Felix Boucher 6a3a405753 cached and refactored a bit
problem : spelling errors and lisibility issues with some parts of the code

solution :

- used GetAllComponents generic nature to eliminate the need for casting
- cached sprite renderers in the Placeholder
- put hardcoded string in a const variable
2023-06-15 12:30:41 -04:00
2023-06-15 12:30:41 -04:00
2023-05-07 18:28:47 -04:00
2023-05-07 18:28:47 -04:00
2023-05-09 08:50:19 -04:00
2023-05-07 18:28:47 -04:00
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24 MiB
Languages
C# 67.7%
ShaderLab 16.2%
GLSL 11.3%
HLSL 4.8%