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gather-and-defend
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MaximilienBlanchardBizien1
cba5364045
Création et implémentation des baies. Couramment, donne de la nourriture, mais pourra probablement donner des baies plus tard.
2023-11-11 14:06:28 -05:00
..
ResourceMaker.cs
Création et implémentation des baies. Couramment, donne de la nourriture, mais pourra probablement donner des baies plus tard.
2023-11-11 14:06:28 -05:00
ResourceMaker.cs.meta
Ajout des Yield prefabs et de ResourceMaker
2023-06-11 10:45:01 -04:00
ResourceManager.cs
reset resources for real each level loading
2023-10-29 23:25:56 -04:00
ResourceManager.cs.meta
Ajout de Unity.TestMeshPro au GameAssembly
2023-05-27 10:23:59 -04:00
ResourceRemover.cs
Ajout de Unity.TestMeshPro au GameAssembly
2023-05-27 10:23:59 -04:00
ResourceRemover.cs.meta
Ajout de Unity.TestMeshPro au GameAssembly
2023-05-27 10:23:59 -04:00
ResourceText.cs
population mechanic with art
2023-10-29 19:12:32 -04:00
ResourceText.cs.meta
Ajout de Unity.TestMeshPro au GameAssembly
2023-05-27 10:23:59 -04:00