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creative-jam-20/Assets/Prefabs
History
louishorlaville cdacdf23a5 enemies balanced
2022-05-15 14:51:34 -04:00
..
Dimension1
Merge branch 'main' into Louis
2022-05-15 13:04:35 -04:00
Dimension2
dimension enemies separated
2022-05-15 13:40:08 -04:00
Dimension3
dimension enemies separated
2022-05-15 13:40:08 -04:00
Enemies
enemies balanced
2022-05-15 14:51:34 -04:00
UI
HealtBars and Dimension1.prefab fix
2022-05-15 13:02:35 -04:00
Canvas_UI.prefab
Added textmeshpro extension
2022-05-15 13:41:33 -04:00
Canvas_UI.prefab.meta
Added canvas_UI prefab with some elements already implemented
2022-05-14 13:52:50 -04:00
Dimension1.meta
Added canon for dimension 1
2022-05-14 18:36:19 -04:00
Dimension2.meta
Added canon for dimension 1
2022-05-14 18:36:19 -04:00
Dimension3.meta
Added canon for dimension 1
2022-05-14 18:36:19 -04:00
Enemies.meta
enemies balanced
2022-05-15 14:51:34 -04:00
Meteorite.prefab
Enemies now have HP values
2022-05-15 11:28:52 -04:00
Meteorite.prefab.meta
added spawn manager, enemy, and enemy spawn animation
2022-05-14 00:52:00 -04:00
Player.prefab
Merge remote-tracking branch 'origin/main' into Soulaha
2022-05-15 12:06:17 -04:00
Player.prefab.meta
Add firerate and possible to hold down btn to fire
2022-05-14 01:25:42 -04:00
Projectile.prefab
added game scene and explosion particle system
2022-05-15 00:00:48 -04:00
Projectile.prefab.meta
Cannon follows cursor/fires projectile on click
2022-05-13 23:01:23 -04:00
UI.meta
HealtBars and Dimension1.prefab fix
2022-05-15 13:02:35 -04:00
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