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Conjure/gather-and-defend
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Code Issues Pull Requests 1 Projects Wiki Activity
348 Commits 16 Branches 0 Tags
Commit Graph

8 Commits

Author SHA1 Message Date
craftwill
af5dd22bc2 Integration of upgrades for melee, ranged and house units; Lots of balancing and created levels 8 to 12; Added desert sprites and change background dynamicaly; Fix upgrade error when only 1-2 upgrades are put in a unit; Made it so that resources are collected automaticaly after a delay; Units need to be upgraded to access the better units now; Some visual updates on units; Added slinger unit (temporary graphics) 2024-10-29 15:46:57 -04:00
craftwill
c8d2e43326 Add timed victory and config changes 2023-11-13 20:03:28 -05:00
craftwill
e8d89dbd03 Balanced level configs 2023-11-13 18:57:58 -05:00
craftwill
2c701112ad Add levels missing config; Add island float animation 2023-11-13 17:56:14 -05:00
craftwill
e1ffb8c887 Add berries to all levels 2023-11-13 17:47:23 -05:00
Felix Boucher
7dba305d30 fixes to berry harvesting
- berry harvester appears on bush tiles
- change berry resource for food instead
- some structural change to reduce bugs
2023-11-12 18:26:36 -05:00
craftwill
5211bd9ae9 Fix spawn configs and levels to spawn ok amount of enemies 2023-10-23 21:56:10 -04:00
craftwill
c143d79fde Playing around with level configs and balanced units 2023-10-23 20:47:57 -04:00
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