103 Commits

Author SHA1 Message Date
Yann Dupont 01
63cd2600e1 Merge dev 2022-04-02 13:58:19 -04:00
Yann Dupont 01
afbd15217a Merge dev 2022-04-02 13:52:10 -04:00
Jason Durand 01
d8289dce3f Reset blood loss to 3 2022-04-02 13:48:45 -04:00
Jason Durand 01
f9ae46b504 Basic play replay game loop 2022-04-02 13:46:27 -04:00
Jason Durand 01
172345c2ad Lose blood overtime and switch to Dead state 2022-04-02 13:22:38 -04:00
Soulaha Balde
0fa714cda9 Entity choose target, attack then stop if they die 2022-04-02 13:13:59 -04:00
Yann Dupont 01
6676819bbe Merge dev 2022-04-02 13:11:47 -04:00
Jason Durand 01
bd5efcb31a Fixed exiting safe zone before game starts 2022-04-02 13:06:36 -04:00
Jason Durand 01
87ef184ec7 Forgot to resolve deltaTime to Time.fixedDeltaTime 2022-04-02 13:03:35 -04:00
Jason Durand 01
1112e06d47 Merge remote-tracking branch 'origin/dev' into jason
# Conflicts:
#	Assets/Scripts/Entity.cs
2022-04-02 12:54:54 -04:00
Jason Durand 01
c6b9e5da93 Added Press Start to start (without prompt though) 2022-04-02 12:51:53 -04:00
Yann Dupont 01
2284280d01 Blood tokens 2022-04-02 12:34:07 -04:00
Soulaha Balde
95e4388610 WIP base of AIEntity 2022-04-02 12:31:24 -04:00
Jason Durand 01
027c287a43 Merge remote-tracking branch 'origin/dev' into jason
# Conflicts:
#	Assets/Scripts/PlayerMovement.cs
2022-04-02 12:26:45 -04:00
Yann Dupont 01
24d739af4a Merge branch 'dev' into yann 2022-04-02 12:25:40 -04:00
Yann Dupont 01
0db69eab59 Blood sucking start 2022-04-02 12:25:09 -04:00
Jason Durand 01
7ac89eb72f Added rough paused state 2022-04-02 12:05:08 -04:00
Yann Dupont 01
755e6f4f0b Camera switch when in safe zone 2022-04-02 11:04:11 -04:00
Jason Durand 01
fe334f8d15 Added Entity.beingPushed() state without actually using it 2022-04-02 11:02:29 -04:00
Soulaha Balde
41e7ddfd48 Null check on current state drawGizmos 2022-04-02 10:47:46 -04:00
Soulaha Balde
d0d51a82f1 Extracted baseState to its own file 2022-04-02 10:44:40 -04:00
Jason Durand 01
fbae06233e Added NaughtyAttributes 2022-04-02 10:44:39 -04:00
Yann Dupont 01
310c4ce85f Minion throw health cost and reload time 2022-04-02 10:35:52 -04:00
Yann Dupont 01
62bdfa65ab throw minions 2022-04-02 10:06:38 -04:00
Soulaha Balde
7af161f29d Only attack if target is not null 2022-04-02 10:01:52 -04:00
Yann Dupont 01
f1d104d7cd Merge branch 'dev' into yann 2022-04-02 09:14:11 -04:00
Jason Durand 01
9484c6d2fb Use rigidbodies to move Entities 2022-04-02 05:55:33 -04:00
Jason Durand 01
0fa139faca Toggle player rigidbody on safe zone instead of zone's collider 2022-04-02 05:38:55 -04:00
Jason Durand 01
b275bcc1db Using AnimationCurve instead of cubic ease out for jump 2022-04-02 05:26:04 -04:00
Jason Durand 01
74eb85dad5 Quickly integrated health bar 2022-04-02 05:12:27 -04:00
Jason Durand 01
c8649ed6f9 Added basic monster spawners 2022-04-02 04:45:21 -04:00
Jason Durand 01
761d6876cc Fixed safezone collider enabled by default + Added empty Arena component 2022-04-02 04:16:36 -04:00
Jason Durand 01
4e91117d4b Forgot to remove BaseState 2022-04-02 03:45:01 -04:00
Jason Durand 01
c96de9dabd Merge branch 'dev' of https://bitbucket.clubconjure.com/scm/cegj/ludumdare50 into jason 2022-04-02 03:42:19 -04:00
Jason Durand 01
35b28e65b4 Pretty ok transition in out of safe zone 2022-04-02 03:35:56 -04:00
Yann Dupont 01
5845572062 Throw start 2022-04-02 02:00:40 -04:00
Yann Dupont 01
5bf42826ed Merge branch 'dev' into yann 2022-04-02 01:38:31 -04:00
Yann Dupont 01
c428a0e96f Throw start 2022-04-02 01:34:50 -04:00
Soulaha Balde
5dc00cf751 Merge branch 'dev' of https://bitbucket.clubconjure.com/scm/cegj/ludumdare50 into dev 2022-04-02 01:33:28 -04:00
Soulaha Balde
fd74f48350 Entity can damage another with periodic attacks 2022-04-02 01:29:49 -04:00
Jason Durand 01
10f36045f8 Merge remote-tracking branch 'origin/dev' into jason 2022-04-02 01:15:56 -04:00
Jason Durand 01
c6c92a6e5e Quick normal to jumping transition + Camera 2022-04-02 01:12:35 -04:00
Yann Dupont 01
2657ca3d20 Sound manager 2022-04-02 00:45:56 -04:00
Yann Dupont 01
17c95b8f01 Enemy Spawner 2022-04-02 00:40:32 -04:00
Soulaha Balde
10e9fc074b Basic entities move into atk range to target 2022-04-02 00:30:13 -04:00
Yann Dupont 01
8794d913bf Health bar 2022-04-02 00:15:10 -04:00
Yann Dupont 01
606b349c92 Minion bar cont'd 2022-04-01 23:52:36 -04:00
Jason Durand 01
a197f5f5e6 Actually use rigidbody2d 2022-04-01 23:50:33 -04:00
Jason Durand 01
1e1f4b29f0 Merge branch 'dev' into jason 2022-04-01 23:36:13 -04:00
Jason Durand 01
edea89cc59 Added quick joystick to move + scriptableobject 2022-04-01 23:35:34 -04:00