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Conjure/gather-and-defend
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gather-and-defend/Assets/Prefabs
History
William 768700a06e Added farmers Association
2023-07-21 17:31:03 -04:00
..
Monsters
Axeman, miner, entities scaling and projectile angled
2023-07-18 15:43:21 -04:00
Sticks
Added farmers Association
2023-07-21 17:31:03 -04:00
UI
Added farmers Association
2023-07-21 17:31:03 -04:00
Yield
Merge commit
2023-06-25 16:17:55 -04:00
.gitkeep
First push
2023-05-07 18:28:47 -04:00
baseMonster.prefab
test scene, render issues, collision issues
2023-06-08 23:51:45 -04:00
baseMonster.prefab.meta
v1 attack ally and enemy
2023-05-12 19:29:21 -04:00
baseProjectile.prefab
Axeman, miner, entities scaling and projectile angled
2023-07-18 15:43:21 -04:00
baseProjectile.prefab.meta
v2
2023-05-15 15:47:38 -04:00
Castle.prefab
drag&drop - montrer range et tweaker outline
2023-06-13 18:30:15 -04:00
Castle.prefab.meta
drag&drop - montrer range et tweaker outline
2023-06-13 18:30:15 -04:00
LevelManager.prefab
Linked resource management to unit creation
2023-06-22 13:58:02 -04:00
LevelManager.prefab.meta
tidied up + addressed issue with non-LevelTiles
2023-05-28 22:00:47 -04:00
Monsters.meta
Added animated ClawClawRough
2023-06-11 18:15:10 -04:00
Sticks.meta
Axeman, miner, entities scaling and projectile angled
2023-07-18 15:43:21 -04:00
UI.meta
Added demo project sprites and a basic animated stickman
2023-05-09 19:20:41 -04:00
Yield.meta
Création de dossiers Script/PlayerAction et Prefab/Yield
2023-06-12 21:05:17 -04:00
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