Replaced circle collider by flat capsule
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@ -15,7 +15,7 @@ GameObject:
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- component: {fileID: 7967951869135974023}
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- component: {fileID: 1214567908930553477}
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- component: {fileID: 945832017}
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- component: {fileID: 945832018}
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- component: {fileID: 7270464587938865433}
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m_Layer: 0
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m_Name: Vampire
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m_TagString: Untagged
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@ -337,8 +337,8 @@ Rigidbody2D:
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m_SleepingMode: 1
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m_CollisionDetection: 0
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m_Constraints: 4
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--- !u!58 &945832018
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CircleCollider2D:
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--- !u!70 &7270464587938865433
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CapsuleCollider2D:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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@ -350,9 +350,9 @@ CircleCollider2D:
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m_IsTrigger: 0
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m_UsedByEffector: 0
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m_UsedByComposite: 0
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m_Offset: {x: 0, y: 0}
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serializedVersion: 2
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m_Radius: 0.5
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m_Offset: {x: 0, y: -0.25}
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m_Size: {x: 1.25, y: 0.5}
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m_Direction: 1
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--- !u!1 &5124059627794595469
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GameObject:
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m_ObjectHideFlags: 0
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@ -409,8 +409,8 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5933636161494595212}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: -1, z: 0}
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m_LocalScale: {x: 1, y: 0.3, z: 1}
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m_LocalPosition: {x: 0, y: -0.5, z: 0}
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m_LocalScale: {x: 1.2, y: 0.3, z: 1}
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m_Children: []
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m_Father: {fileID: 1214567908930553594}
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m_RootOrder: 3
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@ -492,7 +492,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 6851233285413272648}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0.5, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 1214567908930553594}
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