30 lines
486 B
C#
30 lines
486 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Enemy : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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void SpawnFinished()
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{
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Debug.Log("launch");
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}
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//TODO: find direction between spawn point and landing point
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Vector3 GetLaunchDirection()
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{
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return new Vector3(0,0,0);
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}
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}
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