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Conjure/gather-and-defend
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gather-and-defend/Assets/Tiles
History
Ader Alisma 01 94f918d2dc Création de dossiers Script/PlayerAction et Prefab/Yield
Déplacé le enum ResourceChoice vers classe Enum

Suppression des fichiers .orig créés lors du merge conflict
2023-06-12 21:05:17 -04:00
..
EnemySpawner.asset
Fix merge conflict
2023-06-11 18:21:07 -04:00
EnemySpawner.asset.meta
finish to hijack update loop + serialization
2023-05-27 20:38:42 -04:00
Farm.asset
Corrigé conflit du merge
2023-06-11 19:37:29 -04:00
Farm.asset.meta
Ajout des Yield prefabs et de ResourceMaker
2023-06-11 10:45:01 -04:00
Forest.asset
Augmenté la vitesse de production de ressource
2023-06-11 18:40:10 -04:00
Forest.asset.meta
Ajout des Yield prefabs et de ResourceMaker
2023-06-11 10:45:01 -04:00
Meat.asset
Corrigé conflit du merge
2023-06-11 19:37:29 -04:00
Meat.asset.meta
Corrigé conflit du merge
2023-06-11 19:37:29 -04:00
Mountain.asset
Augmenté la vitesse de production de ressource
2023-06-11 18:40:10 -04:00
Mountain.asset.meta
Ajout des Yield prefabs et de ResourceMaker
2023-06-11 10:45:01 -04:00
StickSpawner.asset
test scene, render issues, collision issues
2023-06-08 23:51:45 -04:00
StickSpawner.asset.meta
ranger les scripts du LevelEditor
2023-05-22 23:13:17 -04:00
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