|
|
ad66f2e22c
|
Created Dynamic Angle Basis
Created the foundations for the angle logic that the straight projectile will use when it fires from an angle.
|
2025-03-03 14:56:47 -05:00 |
|
|
|
e36d43d69a
|
- Fixed an issue where the castle arrow couldn't fire at enemies in an angle, and only straight forward;
- Modified the castle's infos so that it fires only 4 arrows per intervals instead of 5.
|
2025-01-05 16:33:16 -05:00 |
|
|
|
b0c3bf5ba1
|
Add Scorpion unit; balance ranged units; balanced level13
|
2024-11-02 16:42:54 -04:00 |
|
|
|
70a4048ee7
|
Axeman, miner, entities scaling and projectile angled
|
2023-07-18 15:43:21 -04:00 |
|
BaptisteGirard
|
e58928ef8b
|
v2
|
2023-05-15 15:47:38 -04:00 |
|