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Conjure/gather-and-defend
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gather-and-defend/Assets/Design/UnitUpgrades/Buildings
History
Adam 1c68decec0 workshop implemented
2025-06-30 04:15:07 -04:00
..
Upgrade_Castle.asset
Added warning on house card to let player know to build one (#5)
2025-04-29 18:59:31 +00:00
Upgrade_Castle.asset.meta
Implemented Castle data to the game. The only thing it's missing is the attack pattern.
2024-11-07 15:35:36 -05:00
Upgrade_Mill.asset
Integration of upgrades for melee, ranged and house units; Lots of balancing and created levels 8 to 12; Added desert sprites and change background dynamicaly; Fix upgrade error when only 1-2 upgrades are put in a unit; Made it so that resources are collected automaticaly after a delay; Units need to be upgraded to access the better units now; Some visual updates on units; Added slinger unit (temporary graphics)
2024-10-29 15:46:57 -04:00
Upgrade_Mill.asset.meta
Integration of upgrades for melee, ranged and house units; Lots of balancing and created levels 8 to 12; Added desert sprites and change background dynamicaly; Fix upgrade error when only 1-2 upgrades are put in a unit; Made it so that resources are collected automaticaly after a delay; Units need to be upgraded to access the better units now; Some visual updates on units; Added slinger unit (temporary graphics)
2024-10-29 15:46:57 -04:00
Upgrade_Workshop.asset
workshop implemented
2025-06-30 04:15:07 -04:00
Upgrade_Workshop.asset.meta
workshop implemented
2025-06-30 04:15:07 -04:00
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