies with animations 2022-05-15 11:28:33 -04:00
Soulaha Balde
d9739345cf Merge remote-tracking branch 'origin/main' into Soulaha 2022-05-15 11:14:39 -04:00
louishorlaville
a6591839dd fixed enemy death overtime 2022-05-15 11:07:15 -04:00
Soulaha Balde
dea51e54f2 Remove pause menu was already done 2022-05-15 11:06:52 -04:00
Soulaha Balde
e6fa39fb67 Rework hitscaning on cannon fire 2022-05-15 10:05:34 -04:00
louishorlaville
dea031f804 updated turret model in prefab 2022-05-15 01:04:25 -04:00
louishorlaville
ce40e2c79a Merge branch 'main' of https://bitbucket.clubconjure.com/scm/cegj/creative-jam-20 into Louis 2022-05-15 00:01:01 -04:00
louishorlaville
a20fa0000b added game scene and explosion particle system 2022-05-15 00:00:48 -04:00
Soulaha Balde
ba99bbb4f0 Add MainMenu and pause menu
Transitions between menus work
2022-05-14 23:16:48 -04:00
7d47f670dc all 3 dimensions with their volumes and skyboxes (more details will be added later) 2022-05-14 20:33:14 -04:00
louishorlaville
b92a798be0 resolved merge conflict 2022-05-14 19:10:15 -04:00
louishorlaville
552a049085 clean up test scene and trying to debug raycast 2022-05-14 19:08:08 -04:00
d21ac6edfb Added canon for dimension 1 2022-05-14 18:36:19 -04:00
Soulaha Balde
77924dda40 correct bullet speed 2022-05-14 17:46:40 -04:00
Soulaha Balde
338a670918 Added bullet amount upgrade 2022-05-14 17:37:08 -04:00
Soulaha Balde
8594123f60 OnHover upgrades btn display "purchase" ui appears 2022-05-14 16:25:03 -04:00
Soulaha Balde
b8abd15fd2 Added trail for better feel on bullets
Bullets come out of cannon barrel
2022-05-14 16:05:45 -04:00
Soulaha Balde
8d9f3f61b9 Added btn w/ new canvas 2022-05-14 15:50:57 -04:00
Soulaha Balde
f1b528f235 Merge branch 'main' into Soulaha 2022-05-14 14:25:01 -04:00
Soulaha Balde
7dfeee5359 Added dmg and fire rate upgrades w/ btns 2022-05-14 14:13:57 -04:00
louishorlaville
f12a506e9e Merge branch 'main' of https://bitbucket.clubconjure.com/scm/cegj/creative-jam-20 into Louis 2022-05-14 14:11:06 -04:00
louishorlaville
1a002a713d added flying enemies and onhit raycast to destroy enemies 2022-05-14 14:09:46 -04:00
e0d226cf74 Added canvas_UI prefab with some elements already implemented 2022-05-14 13:52:50 -04:00
louishorlaville
247a14a5bc Merge branch 'main' of https://bitbucket.clubconjure.com/scm/cegj/creative-jam-20 into Louis 2022-05-14 09:41:44 -04:00
Soulaha Balde
197674fc1b Fix warping on cannon
WIP Ammo types skeleton
2022-05-14 01:41:55 -04:00
Soulaha Balde
7f18c76d4b Add firerate and possible to hold down btn to fire 2022-05-14 01:25:42 -04:00
louishorlaville
645ba526df added spawn manager, enemy, and enemy spawn animation 2022-05-14 00:52:00 -04:00
Soulaha Balde
fff4b8afbc Cannon follows cursor/fires projectile on click 2022-05-13 23:01:23 -04:00