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gather-and-defend
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Ader Alisma 01
749d2c5643
Finished group spawn
...
Created Serializable class GroupList in WaveConfig.cs to contain multiple enemy types per group
2023-10-18 20:31:57 -04:00
..
DatabaseEditor.cs
Revert FetchDatabaseStatic because it prevents builds
2023-07-22 01:32:22 -04:00
DatabaseEditor.cs.meta
tidied up + addressed issue with non-LevelTiles
2023-05-28 22:00:47 -04:00
LevelEditorCustomInspector.cs
make transition fool proof
2023-10-09 22:21:06 -04:00
LevelEditorCustomInspector.cs.meta
ranger les scripts du LevelEditor
2023-05-22 23:13:17 -04:00
LevelManagerEditor.cs
finish integrating level selector
2023-07-23 20:16:44 -04:00
LevelManagerEditor.cs.meta
tidied up + addressed issue with non-LevelTiles
2023-05-28 22:00:47 -04:00
SceneDrawer.cs
ajout de transition avant de loader le level
2023-10-01 21:48:35 -04:00
SceneDrawer.cs.meta
ajout de transition avant de loader le level
2023-10-01 21:48:35 -04:00
WaveConfigCustomInspector.cs
Finished group spawn
2023-10-18 20:31:57 -04:00
WaveConfigCustomInspector.cs.meta
Ajout d'instructions pour la configuration de la vague d'ennemi
2023-07-22 14:21:44 -04:00