8921c898ec
Fix ConstantSpawn to change constant spawn group when one group dies
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Keeps doing constant spawn after 2nd group dies
To test: 2 groups die, what about the 3rd one
2024-02-27 15:44:11 -05:00
c8d2e43326
Add timed victory and config changes
2023-11-13 20:03:28 -05:00
c57417a583
PR corrections
2023-10-22 15:28:34 -04:00
749d2c5643
Finished group spawn
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Created Serializable class GroupList in WaveConfig.cs to contain multiple enemy types per group
2023-10-18 20:31:57 -04:00
13f00e326c
Start group spawn
2023-10-18 20:31:57 -04:00
6345febb35
Start reworking constant spawn
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Made interval between spawns adapt to enemies spawned at the Start
Removed the random factor of interval to respect the game duration
Made max spawn per row dependent of enemy toughness on that row
2023-09-10 15:39:19 -04:00
b57efc49a8
Ajout d'instructions pour la configuration de la vague d'ennemi
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Changé le nom de classe de LevelConfig vers WaveConfig afin d'éviter une confusion avec le LevelEditor
2023-07-22 14:21:44 -04:00