Pull request #33: Axeman, miner, entities scaling and projectile angled
Merge in CGD/gather-and-defend from art/minerAndAxeman to main * commit 'fd22af5e650a0ab60410e50785b94be984410583': Revert FetchDatabaseStatic because it prevents builds Level 1 to 6 and allow loading levels in worldMap Add game scene changes to HUD Add FarmersAssociation unit + balance changes Added farmers Association Fixed scenes spawners Changed levels, update rock sprite, added enemyspawnStart Added tilesBackground and updated grass tiles Axeman, miner, entities scaling and projectile angled
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@ -3,6 +3,7 @@ using UnityEditor;
|
|||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine.WSA;
|
||||||
|
|
||||||
|
|
||||||
[CustomEditor(typeof(Database))]
|
[CustomEditor(typeof(Database))]
|
||||||
@ -16,8 +17,6 @@ public class DatabaseEditor : Editor
|
|||||||
{
|
{
|
||||||
var targ = target as Database;
|
var targ = target as Database;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
foreach (var folder in targ.Folders)
|
foreach (var folder in targ.Folders)
|
||||||
{
|
{
|
||||||
var path = AssetDatabase.GetAssetPath(folder);
|
var path = AssetDatabase.GetAssetPath(folder);
|
||||||
@ -39,7 +38,7 @@ public class DatabaseEditor : Editor
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
string[] GetAllPaths(string target)
|
private static string[] GetAllPaths(string target)
|
||||||
{
|
{
|
||||||
var files = Directory.GetFiles(target).ToList();
|
var files = Directory.GetFiles(target).ToList();
|
||||||
foreach (var dir in Directory.GetDirectories(target))
|
foreach (var dir in Directory.GetDirectories(target))
|
||||||
|
|||||||
@ -1,440 +0,0 @@
|
|||||||
%YAML 1.1
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|
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 2b25d284985e65e48b50826c522a5ec3, type: 3}
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m_Name: Level
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m_EditorClassIdentifier:
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8
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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--- !u!1 &1776168629768863343
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GameObject:
|
GameObject:
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||||||
m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -623,7 +624,7 @@ BoxCollider2D:
|
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m_IsTrigger: 1
|
m_IsTrigger: 1
|
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m_UsedByEffector: 0
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m_UsedByEffector: 0
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m_UsedByComposite: 0
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border: {x: 0, y: 0, z: 0, w: 0}
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pivot: {x: 0, y: 0}
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pivot: {x: 0, y: 0}
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@ -634,7 +635,7 @@ BoxCollider2D:
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adaptiveTiling: 0
|
adaptiveTiling: 0
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m_AutoTiling: 0
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m_AutoTiling: 0
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serializedVersion: 2
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m_Size: {x: 0.5, y: 0.5}
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m_EdgeRadius: 0
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--- !u!114 &5600994739327630850
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--- !u!114 &5600994739327630850
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MonoBehaviour:
|
MonoBehaviour:
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8
Assets/Prefabs/Sticks.meta
Normal file
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|
fileFormatVersion: 2
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guid: 2db77f49748682049b8cacc22ef90d2b
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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8
Assets/Prefabs/Sticks/Harversters.meta
Normal file
@ -0,0 +1,8 @@
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|
fileFormatVersion: 2
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|
guid: bf541f3235c186f4d9491e95a8093412
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folderAsset: yes
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|
DefaultImporter:
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|
externalObjects: {}
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|
userData:
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|
assetBundleName:
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|
assetBundleVariant:
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1270
Assets/Prefabs/Sticks/Harversters/axemanStick.prefab
Normal file
@ -0,0 +1,7 @@
|
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|
fileFormatVersion: 2
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|
guid: 02eb2d787f58e9943a0cb46d0b13e6b8
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|
PrefabImporter:
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|
externalObjects: {}
|
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|
userData:
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|
assetBundleName:
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|
assetBundleVariant:
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@ -319,7 +319,7 @@ Transform:
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m_GameObject: {fileID: 5157279992115123224}
|
m_GameObject: {fileID: 5157279992115123224}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: -7.588, y: -0.7679999, z: 1.9027507}
|
m_LocalPosition: {x: -7.588, y: -0.7679999, z: 1.9027507}
|
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m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
|
m_LocalScale: {x: 0.7, y: 0.7, z: 0.7}
|
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m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
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m_Children:
|
m_Children:
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- {fileID: 5157279992088867738}
|
- {fileID: 5157279992088867738}
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1270
Assets/Prefabs/Sticks/Harversters/minerStick.prefab
Normal file
7
Assets/Prefabs/Sticks/Harversters/minerStick.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
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|
fileFormatVersion: 2
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|
guid: 8b50d9afb3bbd204d8dfea3d64f13fa2
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PrefabImporter:
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|
externalObjects: {}
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userData:
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|
assetBundleName:
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|
assetBundleVariant:
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@ -77,7 +77,7 @@ BoxCollider2D:
|
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m_IsTrigger: 1
|
m_IsTrigger: 1
|
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m_UsedByEffector: 0
|
m_UsedByEffector: 0
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m_UsedByComposite: 0
|
m_UsedByComposite: 0
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m_Offset: {x: 3.5, y: 0}
|
m_Offset: {x: 8.5, y: 0}
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m_SpriteTilingProperty:
|
m_SpriteTilingProperty:
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border: {x: 0, y: 0, z: 0, w: 0}
|
border: {x: 0, y: 0, z: 0, w: 0}
|
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pivot: {x: 0, y: 0}
|
pivot: {x: 0, y: 0}
|
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@ -88,7 +88,7 @@ BoxCollider2D:
|
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adaptiveTiling: 0
|
adaptiveTiling: 0
|
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m_AutoTiling: 0
|
m_AutoTiling: 0
|
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serializedVersion: 2
|
serializedVersion: 2
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m_Size: {x: 7, y: 0.5}
|
m_Size: {x: 17, y: 0.5}
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m_EdgeRadius: 0
|
m_EdgeRadius: 0
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--- !u!114 &214242484495361471
|
--- !u!114 &214242484495361471
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MonoBehaviour:
|
MonoBehaviour:
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@ -550,7 +550,7 @@ GameObject:
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- component: {fileID: 4251894621246849979}
|
- component: {fileID: 4251894621246849979}
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- component: {fileID: 9177659942431061517}
|
- component: {fileID: 9177659942431061517}
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m_Layer: 0
|
m_Layer: 0
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m_Name: baseArcher
|
m_Name: archerStick
|
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m_TagString: Ally
|
m_TagString: Ally
|
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m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
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m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
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@ -565,7 +565,7 @@ Transform:
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m_GameObject: {fileID: 5531237550998824024}
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m_GameObject: {fileID: 5531237550998824024}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -6.61, y: -0.638, z: 1.8112363}
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m_LocalPosition: {x: -6.61, y: -0.638, z: 1.8112363}
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m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
|
m_LocalScale: {x: 0.7, y: 0.7, z: 0.7}
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m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
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m_Children:
|
m_Children:
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- {fileID: 5531237550896301018}
|
- {fileID: 5531237550896301018}
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@ -671,9 +671,9 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 4efc1afdf7c559a4cac25dad0d8917cb, type: 3}
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m_Script: {fileID: 11500000, guid: 4efc1afdf7c559a4cac25dad0d8917cb, type: 3}
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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_hp: 100
|
_hp: 10
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_speed: 0
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_speed: 0
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_attack_damage: 10
|
_attack_damage: 2
|
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_attack_speed: 2
|
_attack_speed: 2
|
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--- !u!1 &6125909153338481476
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--- !u!1 &6125909153338481476
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GameObject:
|
GameObject:
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@ -417,7 +417,7 @@ Transform:
|
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m_GameObject: {fileID: 6962989255644195630}
|
m_GameObject: {fileID: 6962989255644195630}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -6.61, y: -0.638, z: 1.8112363}
|
m_LocalPosition: {x: -6.61, y: -0.638, z: 1.8112363}
|
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m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 0.7, y: 0.7, z: 0.7}
|
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m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
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m_Children:
|
m_Children:
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- {fileID: 6962989256011107500}
|
- {fileID: 6962989256011107500}
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@ -748,6 +748,8 @@ MonoBehaviour:
|
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m_Name:
|
m_Name:
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m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
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_entity: {fileID: 8585520847943034727}
|
_entity: {fileID: 8585520847943034727}
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|
_projectile: {fileID: 0}
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|
_projectileSpawn: {fileID: 0}
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--- !u!1 &6962989255885988245
|
--- !u!1 &6962989255885988245
|
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GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
2432
Assets/Prefabs/Sticks/farmersAssociation.prefab
Normal file
7
Assets/Prefabs/Sticks/farmersAssociation.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
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|
fileFormatVersion: 2
|
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|
guid: e4a4754288971e949a74f90737193702
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PrefabImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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1571
Assets/Prefabs/UI/BuyableUnitsView/UnitPlacementButtons.prefab
Normal file
@ -0,0 +1,7 @@
|
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|
fileFormatVersion: 2
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|
guid: 306211cf6348ac747a78d89bd72fca3e
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PrefabImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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|
assetBundleVariant:
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1089
Assets/Prefabs/UI/ResourceGUI.prefab
Normal file
7
Assets/Prefabs/UI/ResourceGUI.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
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|
guid: 5497dc5adfbe67341980c9d946816424
|
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|
PrefabImporter:
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|
externalObjects: {}
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|
userData:
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|
assetBundleName:
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|
assetBundleVariant:
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@ -240,7 +240,7 @@ BoxCollider2D:
|
|||||||
m_IsTrigger: 1
|
m_IsTrigger: 1
|
||||||
m_UsedByEffector: 0
|
m_UsedByEffector: 0
|
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m_UsedByComposite: 0
|
m_UsedByComposite: 0
|
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m_Offset: {x: 0.25, y: 0.01}
|
m_Offset: {x: 0.16277367, y: 0.016521543}
|
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m_SpriteTilingProperty:
|
m_SpriteTilingProperty:
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border: {x: 0, y: 0, z: 0, w: 0}
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
pivot: {x: 0, y: 0}
|
pivot: {x: 0, y: 0}
|
||||||
@ -251,7 +251,7 @@ BoxCollider2D:
|
|||||||
adaptiveTiling: 0
|
adaptiveTiling: 0
|
||||||
m_AutoTiling: 0
|
m_AutoTiling: 0
|
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serializedVersion: 2
|
serializedVersion: 2
|
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m_Size: {x: 0.2, y: 0.1}
|
m_Size: {x: 0.3744527, y: 0.17825907}
|
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m_EdgeRadius: 0
|
m_EdgeRadius: 0
|
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--- !u!114 &3172728477976940186
|
--- !u!114 &3172728477976940186
|
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MonoBehaviour:
|
MonoBehaviour:
|
||||||
|
|||||||
@ -1,5 +1,5 @@
|
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fileFormatVersion: 2
|
fileFormatVersion: 2
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guid: 70e41a203b8b0b74c9e88172f5b6ce50
|
guid: e41793385abc96d4abe96612336aabd4
|
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DefaultImporter:
|
DefaultImporter:
|
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externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
|
|||||||
@ -7,7 +7,6 @@ public class Ally : Entity
|
|||||||
public override void Start()
|
public override void Start()
|
||||||
{
|
{
|
||||||
base.Start();
|
base.Start();
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Update()
|
void Update()
|
||||||
|
|||||||
@ -8,7 +8,6 @@ public class Archer : Ally
|
|||||||
public override void Start()
|
public override void Start()
|
||||||
{
|
{
|
||||||
base.Start();
|
base.Start();
|
||||||
Animation = gameObject.AddComponent<AnimationEntity>();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Update()
|
void Update()
|
||||||
|
|||||||
@ -1,4 +1,3 @@
|
|||||||
using Codice.CM.Client.Differences;
|
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
|||||||
@ -28,6 +28,7 @@ public class Entity : LevelObject
|
|||||||
public virtual void Start()
|
public virtual void Start()
|
||||||
{
|
{
|
||||||
_spriteRenderers = GetComponentsInChildren<SpriteRenderer>();
|
_spriteRenderers = GetComponentsInChildren<SpriteRenderer>();
|
||||||
|
Animation = gameObject.AddComponent<AnimationEntity>();
|
||||||
}
|
}
|
||||||
|
|
||||||
//Start the animation of death and the fading of the entity
|
//Start the animation of death and the fading of the entity
|
||||||
|
|||||||
@ -25,6 +25,7 @@ public class Database : SingletonBehaviour<Database>
|
|||||||
#endif
|
#endif
|
||||||
|
|
||||||
public const string TYPE = nameof(TYPE);
|
public const string TYPE = nameof(TYPE);
|
||||||
|
|
||||||
[Serializable]
|
[Serializable]
|
||||||
public class DataList<T> : IEnumerable<T> where T : UnityEngine.Object
|
public class DataList<T> : IEnumerable<T> where T : UnityEngine.Object
|
||||||
{
|
{
|
||||||
|
|||||||
@ -199,6 +199,11 @@ public class LevelManager : Singleton<LevelManager>
|
|||||||
ClearLevel();
|
ClearLevel();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
foreach (var ob in Database.Instance.ScriptableObjects)
|
||||||
|
{
|
||||||
|
Debug.Log(ob);
|
||||||
|
}
|
||||||
|
|
||||||
//fetch level from database
|
//fetch level from database
|
||||||
_currentLevel = Database.Instance.ScriptableObjects[levelName] as Level;
|
_currentLevel = Database.Instance.ScriptableObjects[levelName] as Level;
|
||||||
|
|
||||||
|
|||||||
@ -4,13 +4,22 @@ using GatherAndDefend.LevelEditor;
|
|||||||
public class LevelManagerScript : SingletonBehaviour<LevelManagerScript>
|
public class LevelManagerScript : SingletonBehaviour<LevelManagerScript>
|
||||||
{
|
{
|
||||||
public Level firstLevel;
|
public Level firstLevel;
|
||||||
|
private void Start()
|
||||||
protected override void Awake()
|
|
||||||
{
|
{
|
||||||
DontDestroyOnLoad(gameObject);
|
DontDestroyOnLoad(gameObject);
|
||||||
if (!firstLevel) throw new System.Exception("there is no first level set in the level manager script");
|
if (!firstLevel) throw new System.Exception("there is no first level set in the level manager script");
|
||||||
|
|
||||||
|
int levelToLoadFromWorldMap = PlayerPrefs.GetInt("LevelToLoad", -1);
|
||||||
|
if (levelToLoadFromWorldMap != -1)
|
||||||
|
{
|
||||||
|
string lvlName = $"Level{levelToLoadFromWorldMap}";
|
||||||
|
LevelManager.Instance.LoadLevel(lvlName, true);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
LevelManager.Instance.LoadLevel(firstLevel, true);
|
LevelManager.Instance.LoadLevel(firstLevel, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Update()
|
void Update()
|
||||||
{
|
{
|
||||||
LevelManager.Instance.UpdateLevel();
|
LevelManager.Instance.UpdateLevel();
|
||||||
|
|||||||
@ -26,7 +26,10 @@ public class Projectile : MonoBehaviour
|
|||||||
private float _destinationX;
|
private float _destinationX;
|
||||||
private float _speedTime = 0f;
|
private float _speedTime = 0f;
|
||||||
|
|
||||||
void Start() {
|
private float _initialXDistance;
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
_rigidbodyProjectile = GetComponent<Rigidbody2D>();
|
_rigidbodyProjectile = GetComponent<Rigidbody2D>();
|
||||||
_initialX = transform.position.x;
|
_initialX = transform.position.x;
|
||||||
_initialY = transform.position.y;
|
_initialY = transform.position.y;
|
||||||
@ -34,17 +37,22 @@ public class Projectile : MonoBehaviour
|
|||||||
|
|
||||||
_detectionLinked.gameObject.GetComponent<Detection>().EntityLinked = _target;
|
_detectionLinked.gameObject.GetComponent<Detection>().EntityLinked = _target;
|
||||||
_detectionLinked.gameObject.GetComponent<Detection>().ProjectileDamage = _damage;
|
_detectionLinked.gameObject.GetComponent<Detection>().ProjectileDamage = _damage;
|
||||||
|
|
||||||
|
_initialXDistance = Mathf.Abs(_initialX - _destinationX);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Update is called once per frame
|
private void Update()
|
||||||
void Update()
|
|
||||||
{
|
{
|
||||||
float x = _speedTime;
|
float x = _speedTime;
|
||||||
float y = (_angle*-Mathf.Pow(x, 2) + _destinationX * x);
|
float y = (_angle*-Mathf.Pow(x, 2) + _destinationX * x);
|
||||||
|
|
||||||
|
|
||||||
transform.position = new Vector2(_initialX + x*_angle, _initialY + y);
|
transform.position = new Vector2(_initialX + x*_angle, _initialY + y);
|
||||||
|
|
||||||
|
// Move projectile angle according to distance with target
|
||||||
|
float lerpStep = (_destinationX - transform.position.x) / _initialXDistance;
|
||||||
|
float angle = Mathf.Lerp(-100f, 45f, lerpStep);
|
||||||
|
transform.eulerAngles = new Vector3(0, 0, angle);
|
||||||
|
|
||||||
_speedTime += _speed * Time.deltaTime;
|
_speedTime += _speed * Time.deltaTime;
|
||||||
|
|
||||||
if(y < 0) {
|
if(y < 0) {
|
||||||
@ -52,7 +60,6 @@ public class Projectile : MonoBehaviour
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
//Getter and Setter
|
//Getter and Setter
|
||||||
public float EnemySpeed
|
public float EnemySpeed
|
||||||
{
|
{
|
||||||
|
|||||||
@ -6,7 +6,7 @@ using UnityEngine;
|
|||||||
public class ResourceManager : Singleton<ResourceManager>
|
public class ResourceManager : Singleton<ResourceManager>
|
||||||
{
|
{
|
||||||
private int _rockAmount = 0;
|
private int _rockAmount = 0;
|
||||||
private int _woodAmount = 30;
|
private int _woodAmount = 0;
|
||||||
private int _foodAmount = 50;
|
private int _foodAmount = 50;
|
||||||
|
|
||||||
private const int MAX = int.MaxValue;
|
private const int MAX = int.MaxValue;
|
||||||
|
|||||||
@ -24,6 +24,8 @@ public class WorldMapManager : MonoBehaviour
|
|||||||
//TODO: getMajorSaveFile() //Call et obtiens le chemin du fichier de sauvegarde;
|
//TODO: getMajorSaveFile() //Call et obtiens le chemin du fichier de sauvegarde;
|
||||||
_worldMapSave = new WorldMapSave();
|
_worldMapSave = new WorldMapSave();
|
||||||
UnlockLevels();
|
UnlockLevels();
|
||||||
|
|
||||||
|
PlayerPrefs.SetInt("LevelToLoad", -1);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -71,6 +73,7 @@ public class WorldMapManager : MonoBehaviour
|
|||||||
string levelToGet = "1-" + levelToCall;
|
string levelToGet = "1-" + levelToCall;
|
||||||
if (_buttonList[levelToCall - 1].GetComponent<Image>().sprite.name != "worldmap_level_locked")
|
if (_buttonList[levelToCall - 1].GetComponent<Image>().sprite.name != "worldmap_level_locked")
|
||||||
{
|
{
|
||||||
|
PlayerPrefs.SetInt("LevelToLoad", levelToCall);
|
||||||
SceneManager.LoadScene("Game");
|
SceneManager.LoadScene("Game");
|
||||||
//LevelManager.Instance.LoadLevel(levelToGet, true);
|
//LevelManager.Instance.LoadLevel(levelToGet, true);
|
||||||
}
|
}
|
||||||
|
|||||||
@ -11,8 +11,8 @@ public class WorldMapSave
|
|||||||
SAVED
|
SAVED
|
||||||
}
|
}
|
||||||
|
|
||||||
private LevelState[] levelUnlocked = { LevelState.UNLOCKED, LevelState.UNLOCKED, LevelState.UNLOCKED, LevelState.SAVED,
|
private LevelState[] levelUnlocked = { LevelState.UNLOCKED, LevelState.UNLOCKED, LevelState.UNLOCKED, LevelState.UNLOCKED,
|
||||||
LevelState.LOCKED, LevelState.LOCKED, LevelState.LOCKED, LevelState.LOCKED, LevelState.LOCKED, LevelState.LOCKED, LevelState.LOCKED };
|
LevelState.UNLOCKED, LevelState.SAVED, LevelState.LOCKED, LevelState.LOCKED, LevelState.LOCKED, LevelState.LOCKED, LevelState.LOCKED };
|
||||||
|
|
||||||
public void UnlockNextLevel(int levelNumber)
|
public void UnlockNextLevel(int levelNumber)
|
||||||
{
|
{
|
||||||
|
|||||||
@ -87,17 +87,27 @@ Tilemap:
|
|||||||
m_GameObject: {fileID: 5890485537825364348}
|
m_GameObject: {fileID: 5890485537825364348}
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_Tiles:
|
m_Tiles:
|
||||||
- first: {x: -1, y: -1, z: 0}
|
- first: {x: -1, y: -3, z: 0}
|
||||||
second:
|
second:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_TileIndex: 4
|
m_TileIndex: 4
|
||||||
m_TileSpriteIndex: 0
|
m_TileSpriteIndex: 2
|
||||||
m_TileMatrixIndex: 0
|
m_TileMatrixIndex: 0
|
||||||
m_TileColorIndex: 0
|
m_TileColorIndex: 0
|
||||||
m_TileObjectToInstantiateIndex: 65535
|
m_TileObjectToInstantiateIndex: 65535
|
||||||
dummyAlignment: 0
|
dummyAlignment: 0
|
||||||
m_AllTileFlags: 0
|
m_AllTileFlags: 0
|
||||||
- first: {x: 0, y: -1, z: 0}
|
- first: {x: 0, y: -3, z: 0}
|
||||||
|
second:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_TileIndex: 0
|
||||||
|
m_TileSpriteIndex: 6
|
||||||
|
m_TileMatrixIndex: 0
|
||||||
|
m_TileColorIndex: 0
|
||||||
|
m_TileObjectToInstantiateIndex: 65535
|
||||||
|
dummyAlignment: 0
|
||||||
|
m_AllTileFlags: 0
|
||||||
|
- first: {x: 1, y: -3, z: 0}
|
||||||
second:
|
second:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_TileIndex: 5
|
m_TileIndex: 5
|
||||||
@ -107,16 +117,6 @@ Tilemap:
|
|||||||
m_TileObjectToInstantiateIndex: 65535
|
m_TileObjectToInstantiateIndex: 65535
|
||||||
dummyAlignment: 0
|
dummyAlignment: 0
|
||||||
m_AllTileFlags: 0
|
m_AllTileFlags: 0
|
||||||
- first: {x: 1, y: -1, z: 0}
|
|
||||||
second:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_TileIndex: 6
|
|
||||||
m_TileSpriteIndex: 2
|
|
||||||
m_TileMatrixIndex: 0
|
|
||||||
m_TileColorIndex: 0
|
|
||||||
m_TileObjectToInstantiateIndex: 65535
|
|
||||||
dummyAlignment: 0
|
|
||||||
m_AllTileFlags: 0
|
|
||||||
- first: {x: -1, y: 0, z: 0}
|
- first: {x: -1, y: 0, z: 0}
|
||||||
second:
|
second:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
@ -137,6 +137,16 @@ Tilemap:
|
|||||||
m_TileObjectToInstantiateIndex: 65535
|
m_TileObjectToInstantiateIndex: 65535
|
||||||
dummyAlignment: 0
|
dummyAlignment: 0
|
||||||
m_AllTileFlags: 1073741825
|
m_AllTileFlags: 1073741825
|
||||||
|
- first: {x: 1, y: 0, z: 0}
|
||||||
|
second:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_TileIndex: 6
|
||||||
|
m_TileSpriteIndex: 0
|
||||||
|
m_TileMatrixIndex: 0
|
||||||
|
m_TileColorIndex: 0
|
||||||
|
m_TileObjectToInstantiateIndex: 65535
|
||||||
|
dummyAlignment: 0
|
||||||
|
m_AllTileFlags: 0
|
||||||
- first: {x: -1, y: 1, z: 0}
|
- first: {x: -1, y: 1, z: 0}
|
||||||
second:
|
second:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
@ -157,9 +167,19 @@ Tilemap:
|
|||||||
m_TileObjectToInstantiateIndex: 65535
|
m_TileObjectToInstantiateIndex: 65535
|
||||||
dummyAlignment: 0
|
dummyAlignment: 0
|
||||||
m_AllTileFlags: 0
|
m_AllTileFlags: 0
|
||||||
|
- first: {x: 1, y: 1, z: 0}
|
||||||
|
second:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_TileIndex: 7
|
||||||
|
m_TileSpriteIndex: 7
|
||||||
|
m_TileMatrixIndex: 0
|
||||||
|
m_TileColorIndex: 0
|
||||||
|
m_TileObjectToInstantiateIndex: 65535
|
||||||
|
dummyAlignment: 0
|
||||||
|
m_AllTileFlags: 0
|
||||||
m_AnimatedTiles: {}
|
m_AnimatedTiles: {}
|
||||||
m_TileAssetArray:
|
m_TileAssetArray:
|
||||||
- m_RefCount: 1
|
- m_RefCount: 2
|
||||||
m_Data: {fileID: 11400000, guid: e74655ccbd41a2b46b1ec9615aba0301, type: 2}
|
m_Data: {fileID: 11400000, guid: e74655ccbd41a2b46b1ec9615aba0301, type: 2}
|
||||||
- m_RefCount: 1
|
- m_RefCount: 1
|
||||||
m_Data: {fileID: 11400000, guid: ef5a154519b23a34aaded32e86bf7f2f, type: 2}
|
m_Data: {fileID: 11400000, guid: ef5a154519b23a34aaded32e86bf7f2f, type: 2}
|
||||||
@ -173,23 +193,27 @@ Tilemap:
|
|||||||
m_Data: {fileID: 11400000, guid: e0d57b3c128ba1447920637cdb289530, type: 2}
|
m_Data: {fileID: 11400000, guid: e0d57b3c128ba1447920637cdb289530, type: 2}
|
||||||
- m_RefCount: 1
|
- m_RefCount: 1
|
||||||
m_Data: {fileID: 11400000, guid: 7568f730b2ba3754297a7612452482e2, type: 2}
|
m_Data: {fileID: 11400000, guid: 7568f730b2ba3754297a7612452482e2, type: 2}
|
||||||
|
- m_RefCount: 1
|
||||||
|
m_Data: {fileID: 11400000, guid: 15606c8c503e8164fb69178aa7016f58, type: 2}
|
||||||
m_TileSpriteArray:
|
m_TileSpriteArray:
|
||||||
- m_RefCount: 1
|
|
||||||
m_Data: {fileID: 21300000, guid: 5c630d8b4d37f5d4f974d38f670ad5c1, type: 3}
|
|
||||||
- m_RefCount: 1
|
|
||||||
m_Data: {fileID: 21300000, guid: f67e7f54162405141b42d32ef8df76ad, type: 3}
|
|
||||||
- m_RefCount: 1
|
- m_RefCount: 1
|
||||||
m_Data: {fileID: 21300000, guid: ccca3e050cb082b45af0a099790463f6, type: 3}
|
m_Data: {fileID: 21300000, guid: ccca3e050cb082b45af0a099790463f6, type: 3}
|
||||||
|
- m_RefCount: 1
|
||||||
|
m_Data: {fileID: 21300000, guid: 6298844400e212d40bce870425ac2a5b, type: 3}
|
||||||
|
- m_RefCount: 1
|
||||||
|
m_Data: {fileID: 21300000, guid: 43582b3c6b60fd144bc56d8ab3b14349, type: 3}
|
||||||
- m_RefCount: 1
|
- m_RefCount: 1
|
||||||
m_Data: {fileID: 21300000, guid: 1f8a7d27b012449499d5316045662e1e, type: 3}
|
m_Data: {fileID: 21300000, guid: 1f8a7d27b012449499d5316045662e1e, type: 3}
|
||||||
- m_RefCount: 1
|
- m_RefCount: 1
|
||||||
m_Data: {fileID: 21300000, guid: 77a39e873655d3c4b93d0b7696397b83, type: 3}
|
m_Data: {fileID: 21300000, guid: 77a39e873655d3c4b93d0b7696397b83, type: 3}
|
||||||
- m_RefCount: 1
|
- m_RefCount: 1
|
||||||
m_Data: {fileID: 21300000, guid: b85a4b2ec6433d04895612d791edc260, type: 3}
|
m_Data: {fileID: 21300000, guid: b85a4b2ec6433d04895612d791edc260, type: 3}
|
||||||
|
- m_RefCount: 2
|
||||||
|
m_Data: {fileID: 21300000, guid: 5cf7447a03096c04ead18f1855f01cd7, type: 3}
|
||||||
- m_RefCount: 1
|
- m_RefCount: 1
|
||||||
m_Data: {fileID: 21300000, guid: 6298844400e212d40bce870425ac2a5b, type: 3}
|
m_Data: {fileID: 21300000, guid: 8354a544f4ca3514e87d40d2de9afaee, type: 3}
|
||||||
m_TileMatrixArray:
|
m_TileMatrixArray:
|
||||||
- m_RefCount: 7
|
- m_RefCount: 9
|
||||||
m_Data:
|
m_Data:
|
||||||
e00: 1
|
e00: 1
|
||||||
e01: 0
|
e01: 0
|
||||||
@ -208,13 +232,13 @@ Tilemap:
|
|||||||
e32: 0
|
e32: 0
|
||||||
e33: 1
|
e33: 1
|
||||||
m_TileColorArray:
|
m_TileColorArray:
|
||||||
- m_RefCount: 7
|
- m_RefCount: 9
|
||||||
m_Data: {r: 1, g: 1, b: 1, a: 1}
|
m_Data: {r: 1, g: 1, b: 1, a: 1}
|
||||||
m_TileObjectToInstantiateArray: []
|
m_TileObjectToInstantiateArray: []
|
||||||
m_AnimationFrameRate: 1
|
m_AnimationFrameRate: 1
|
||||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
m_Origin: {x: -1, y: -1, z: 0}
|
m_Origin: {x: -1, y: -3, z: 0}
|
||||||
m_Size: {x: 3, y: 3, z: 1}
|
m_Size: {x: 3, y: 5, z: 1}
|
||||||
m_TileAnchor: {x: 0.5, y: 0.5, z: 0}
|
m_TileAnchor: {x: 0.5, y: 0.5, z: 0}
|
||||||
m_TileOrientation: 0
|
m_TileOrientation: 0
|
||||||
m_TileOrientationMatrix:
|
m_TileOrientationMatrix:
|
||||||
@ -283,7 +307,7 @@ TilemapRenderer:
|
|||||||
m_Mode: 0
|
m_Mode: 0
|
||||||
m_DetectChunkCullingBounds: 0
|
m_DetectChunkCullingBounds: 0
|
||||||
m_MaskInteraction: 0
|
m_MaskInteraction: 0
|
||||||
--- !u!114 &5180442264077207259
|
--- !u!114 &1109561936470111781
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
|||||||
@ -15,6 +15,6 @@ MonoBehaviour:
|
|||||||
_sprite: {fileID: 21300000, guid: b85a4b2ec6433d04895612d791edc260, type: 3}
|
_sprite: {fileID: 21300000, guid: b85a4b2ec6433d04895612d791edc260, type: 3}
|
||||||
_isCollidable: 1
|
_isCollidable: 1
|
||||||
_prefab: {fileID: 80204295746100150, guid: 5bbf0d85fa5bb3f4599da79f0a84e3a9, type: 3}
|
_prefab: {fileID: 80204295746100150, guid: 5bbf0d85fa5bb3f4599da79f0a84e3a9, type: 3}
|
||||||
_spawnOnStart: 1
|
_spawnOnStart: 0
|
||||||
_spawnSpeed: 0
|
_spawnSpeed: 0.02
|
||||||
_spawnCounter: 0
|
_spawnCounter: 0
|
||||||
|
|||||||
20
Assets/Tiles/EnemySpawnerStart.asset
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &11400000
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: b28b3004abb3723498a355747c7cd899, type: 3}
|
||||||
|
m_Name: EnemySpawnerStart
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
_sprite: {fileID: 21300000, guid: 8354a544f4ca3514e87d40d2de9afaee, type: 3}
|
||||||
|
_isCollidable: 1
|
||||||
|
_prefab: {fileID: 80204295746100150, guid: 5bbf0d85fa5bb3f4599da79f0a84e3a9, type: 3}
|
||||||
|
_spawnOnStart: 1
|
||||||
|
_spawnSpeed: 0
|
||||||
|
_spawnCounter: 0
|
||||||
8
Assets/Tiles/EnemySpawnerStart.asset.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 15606c8c503e8164fb69178aa7016f58
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 11400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@ -12,7 +12,7 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: 84b05f2a26f63da46a1028488482d079, type: 3}
|
m_Script: {fileID: 11500000, guid: 84b05f2a26f63da46a1028488482d079, type: 3}
|
||||||
m_Name: RockNode
|
m_Name: RockNode
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
_sprite: {fileID: 21300000, guid: f67e7f54162405141b42d32ef8df76ad, type: 3}
|
_sprite: {fileID: 21300000, guid: 6298844400e212d40bce870425ac2a5b, type: 3}
|
||||||
_isCollidable: 0
|
_isCollidable: 0
|
||||||
_yieldPrefab: {fileID: 6962989255644195630, guid: 484f0eca1c74ae34694692de56a36739, type: 3}
|
_yieldPrefab: {fileID: 6962989255644195630, guid: 484f0eca1c74ae34694692de56a36739, type: 3}
|
||||||
_yieldSpeed: 0.1
|
_yieldSpeed: 0.1
|
||||||
|
|||||||
@ -5,6 +5,9 @@ EditorBuildSettings:
|
|||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_Scenes:
|
m_Scenes:
|
||||||
|
- enabled: 1
|
||||||
|
path: Assets/Scenes/LevelSelect.unity
|
||||||
|
guid: c1efd9104a876984eb669c4bd54598d1
|
||||||
- enabled: 1
|
- enabled: 1
|
||||||
path: Assets/Scenes/Game.unity
|
path: Assets/Scenes/Game.unity
|
||||||
guid: 8c9cfa26abfee488c85f1582747f6a02
|
guid: 8c9cfa26abfee488c85f1582747f6a02
|
||||||
|
|||||||
@ -135,7 +135,8 @@ PlayerSettings:
|
|||||||
16:9: 1
|
16:9: 1
|
||||||
Others: 1
|
Others: 1
|
||||||
bundleVersion: 1.0
|
bundleVersion: 1.0
|
||||||
preloadedAssets: []
|
preloadedAssets:
|
||||||
|
- {fileID: 11400000, guid: 2670dfbb5772b0248b8c8ccaa6470d9a, type: 2}
|
||||||
metroInputSource: 0
|
metroInputSource: 0
|
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wsaTransparentSwapchain: 0
|
wsaTransparentSwapchain: 0
|
||||||
m_HolographicPauseOnTrackingLoss: 1
|
m_HolographicPauseOnTrackingLoss: 1
|
||||||
|
|||||||