Merge branch 'main' of https://bitbucket.clubconjure.com/scm/cgd/gather-and-defend into animation_unites
# Conflicts: # Assets/Prefabs/Monsters/ClawClawRough_monster.prefab # Assets/Prefabs/Sticks/baseStick.prefab
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@ -3,6 +3,7 @@ using UnityEditor;
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using UnityEngine;
|
using UnityEngine;
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||||||
using System.IO;
|
using System.IO;
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using System.Collections.Generic;
|
using System.Collections.Generic;
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|
using UnityEngine.WSA;
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|
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|
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[CustomEditor(typeof(Database))]
|
[CustomEditor(typeof(Database))]
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@ -16,8 +17,6 @@ public class DatabaseEditor : Editor
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{
|
{
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var targ = target as Database;
|
var targ = target as Database;
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|
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foreach (var folder in targ.Folders)
|
foreach (var folder in targ.Folders)
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{
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{
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var path = AssetDatabase.GetAssetPath(folder);
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@ -39,7 +38,7 @@ public class DatabaseEditor : Editor
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}
|
}
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}
|
}
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|
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string[] GetAllPaths(string target)
|
private static string[] GetAllPaths(string target)
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{
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{
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var files = Directory.GetFiles(target).ToList();
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var files = Directory.GetFiles(target).ToList();
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@ -1,440 +0,0 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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