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gather-and-defend
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gather-and-defend
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Monsters
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MaximilienBlanchardBizien1
2ee445939f
Re-added "GhostOpponent" Class
...
Re-added the "GhostOpponent" class to determine if the enemy is capable of dodging projectiles.
2025-07-19 14:57:28 -04:00
..
Basic_monster.prefab
Added Traits List
2025-07-08 15:15:09 -04:00
Basic_monster.prefab.meta
Added basicMonster
2023-10-01 19:54:03 -04:00
ClawClawRough_monster.prefab
Added missing Ally tags and sorting order type for enemies
2024-10-13 12:10:18 -04:00
ClawClawRough_monster.prefab.meta
Added animated ClawClawRough
2023-06-11 18:15:10 -04:00
SmolEye_monster.prefab
Added missing Ally tags and sorting order type for enemies
2024-10-13 12:10:18 -04:00
SmolEye_monster.prefab.meta
Added smolEye
2023-10-23 21:37:41 -04:00
SpoopyAhLady_Monster.prefab
Re-added "GhostOpponent" Class
2025-07-19 14:57:28 -04:00
SpoopyAhLady_Monster.prefab.meta
Implémenté mécanique d'esquive de base
2025-06-26 09:54:07 -04:00