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be09870247
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cleaned up knight on horse unit
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2025-07-14 18:57:28 -04:00 |
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b90e1f44d3
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Merge branch 'main' into art/knightOnHorse
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2025-07-14 18:53:18 -04:00 |
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6664ce5c18
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Revert "removed knightOnHorse unit placement button"
This reverts commit 5b44c1b0bb5dd17ee31bfb0c1364b7be02b03111.
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2025-07-14 18:50:38 -04:00 |
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5b44c1b0bb
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removed knightOnHorse unit placement button
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2025-07-14 18:42:50 -04:00 |
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eb773a6806
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fixed bug regarding attack damage value switch
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2025-07-14 18:39:10 -04:00 |
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cf1f88f43a
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cleaned up KnightOnHorse unit and commented code
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2025-06-30 00:58:42 -04:00 |
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52d6584577
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knightOnHorse fading implemented
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2025-06-30 00:15:50 -04:00 |
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2a2f3bf040
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charging animation implemented
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2025-06-29 04:31:28 -04:00 |
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7148263214
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rider model and base animation replaced
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2025-06-26 15:17:14 -04:00 |
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f83d26e35c
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Merge branch 'dev/knightOnHorse' into art/knightOnHorse
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2025-06-26 14:35:09 -04:00 |
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228e16b2b4
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charge damage and cooldown implemented
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2025-06-26 14:32:44 -04:00 |
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f28e57eeb7
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charging implemented
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2025-06-23 21:13:36 -04:00 |
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b5530033db
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Add charging animation placeholder
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2025-06-16 16:35:47 -04:00 |
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d15c20ab8e
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Adds knight on horse and its animations
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2025-06-16 16:25:11 -04:00 |
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23ecdd6ab4
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Added a OnTriggerExit2D to stop attack when entity not detected
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2025-05-28 19:16:04 -04:00 |
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b46d8b66e8
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created Rider prefab and assets + added test spawn button
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2025-05-28 13:38:52 -04:00 |
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