Replaced circle collider by flat capsule

This commit is contained in:
Jason Durand 01 2022-04-03 14:19:32 -04:00
parent cfbde817a6
commit e015e467e9

View File

@ -15,7 +15,7 @@ GameObject:
- component: {fileID: 7967951869135974023}
- component: {fileID: 1214567908930553477}
- component: {fileID: 945832017}
- component: {fileID: 945832018}
- component: {fileID: 7270464587938865433}
m_Layer: 0
m_Name: Vampire
m_TagString: Untagged
@ -337,8 +337,8 @@ Rigidbody2D:
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 4
--- !u!58 &945832018
CircleCollider2D:
--- !u!70 &7270464587938865433
CapsuleCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@ -350,9 +350,9 @@ CircleCollider2D:
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
serializedVersion: 2
m_Radius: 0.5
m_Offset: {x: 0, y: -0.25}
m_Size: {x: 1.25, y: 0.5}
m_Direction: 1
--- !u!1 &5124059627794595469
GameObject:
m_ObjectHideFlags: 0
@ -409,8 +409,8 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5933636161494595212}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -1, z: 0}
m_LocalScale: {x: 1, y: 0.3, z: 1}
m_LocalPosition: {x: 0, y: -0.5, z: 0}
m_LocalScale: {x: 1.2, y: 0.3, z: 1}
m_Children: []
m_Father: {fileID: 1214567908930553594}
m_RootOrder: 3
@ -492,7 +492,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6851233285413272648}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalPosition: {x: 0, y: 0.5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1214567908930553594}