Add castle sprite and change its dmg 2->3 (#3)

Reviewed-on: #3
Reviewed-by: Ader_Alisma <ader.alisma.1@ens.etsmtl.ca>
Co-authored-by: craftwill <william-gin1@hotmail.com>
Co-committed-by: craftwill <william-gin1@hotmail.com>
This commit is contained in:
craftwill 2025-03-02 18:06:54 +00:00 committed by EliaGingras1
parent a6778d8b72
commit 05a9fa2112
4 changed files with 8 additions and 20 deletions

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@ -1,5 +1,5 @@
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guid: bf13763ff43b8114b8bdca864dfdf62f
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internalIDToNameTable: []
externalObjects: {}
@ -33,7 +33,7 @@ TextureImporter:
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 0
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
@ -70,7 +70,7 @@ TextureImporter:
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
@ -113,18 +113,6 @@ TextureImporter:
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []

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@ -243,7 +243,7 @@ MonoBehaviour:
_lifeBar: {fileID: 981581452810264329}
_hp: 20
_speed: 1
_attack_damage: 2
_attack_damage: 3
_attack_interval: 2
_enemy: {fileID: 0}
_root: {fileID: 3828680565076245792}
@ -403,7 +403,7 @@ GameObject:
- component: {fileID: 6894793432076062629}
- component: {fileID: 3061324007943427060}
m_Layer: 0
m_Name: exemple_castle
m_Name: castle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@ -417,8 +417,8 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7803635882566565305}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalPosition: {x: 0, y: 0.067, z: 0}
m_LocalScale: {x: 0.99116, y: 0.99116, z: 0.99116}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8393796362083852573}
@ -465,7 +465,7 @@ SpriteRenderer:
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m_SortingLayer: 1
m_SortingOrder: 4
m_Sprite: {fileID: 21300000, guid: bc54d5d5ac69f334daf7b36882bd5199, type: 3}
m_Sprite: {fileID: 21300000, guid: bf13763ff43b8114b8bdca864dfdf62f, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0