Merge in CGD/gather-and-defend from feature/InvestigationSpawnConstant to main * commit '8e8c32ca68d7c740289bb40a64dbf8895c4a377c': Fix misplaced variable Comments + variable structure Fixed spawning decrementation and changing spawner objectives dynamically Fix ConstantSpawn to change constant spawn group when one group dies Keeps doing constant spawn after 2nd group dies Temp reset Fixed enemy death resuming spawner timers unexpectedly. Now checks if the constant spawn is done to decide if spawning should end.
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