Adds knight on horse and its animations #8

Merged
Garutako merged 16 commits from art/knightOnHorse into main 2025-07-14 22:58:23 +00:00

16 Commits

Author SHA1 Message Date
be09870247 cleaned up knight on horse unit 2025-07-14 18:57:28 -04:00
b90e1f44d3 Merge branch 'main' into art/knightOnHorse 2025-07-14 18:53:18 -04:00
6664ce5c18 Revert "removed knightOnHorse unit placement button"
This reverts commit 5b44c1b0bb5dd17ee31bfb0c1364b7be02b03111.
2025-07-14 18:50:38 -04:00
5b44c1b0bb removed knightOnHorse unit placement button 2025-07-14 18:42:50 -04:00
eb773a6806 fixed bug regarding attack damage value switch 2025-07-14 18:39:10 -04:00
cf1f88f43a cleaned up KnightOnHorse unit and commented code 2025-06-30 00:58:42 -04:00
52d6584577 knightOnHorse fading implemented 2025-06-30 00:15:50 -04:00
2a2f3bf040 charging animation implemented 2025-06-29 04:31:28 -04:00
7148263214 rider model and base animation replaced 2025-06-26 15:17:14 -04:00
f83d26e35c Merge branch 'dev/knightOnHorse' into art/knightOnHorse 2025-06-26 14:35:09 -04:00
228e16b2b4 charge damage and cooldown implemented 2025-06-26 14:32:44 -04:00
f28e57eeb7 charging implemented 2025-06-23 21:13:36 -04:00
b5530033db Add charging animation placeholder 2025-06-16 16:35:47 -04:00
d15c20ab8e Adds knight on horse and its animations 2025-06-16 16:25:11 -04:00
23ecdd6ab4 Added a OnTriggerExit2D to stop attack when entity not detected 2025-05-28 19:16:04 -04:00
b46d8b66e8 created Rider prefab and assets + added test spawn button 2025-05-28 13:38:52 -04:00