b05a3245c0
implemented desert heavy monster ( #16 )
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Reviewed-on: #16
Reviewed-by: EliaGingras1 <william-gin1@hotmail.com>
Co-authored-by: Adam Salah <adam-hamid.salah-salah.1@ens.etsmtl.ca>
Co-committed-by: Adam Salah <adam-hamid.salah-salah.1@ens.etsmtl.ca>
2025-09-07 22:46:45 +00:00
efafc2bddc
art/ghostLady ( #13 )
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- Added spoopy ahh ghost monster
Reviewed-on: #13
Co-authored-by: Craftelia <william-gin1@hotmail.com>
Co-committed-by: Craftelia <william-gin1@hotmail.com>
2025-07-27 20:56:07 +00:00
90f01233f4
Added smolEye
2023-10-23 21:37:41 -04:00
8ac8a90af7
Fix walk anim and center monster
2023-10-01 20:00:43 -04:00
0d70c942a3
Added basicMonster
2023-10-01 19:54:03 -04:00
70a4048ee7
Axeman, miner, entities scaling and projectile angled
2023-07-18 15:43:21 -04:00
Baptiste
e44264d66f
ajout event animation, ajout classe Root qui sert de transition entre la classe Entity et l'animator.
2023-07-09 21:33:35 -04:00
Baptiste
4a5313a9cf
animations walk/idle/death/move working
2023-06-25 18:14:45 -04:00
6d4f18e32d
Added animated ClawClawRough
2023-06-11 18:15:10 -04:00