gather-and-defend/Assets/Scripts/ObjectDraggablePlaceholder.cs
2023-06-03 09:35:13 -04:00

11 lines
273 B
C#

using UnityEngine;
public class ObjectDraggablePlaceholder : DraggablePlaceholder
{
[SerializeField]
private GameObject _prefab;
public override void Place()
{
var instance = Instantiate(_prefab, transform.position, Quaternion.identity);
}
}