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Conjure/gather-and-defend
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gather-and-defend/Assets/Scenes
History
craftwill ecd32b09b8 Level 1 to 6 and allow loading levels in worldMap
2023-07-22 01:24:05 -04:00
..
Art.unity
Axeman, miner, entities scaling and projectile angled
2023-07-18 15:43:21 -04:00
Art.unity.meta
Axeman, miner, entities scaling and projectile angled
2023-07-18 15:43:21 -04:00
Game.unity
Level 1 to 6 and allow loading levels in worldMap
2023-07-22 01:24:05 -04:00
Game.unity.meta
First push
2023-05-07 18:28:47 -04:00
LevelSelect.unity
Clean code; Remove text on levels; Load game scene for now when clicking on a level btn
2023-07-14 13:01:21 -04:00
LevelSelect.unity.meta
Création de base pour l'interface de la selection de niveau.
2023-05-21 15:45:35 -04:00
TestDragAndDrop.unity
retirer limite resources
2023-06-30 17:08:24 -04:00
TestDragAndDrop.unity.meta
test scene, render issues, collision issues
2023-06-08 23:51:45 -04:00
TestResource.unity
Merge commit
2023-06-25 16:17:55 -04:00
TestResource.unity.meta
Creation de ResourceManager, ResourceMaker et ResourceRemover
2023-05-14 16:28:24 -04:00
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