Added missing Ally tags and sorting order type for enemies

This commit is contained in:
craftwill 2024-10-13 12:10:18 -04:00
parent 56b5dd3361
commit 12e5f4bc55
7 changed files with 10 additions and 10 deletions

View File

@ -16,7 +16,7 @@ GameObject:
- component: {fileID: -2943795733505287777}
m_Layer: 0
m_Name: Castle
m_TagString: Untagged
m_TagString: Ally
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0

View File

@ -99,7 +99,7 @@ GameObject:
- component: {fileID: 6252103591577139412}
m_Layer: 0
m_Name: House
m_TagString: Untagged
m_TagString: Ally
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0

View File

@ -15,7 +15,7 @@ GameObject:
- component: {fileID: 1045236105932526234}
m_Layer: 0
m_Name: Mill
m_TagString: Untagged
m_TagString: Ally
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0

View File

@ -451,8 +451,8 @@ SortingGroup:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1531129202202440418}
m_Enabled: 1
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingLayerID: 364159097
m_SortingLayer: 1
m_SortingOrder: 5
--- !u!114 &7161153261079215068
MonoBehaviour:

View File

@ -719,8 +719,8 @@ SortingGroup:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1531129202202440418}
m_Enabled: 1
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingLayerID: 364159097
m_SortingLayer: 1
m_SortingOrder: 5
--- !u!114 &7161153261079215068
MonoBehaviour:

View File

@ -365,8 +365,8 @@ SortingGroup:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1531129202202440418}
m_Enabled: 1
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingLayerID: 364159097
m_SortingLayer: 1
m_SortingOrder: 5
--- !u!114 &7161153261079215068
MonoBehaviour:

View File

@ -408,7 +408,7 @@ GameObject:
- component: {fileID: -6187152107451925345}
m_Layer: 0
m_Name: farmerStick
m_TagString: Untagged
m_TagString: Ally
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0