16 Commits

Author SHA1 Message Date
Yann Dupont 01
f863312652 Update prefabs 2022-04-03 18:59:30 -04:00
Yann Dupont 01
b08d297b76 Merge dev 2022-04-03 16:28:55 -04:00
Soulaha Balde
ea96a6ec7e Merge branch 'soulaha' into dev 2022-04-03 15:04:05 -04:00
Soulaha Balde
65216fd6df AI goes around safezone 2022-04-03 14:57:57 -04:00
Jason Durand 01
93f6b72212 Pause menu! 2022-04-03 13:21:15 -04:00
Jason Durand 01
271bd1d93f Merge remote-tracking branch 'origin/dev' into jason
# Conflicts:
#	Assets/Scripts/VampireEntity.cs
2022-04-02 19:18:50 -04:00
Jason Durand 01
8eff81aa54 Pause without freeze timeScale when dying 2022-04-02 19:17:37 -04:00
Soulaha Balde
3d34d50acb Merge branch 'Soulaha' into dev 2022-04-02 19:04:39 -04:00
Soulaha Balde
a1d2beca4f Represent death on sprites 2022-04-02 18:58:56 -04:00
Yann Dupont 01
eaef42e6a8 Start and safe zone prompts 2022-04-02 16:54:00 -04:00
Jason Durand 01
4daed34748 Added UI Canvas to SampleScene + Added Arena sorting layer 2022-04-02 04:05:55 -04:00
Soulaha Balde
5dc00cf751 Merge branch 'dev' of https://bitbucket.clubconjure.com/scm/cegj/ludumdare50 into dev 2022-04-02 01:33:28 -04:00
Soulaha Balde
fd74f48350 Entity can damage another with periodic attacks 2022-04-02 01:29:49 -04:00
Soulaha Balde
10e9fc074b Basic entities move into atk range to target 2022-04-02 00:30:13 -04:00
Jason Durand 01
18cf3b7870 Added player prefab + Input map 2022-04-01 22:56:38 -04:00
Jason Durand 01
a3f899f521 Initial commit 2022-03-30 20:31:37 -04:00