mettre tout le stock dans la scene Game
problème : - la scène game n'avait pas toute les dernières features créées solution : - ajouté LevelManager, boutons d'ajout d'unités, labels de resources
This commit is contained in:
parent
e08f59d8a3
commit
f682972e0c
@ -36,7 +36,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 15, y: 15}
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m_SizeDelta: {x: 12, y: 12}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &6291074865804911655
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CanvasRenderer:
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@ -118,7 +118,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 100, y: 50}
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m_SizeDelta: {x: 80, y: 40}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &907652127959947831
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CanvasRenderer:
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@ -298,7 +298,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 50, y: 50}
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m_SizeDelta: {x: 40, y: 40}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &907652128235033335
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CanvasRenderer:
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@ -387,7 +387,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 30, y: 15}
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m_SizeDelta: {x: 24, y: 12}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &907652129260736054
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CanvasRenderer:
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@ -444,7 +444,7 @@ MonoBehaviour:
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m_faceColor:
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rgba: 4294967295
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m_fontSize: 13.4
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m_fontSize: 10.7
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m_fontSizeBase: 36
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m_fontWeight: 400
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m_enableAutoSizing: 1
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@ -535,7 +535,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 22.5, y: 0}
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m_AnchoredPosition: {x: 18, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &4100105604388853805
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@ -615,7 +615,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 22.5, y: 0}
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m_AnchoredPosition: {x: 18, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &4741796700644535934
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@ -695,7 +695,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 30, y: 15}
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m_SizeDelta: {x: 24, y: 12}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &8779984673163102974
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CanvasRenderer:
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@ -752,7 +752,7 @@ MonoBehaviour:
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m_faceColor:
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serializedVersion: 2
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rgba: 4294967295
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m_fontSize: 13.4
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m_fontSize: 10.7
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m_fontSizeBase: 36
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m_fontWeight: 400
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m_enableAutoSizing: 1
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@ -842,7 +842,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 15, y: 15}
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m_SizeDelta: {x: 12, y: 12}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &6975577339164885956
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CanvasRenderer:
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@ -918,7 +918,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 15, y: 15}
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m_SizeDelta: {x: 12, y: 12}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &651097448331064931
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CanvasRenderer:
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@ -996,7 +996,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 50, y: 50}
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m_SizeDelta: {x: 40, y: 40}
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m_Pivot: {x: 1, y: 1}
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--- !u!114 &6181393584221671793
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MonoBehaviour:
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@ -1061,7 +1061,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 30, y: 15}
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m_SizeDelta: {x: 24, y: 12}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &7720087843626117068
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CanvasRenderer:
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@ -1118,7 +1118,7 @@ MonoBehaviour:
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m_faceColor:
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serializedVersion: 2
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rgba: 4294967295
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m_fontSize: 13.4
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m_fontSize: 10.7
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m_fontSizeBase: 36
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m_fontWeight: 400
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m_enableAutoSizing: 1
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@ -1209,7 +1209,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 22.5, y: 0}
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m_AnchoredPosition: {x: 18, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &5791630491435835906
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@ -36,7 +36,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 15, y: 15}
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m_SizeDelta: {x: 15, y: 12}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &6291074865804911655
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CanvasRenderer:
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@ -118,7 +118,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 100, y: 50}
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m_SizeDelta: {x: 80, y: 40}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &907652127959947831
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CanvasRenderer:
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@ -298,7 +298,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 50, y: 50}
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m_SizeDelta: {x: 40, y: 40}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &907652128235033335
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CanvasRenderer:
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@ -387,7 +387,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 30, y: 15}
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m_SizeDelta: {x: 24, y: 12}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &907652129260736054
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CanvasRenderer:
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@ -444,7 +444,7 @@ MonoBehaviour:
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m_faceColor:
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serializedVersion: 2
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rgba: 4294967295
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m_fontSize: 13.4
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m_fontSize: 10.7
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m_fontSizeBase: 36
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m_fontWeight: 400
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m_enableAutoSizing: 1
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@ -535,7 +535,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 22.5, y: 0}
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m_AnchoredPosition: {x: 19.5, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &4100105604388853805
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@ -615,7 +615,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 22.5, y: 0}
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m_AnchoredPosition: {x: 19.5, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &4741796700644535934
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@ -695,7 +695,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 30, y: 15}
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m_SizeDelta: {x: 24, y: 12}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &8779984673163102974
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CanvasRenderer:
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@ -752,7 +752,7 @@ MonoBehaviour:
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m_faceColor:
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serializedVersion: 2
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rgba: 4294967295
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m_fontSize: 13.4
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m_fontSize: 10.7
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m_fontSizeBase: 36
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m_fontWeight: 400
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m_enableAutoSizing: 1
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@ -842,7 +842,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 15, y: 15}
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m_SizeDelta: {x: 15, y: 12}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &6975577339164885956
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CanvasRenderer:
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@ -918,7 +918,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 15, y: 15}
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m_SizeDelta: {x: 15, y: 12}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &651097448331064931
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CanvasRenderer:
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@ -996,7 +996,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 50, y: 50}
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m_SizeDelta: {x: 40, y: 40}
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m_Pivot: {x: 1, y: 1}
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--- !u!114 &6181393584221671793
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MonoBehaviour:
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@ -1061,7 +1061,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 30, y: 15}
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m_SizeDelta: {x: 24, y: 12}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &7720087843626117068
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CanvasRenderer:
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@ -1118,7 +1118,7 @@ MonoBehaviour:
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m_faceColor:
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serializedVersion: 2
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rgba: 4294967295
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m_fontSize: 13.4
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m_fontSize: 10.7
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m_fontSizeBase: 36
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m_fontWeight: 400
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m_enableAutoSizing: 1
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@ -1209,7 +1209,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 22.5, y: 0}
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m_AnchoredPosition: {x: 19.5, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &5791630491435835906
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File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -76,6 +76,7 @@ public abstract class LevelTile : TileBase, ILevelObject
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}
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public override void RefreshTile(Vector3Int position, ITilemap tilemap)
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{
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base.RefreshTile(position, tilemap);
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if (!Application.isPlaying) return;
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//this will check if tile was removed from tilemap
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@ -83,7 +84,6 @@ public abstract class LevelTile : TileBase, ILevelObject
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{
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LevelManager.Instance.Remove(this);
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}
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base.RefreshTile(position, tilemap);
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}
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public virtual Dictionary<string, object> ToDictionary()
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{
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@ -87,11 +87,31 @@ Tilemap:
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m_GameObject: {fileID: 5890485537825364348}
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m_Enabled: 1
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m_Tiles:
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- first: {x: -1, y: -1, z: 0}
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second:
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serializedVersion: 2
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m_TileIndex: 4
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m_TileSpriteIndex: 0
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m_TileMatrixIndex: 0
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m_TileColorIndex: 0
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m_TileObjectToInstantiateIndex: 65535
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dummyAlignment: 0
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m_AllTileFlags: 0
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- first: {x: 0, y: -1, z: 0}
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second:
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serializedVersion: 2
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m_TileIndex: 5
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m_TileSpriteIndex: 1
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m_TileMatrixIndex: 0
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m_TileColorIndex: 0
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m_TileObjectToInstantiateIndex: 65535
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dummyAlignment: 0
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m_AllTileFlags: 0
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- first: {x: -1, y: 0, z: 0}
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second:
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serializedVersion: 2
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m_TileIndex: 0
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m_TileSpriteIndex: 0
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m_TileSpriteIndex: 2
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m_TileMatrixIndex: 0
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m_TileColorIndex: 0
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m_TileObjectToInstantiateIndex: 65535
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@ -101,7 +121,7 @@ Tilemap:
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second:
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serializedVersion: 2
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m_TileIndex: 1
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m_TileSpriteIndex: 1
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m_TileSpriteIndex: 3
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m_TileMatrixIndex: 0
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m_TileColorIndex: 0
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m_TileObjectToInstantiateIndex: 65535
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@ -111,7 +131,7 @@ Tilemap:
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second:
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serializedVersion: 2
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m_TileIndex: 2
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m_TileSpriteIndex: 2
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m_TileSpriteIndex: 4
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m_TileMatrixIndex: 0
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m_TileColorIndex: 0
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m_TileObjectToInstantiateIndex: 65535
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@ -121,7 +141,17 @@ Tilemap:
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second:
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serializedVersion: 2
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m_TileIndex: 3
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m_TileSpriteIndex: 3
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m_TileSpriteIndex: 5
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m_TileMatrixIndex: 0
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m_TileColorIndex: 0
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m_TileObjectToInstantiateIndex: 65535
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dummyAlignment: 0
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m_AllTileFlags: 0
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- first: {x: 1, y: 1, z: 0}
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second:
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serializedVersion: 2
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m_TileIndex: 6
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m_TileSpriteIndex: 4294967295
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m_TileMatrixIndex: 0
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m_TileColorIndex: 0
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m_TileObjectToInstantiateIndex: 65535
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@ -137,7 +167,17 @@ Tilemap:
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m_Data: {fileID: 11400000, guid: 4aaf448680c7f8a438a9a5861c622a55, type: 2}
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- m_RefCount: 1
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m_Data: {fileID: 11400000, guid: 4002377ed7e87b34699f126f2b10c703, type: 2}
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- m_RefCount: 1
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m_Data: {fileID: 11400000, guid: e0b1d2d816ae5624c99b09a2bebb2a39, type: 2}
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- m_RefCount: 1
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m_Data: {fileID: 11400000, guid: e0d57b3c128ba1447920637cdb289530, type: 2}
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- m_RefCount: 1
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m_Data: {fileID: 11400000, guid: 7568f730b2ba3754297a7612452482e2, type: 2}
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m_TileSpriteArray:
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- m_RefCount: 1
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m_Data: {fileID: 21300000, guid: 5c630d8b4d37f5d4f974d38f670ad5c1, type: 3}
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- m_RefCount: 1
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m_Data: {fileID: 21300000, guid: 6298844400e212d40bce870425ac2a5b, type: 3}
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- m_RefCount: 1
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m_Data: {fileID: 21300000, guid: ccca3e050cb082b45af0a099790463f6, type: 3}
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- m_RefCount: 1
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@ -147,7 +187,7 @@ Tilemap:
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- m_RefCount: 1
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m_Data: {fileID: 21300000, guid: b85a4b2ec6433d04895612d791edc260, type: 3}
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m_TileMatrixArray:
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- m_RefCount: 4
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- m_RefCount: 7
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m_Data:
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e00: 1
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e01: 0
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@ -166,13 +206,13 @@ Tilemap:
|
||||
e32: 0
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||||
e33: 1
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m_TileColorArray:
|
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- m_RefCount: 4
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- m_RefCount: 7
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m_Data: {r: 1, g: 1, b: 1, a: 1}
|
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m_TileObjectToInstantiateArray: []
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m_AnimationFrameRate: 1
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_Origin: {x: -1, y: 0, z: 0}
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m_Size: {x: 2, y: 2, z: 1}
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m_Origin: {x: -1, y: -1, z: 0}
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m_Size: {x: 3, y: 3, z: 1}
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m_TileAnchor: {x: 0.5, y: 0.5, z: 0}
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m_TileOrientation: 0
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m_TileOrientationMatrix:
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@ -241,7 +281,7 @@ TilemapRenderer:
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m_Mode: 0
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m_DetectChunkCullingBounds: 0
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m_MaskInteraction: 0
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--- !u!114 &2473294596980876743
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--- !u!114 &4236727698057346379
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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@ -13,6 +13,7 @@ MonoBehaviour:
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m_Name: Forest
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m_EditorClassIdentifier:
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_sprite: {fileID: 21300000, guid: 5c630d8b4d37f5d4f974d38f670ad5c1, type: 3}
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_isCollidable: 0
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_yieldPrefab: {fileID: 6962989255644195630, guid: f20569b5452c2b341a95d656b7534b7e, type: 3}
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_yieldSpeed: 0.5
|
||||
_yieldSpeed: 0.1
|
||||
_randomPositionConfig: 0.5
|
||||
|
||||
19
Assets/Tiles/Meat.asset
Normal file
19
Assets/Tiles/Meat.asset
Normal file
@ -0,0 +1,19 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 84b05f2a26f63da46a1028488482d079, type: 3}
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m_Name: Meat
|
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m_EditorClassIdentifier:
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_sprite: {fileID: 21300000, guid: b1e6b8ebeb2e25f4f8c5de93a31dd6a2, type: 3}
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_isCollidable: 0
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_yieldPrefab: {fileID: 6962989255644195630, guid: a2dc5d9672c10074fa9c35c12f6339c1, type: 3}
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_yieldSpeed: 0.1
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_randomPositionConfig: 0.5
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@ -13,6 +13,7 @@ MonoBehaviour:
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m_Name: Mountain
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m_EditorClassIdentifier:
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_sprite: {fileID: 21300000, guid: 6298844400e212d40bce870425ac2a5b, type: 3}
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_isCollidable: 0
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_yieldPrefab: {fileID: 6962989255644195630, guid: 484f0eca1c74ae34694692de56a36739, type: 3}
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_yieldSpeed: 0.5
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_yieldSpeed: 0.1
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_randomPositionConfig: 0.5
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@ -14,7 +14,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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_sprite: {fileID: 21300000, guid: 77a39e873655d3c4b93d0b7696397b83, type: 3}
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_isCollidable: 1
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_prefab: {fileID: 6962989255644195630, guid: 6cd87b398e7a0e94580f4fcbe2fd310a, type: 3}
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_prefab: {fileID: 5531237550998824024, guid: 6cd87b398e7a0e94580f4fcbe2fd310a, type: 3}
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_spawnOnStart: 1
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_spawnSpeed: 0
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_spawnCounter: 0
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@ -41,6 +41,9 @@ TagManager:
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-
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-
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m_SortingLayers:
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- name: paysage
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uniqueID: 436725303
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locked: 0
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- name: Default
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uniqueID: 0
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locked: 0
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|
||||
Loading…
x
Reference in New Issue
Block a user