gather-and-defend/Assets/Audio/@AudioTemplates/Sound_AxeWoodImpact.asset

27 lines
1020 B
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 46e39f8c4a739ab43b87fda726289008, type: 3}
m_Name: Sound_AxeWoodImpact
m_EditorClassIdentifier:
name: AxeWoodImpact
clips:
- {fileID: 8300000, guid: ba605edb74a5eee4f846fe9437227cd7, type: 3}
- {fileID: 8300000, guid: 381cc20567fa0104bb62836039a9dfcd, type: 3}
- {fileID: 8300000, guid: e00e7a0e563700d4fbf63cbc3a64567c, type: 3}
- {fileID: 8300000, guid: 0c37dd93b804e13408352d0cc4d204ac, type: 3}
- {fileID: 8300000, guid: 059e5518c2c565f4e9bf446139737f5a, type: 3}
- {fileID: 8300000, guid: fd9690e592db7764aaa3a5efbd35005f, type: 3}
- {fileID: 8300000, guid: db87e7530bc8a2d4eb77912b9dadca0b, type: 3}
volume: 0.06
maxRandomPitchChange: 0.06
maxRandomVolumeReducedPercentage: 0.7