Soulaha Balde
05401f88e8
Changed Player Sprite to wizard
2022-04-03 22:00:45 -04:00
Soulaha Balde
7dd16ab4c3
Merge branch 'dev' into soulaha
2022-04-03 20:08:47 -04:00
Soulaha Balde
63a63c4225
Stop velocity on enter death state
2022-04-03 19:59:29 -04:00
Yann Dupont 01
cf81f1c621
Merge branch 'dev' into yann
2022-04-03 18:59:44 -04:00
Yann Dupont 01
f863312652
Update prefabs
2022-04-03 18:59:30 -04:00
Yann Dupont 01
e43d36b6dd
Menu SFX
2022-04-03 18:56:58 -04:00
Soulaha Balde
67de6189a1
Merge branch 'soulaha' into dev
2022-04-03 18:55:24 -04:00
Yann Dupont 01
46e1d0e05b
Screenshake
2022-04-03 18:43:27 -04:00
Soulaha Balde
9d51ed4cfd
Arena can spawn diff gladiators w/ x ratio each
2022-04-03 18:33:50 -04:00
Yann Dupont 01
3fefb5278f
Merge branch 'dev' into yann
2022-04-03 18:31:38 -04:00
Jason Durand 01
92f796f284
Pull request #13 : Jason
...
Merge in CEGJ/ludumdare50 from jason to dev
* commit '45f76762fb8bacdb06d99cc2bb60c48dad0ba2b4':
Very simple high score
Only start spawning when starting gameplay
2022-04-03 22:27:39 +00:00
Jason Durand 01
45f76762fb
Merge remote-tracking branch 'origin/dev' into jason
...
# Conflicts:
# Assets/Scripts/Arena.cs
# Assets/Scripts/Entity.cs
2022-04-03 18:24:40 -04:00
Yann Dupont 01
aa54cee86d
Music placeholder
2022-04-03 18:24:10 -04:00
Jason Durand 01
5f4b0142db
Very simple high score
2022-04-03 18:23:46 -04:00
Yann Dupont 01
4a4c95d302
Jump/land SFX
2022-04-03 18:07:43 -04:00
Jason Durand 01
f93d30105b
Only start spawning when starting gameplay
2022-04-03 18:05:13 -04:00
Yann Dupont 01
6c5cb5a659
Wave start SFX
2022-04-03 17:59:59 -04:00
Soulaha Balde
f78582aac8
Different values for monsters
2022-04-03 17:56:30 -04:00
Yann Dupont 01
02f7d4c5b3
Blood suck SFX
2022-04-03 17:53:08 -04:00
Yann Dupont 01
b6d889a18a
Entities SFX
2022-04-03 17:46:13 -04:00
Yann Dupont 01
c0a25d4b41
Merge branch 'dev' into yann
2022-04-03 17:02:48 -04:00
Soulaha Balde
c718c9e595
Merge branch 'soulaha' into dev
2022-04-03 17:02:25 -04:00
Yann Dupont 01
960109e3e4
Added SFX to entity
2022-04-03 17:00:42 -04:00
Soulaha Balde
9394a19172
added better keyboard inputs
2022-04-03 16:58:31 -04:00
Jason Durand 01
10114b268a
Pull request #12 : Jason
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Merge in CEGJ/ludumdare50 from jason to dev
* commit '5bd494aaca9537d8bbab12f588aa2885d1394bd8':
Integrated SampleScene
Tweaked arena colliders
Make Vampire empty color on death
Cleared off nullable warnings
Blur fade!
2022-04-03 20:56:01 +00:00
Jason Durand 01
5bd494aaca
Integrated SampleScene
2022-04-03 16:55:30 -04:00
Jason Durand 01
c421fe3aef
Merge remote-tracking branch 'origin/dev' into jason
2022-04-03 16:52:20 -04:00
Jason Durand 01
442daa924c
Tweaked arena colliders
2022-04-03 16:46:23 -04:00
Jason Durand 01
83cd668d52
Make Vampire empty color on death
2022-04-03 16:35:45 -04:00
Yann Dupont 01
b08d297b76
Merge dev
2022-04-03 16:28:55 -04:00
Soulaha Balde
facb2b51fe
offset spawning of gladiator to avoid stacking
2022-04-03 16:15:24 -04:00
Jason Durand 01
da9eefa00e
Cleared off nullable warnings
2022-04-03 16:02:01 -04:00
Jason Durand 01
179a3f7d22
Blur fade!
2022-04-03 16:01:49 -04:00
Soulaha Balde
ef113a6a43
Wave size increases by x every y wave
2022-04-03 15:58:24 -04:00
Soulaha Balde
b60ff1ca91
Merge branch 'soulaha' into dev
2022-04-03 15:29:12 -04:00
Soulaha Balde
e2ef01755a
Health bar different color for monster/gladiator
2022-04-03 15:26:26 -04:00
Jason Durand 01
577fbcbfe4
Pull request #11 : Jason
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Merge in CEGJ/ludumdare50 from jason to dev
* commit '20d5e2c41154660ec1aa124b9c9f9060908aec5d':
Add minion icon on selector bar
Check IsTargetable in FindTarget
Added GameFlowState change update to kill velocity
Replaced circle collider by flat capsule
Sped up cam zoom and started when entering safe zone
Fixed minion cooldown starting half way in build
2022-04-03 19:21:26 +00:00
Jason Durand 01
20d5e2c411
Merge remote-tracking branch 'origin/dev' into jason
2022-04-03 15:19:51 -04:00
Jason Durand 01
e470d5e918
Add minion icon on selector bar
2022-04-03 15:19:45 -04:00
Jason Durand 01
417bcd9485
Check IsTargetable in FindTarget
2022-04-03 15:19:35 -04:00
Jason Durand 01
4b96196b69
Added GameFlowState change update to kill velocity
2022-04-03 15:19:14 -04:00
Soulaha Balde
ea96a6ec7e
Merge branch 'soulaha' into dev
2022-04-03 15:04:05 -04:00
Soulaha Balde
65216fd6df
AI goes around safezone
2022-04-03 14:57:57 -04:00
Yann Dupont 01
ee04f3f959
SFX imported
2022-04-03 14:45:39 -04:00
Jason Durand 01
e015e467e9
Replaced circle collider by flat capsule
2022-04-03 14:19:32 -04:00
Jason Durand 01
cfbde817a6
Sped up cam zoom and started when entering safe zone
2022-04-03 14:19:16 -04:00
Jason Durand 01
c2f414ac03
Fixed minion cooldown starting half way in build
2022-04-03 13:49:44 -04:00
Jason Durand 01
49e9a157a7
Pull request #10 : Jason
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Merge in CEGJ/ludumdare50 from jason to dev
* commit 'fb0ddc76eaeddec773b26acda7e38994fb9792c6':
Forgot to hook up quit game
Integrated SampleScene
Pause menu!
Added start button to pause game
Fixed throwing minions without direction
2022-04-03 17:36:34 +00:00
Jason Durand 01
fb0ddc76ea
Forgot to hook up quit game
2022-04-03 13:36:08 -04:00
Jason Durand 01
6a81231cc9
Integrated SampleScene
2022-04-03 13:32:49 -04:00