69 Commits

Author SHA1 Message Date
louishorlaville
f4b87a6d6e cant see enemies in different dimensions 2022-05-15 12:32:59 -04:00
louishorlaville
0657b8a223 fixed gamemanager 2022-05-15 12:04:19 -04:00
louishorlaville
e3e73bf64f lfs pull 2022-05-15 11:53:53 -04:00
louishorlaville
52bd27651e resolved merge conflict 2022-05-15 11:52:52 -04:00
louishorlaville
d51b42a22d dimension swap integration 2022-05-15 11:42:18 -04:00
William Gingras 01
f308098371 Pull request #19: Added 3 enemies with animations
Merge in CEGJ/creative-jam-20 from art/enemies to main

* commit '3843cad7e4918be4d6531bb602dffd97a7cddd11':
  Added 3 enemies with animations
2022-05-15 15:30:09 +00:00
DaringDan
b50e9a50e5 Pull request #18: Enemies now have HP values
Merge in CEGJ/creative-jam-20 from enemyHP to main

* commit '989f2ef6fca390ab45b270b58013efd0cb1663ca':
  Enemies now have HP values
2022-05-15 15:29:41 +00:00
3843cad7e4 Merge branch 'main' into art/enemies 2022-05-15 11:29:20 -04:00
TheDaringDan
989f2ef6fc Enemies now have HP values
They give points on destruction
Points update on UI based on GameManager info
2022-05-15 11:28:52 -04:00
8f77aecc17 Added 3 enemies with animations 2022-05-15 11:28:33 -04:00
louishorlaville
e1fff99f83 Merge branch 'main' of https://bitbucket.clubconjure.com/scm/cegj/creative-jam-20 into Louis 2022-05-15 11:12:48 -04:00
louishorlaville
5d76eabf3c removed useless event system 2022-05-15 11:12:26 -04:00
louishorlaville
a6591839dd fixed enemy death overtime 2022-05-15 11:07:15 -04:00
misabiko
f6fd5798b2 Locking render textures to current dimension layer 2022-05-15 11:03:25 -04:00
naomi-rc
7a572b6bfb fix unpause when going to main menu 2022-05-15 01:14:44 -04:00
louishorlaville
dea031f804 updated turret model in prefab 2022-05-15 01:04:25 -04:00
naomi-rc
92ab55aef1 Merge branch 'main' of https://bitbucket.clubconjure.com/scm/cegj/creative-jam-20 2022-05-15 00:59:47 -04:00
louishorlaville
4e3658bed6 changed cursor 2022-05-15 00:57:38 -04:00
naomi-rc
f2d23d6a40 added restart option to menu 2022-05-15 00:54:33 -04:00
naomi-rc
b0e8389598 added pause menu 2022-05-15 00:43:11 -04:00
naomi-rc
fbd116e90b added pause menu 2022-05-15 00:42:34 -04:00
louishorlaville
ce40e2c79a Merge branch 'main' of https://bitbucket.clubconjure.com/scm/cegj/creative-jam-20 into Louis 2022-05-15 00:01:01 -04:00
louishorlaville
a20fa0000b added game scene and explosion particle system 2022-05-15 00:00:48 -04:00
Jason Durand 01
7fe6cc9948 Pull request #14: Jason
Merge in CEGJ/creative-jam-20 from jason to main

* commit '20de27e0a46e8b8403eba201a05be4b3aeaf3bed':
  Kinda ok ish looking transition!
  Among else, fixed determined aspect ratio
  Uhm, progress on transition, -ish?
  Trying to sync UI tabs to transition
  Prototyping camera transition
2022-05-15 02:09:15 +00:00
misabiko
20de27e0a4 Kinda ok ish looking transition! 2022-05-14 22:01:45 -04:00
7d47f670dc all 3 dimensions with their volumes and skyboxes (more details will be added later) 2022-05-14 20:33:14 -04:00
misabiko
22204194d7 Among else, fixed determined aspect ratio 2022-05-14 19:55:14 -04:00
louishorlaville
b92a798be0 resolved merge conflict 2022-05-14 19:10:15 -04:00
louishorlaville
552a049085 clean up test scene and trying to debug raycast 2022-05-14 19:08:08 -04:00
d21ac6edfb Added canon for dimension 1 2022-05-14 18:36:19 -04:00
2b9542c689 Merge branch 'main' into art/all3Dimensions 2022-05-14 18:11:28 -04:00
84e6cba421 added final art scene 2022-05-14 18:10:39 -04:00
Soulaha Balde
77924dda40 correct bullet speed 2022-05-14 17:46:40 -04:00
Soulaha Balde
ff0d2aaf43 Merge branch 'main' into Soulaha 2022-05-14 17:38:40 -04:00
Soulaha Balde
338a670918 Added bullet amount upgrade 2022-05-14 17:37:08 -04:00
DaringDan
53d4b02ac8 Pull request #11: LossCondition
Merge in CEGJ/creative-jam-20 from LossCondition to main

* commit '9992e0955cf30457448f94ff7de4c8e41a2572cc':
  Disabling controls works
  Game Loop V1
2022-05-14 20:58:04 +00:00
TheDaringDan
9992e0955c Disabling controls works 2022-05-14 16:50:23 -04:00
Soulaha Balde
8594123f60 OnHover upgrades btn display "purchase" ui appears 2022-05-14 16:25:03 -04:00
misabiko
43f2114a49 Merge branch 'main' into jason 2022-05-14 16:09:22 -04:00
misabiko
9c1d0427c0 Uhm, progress on transition, -ish? 2022-05-14 16:09:09 -04:00
Soulaha Balde
b8abd15fd2 Added trail for better feel on bullets
Bullets come out of cannon barrel
2022-05-14 16:05:45 -04:00
TheDaringDan
09c6fc05d9 Game Loop V1
Controls don't deactivate yet
2022-05-14 16:04:31 -04:00
Soulaha Balde
8d9f3f61b9 Added btn w/ new canvas 2022-05-14 15:50:57 -04:00
Soulaha Balde
f1b528f235 Merge branch 'main' into Soulaha 2022-05-14 14:25:01 -04:00
louishorlaville
95834a347b cleaned up console 2022-05-14 14:16:30 -04:00
Soulaha Balde
7dfeee5359 Added dmg and fire rate upgrades w/ btns 2022-05-14 14:13:57 -04:00
louishorlaville
f12a506e9e Merge branch 'main' of https://bitbucket.clubconjure.com/scm/cegj/creative-jam-20 into Louis 2022-05-14 14:11:06 -04:00
louishorlaville
1a002a713d added flying enemies and onhit raycast to destroy enemies 2022-05-14 14:09:46 -04:00
e0d226cf74 Added canvas_UI prefab with some elements already implemented 2022-05-14 13:52:50 -04:00
961fa91133 Fix materials folder wrong meta file 2022-05-14 13:14:58 -04:00