Jason Durand 01
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83cd668d52
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Make Vampire empty color on death
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2022-04-03 16:35:45 -04:00 |
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Jason Durand 01
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7d66b97f5d
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Fixed dying twice
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2022-04-02 23:37:40 -04:00 |
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Jason Durand 01
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4c73354230
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Merge remote-tracking branch 'origin/dev' into jason
# Conflicts:
# Assets/Scripts/MinionThrower.cs
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2022-04-02 22:38:17 -04:00 |
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Jason Durand 01
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c19966a4d2
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Avoid FindObjectsOfType
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2022-04-02 22:36:26 -04:00 |
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Yann Dupont 01
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c259b3f4b6
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merge dev
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2022-04-02 19:34:26 -04:00 |
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Jason Durand 01
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271bd1d93f
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Merge remote-tracking branch 'origin/dev' into jason
# Conflicts:
# Assets/Scripts/VampireEntity.cs
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2022-04-02 19:18:50 -04:00 |
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Jason Durand 01
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8eff81aa54
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Pause without freeze timeScale when dying
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2022-04-02 19:17:37 -04:00 |
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Soulaha Balde
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3d34d50acb
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Merge branch 'Soulaha' into dev
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2022-04-02 19:04:39 -04:00 |
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Jason Durand 01
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ba164e5961
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Fixed flakiness on safezone hopping
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2022-04-02 17:52:41 -04:00 |
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Soulaha Balde
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bac85ff90f
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Gladiators stop targeting vampire if monster hit
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2022-04-02 16:41:34 -04:00 |
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Yann Dupont 01
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1b51d18790
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Merge dev
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2022-04-02 15:46:43 -04:00 |
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Soulaha Balde
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7bf70e3356
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Merge branch 'Soulaha' into dev
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2022-04-02 15:28:26 -04:00 |
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Yann Dupont 01
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8da172f91a
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Entities health bars
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2022-04-02 15:23:48 -04:00 |
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Yann Dupont 01
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67fc4da188
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Suck gain health
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2022-04-02 15:14:48 -04:00 |
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Soulaha Balde
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e4a304fdba
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Gladiator roam when vamp is safe and no monster
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2022-04-02 14:41:47 -04:00 |
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Jason Durand 01
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172345c2ad
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Lose blood overtime and switch to Dead state
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2022-04-02 13:22:38 -04:00 |
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Soulaha Balde
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0fa714cda9
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Entity choose target, attack then stop if they die
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2022-04-02 13:13:59 -04:00 |
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Jason Durand 01
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1112e06d47
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Merge remote-tracking branch 'origin/dev' into jason
# Conflicts:
# Assets/Scripts/Entity.cs
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2022-04-02 12:54:54 -04:00 |
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Soulaha Balde
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95e4388610
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WIP base of AIEntity
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2022-04-02 12:31:24 -04:00 |
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Jason Durand 01
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fbae06233e
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Added NaughtyAttributes
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2022-04-02 10:44:39 -04:00 |
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Jason Durand 01
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74eb85dad5
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Quickly integrated health bar
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2022-04-02 05:12:27 -04:00 |
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