214 Commits

Author SHA1 Message Date
Jason Durand 01
4c73354230 Merge remote-tracking branch 'origin/dev' into jason
# Conflicts:
#	Assets/Scripts/MinionThrower.cs
2022-04-02 22:38:17 -04:00
Jason Durand 01
c19966a4d2 Avoid FindObjectsOfType 2022-04-02 22:36:26 -04:00
Jason Durand 01
cc5507a2a5 Added control icon set 2022-04-02 22:29:55 -04:00
Yann Dupont 01
40ed3d3921 Minions and gladiators sprites 2022-04-02 21:56:11 -04:00
Yann Dupont 01
c259b3f4b6 merge dev 2022-04-02 19:34:26 -04:00
Yann Dupont 01
29731b13e0 Merge dev 2022-04-02 19:23:07 -04:00
Jason Durand 01
958218856e Pull request #7: Pause without freeze timeScale when dying
Merge in CEGJ/ludumdare50 from jason to dev

* commit '271bd1d93f11cc373fefc96c3736fbf4d24fba18':
  Pause without freeze timeScale when dying
2022-04-02 23:22:06 +00:00
Jason Durand 01
271bd1d93f Merge remote-tracking branch 'origin/dev' into jason
# Conflicts:
#	Assets/Scripts/VampireEntity.cs
2022-04-02 19:18:50 -04:00
Jason Durand 01
8eff81aa54 Pause without freeze timeScale when dying 2022-04-02 19:17:37 -04:00
Yann Dupont 01
2140b3ff69 Merge branch 'dev' into yann 2022-04-02 19:07:27 -04:00
Soulaha Balde
3d34d50acb Merge branch 'Soulaha' into dev 2022-04-02 19:04:39 -04:00
Soulaha Balde
a1d2beca4f Represent death on sprites 2022-04-02 18:58:56 -04:00
Yann Dupont 01
8ce45566a0 Player sprite 2022-04-02 18:58:13 -04:00
Jason Durand 01
01e26e6aad Pull request #6: Jason
Merge in CEGJ/ludumdare50 from jason to dev

* commit 'c3a6575d87bc26e89bae966cbf614fc7eb0b1107':
  Reintegrated inspector stuff
  Use IsInSafeZone + remove debug log
  Fixed flakiness on safezone hopping
  Fixed throwing on ground
  Can throw enemies from safe zone
  Started adding AIEntity's ThrownState
  Added quick game timer
  Moved GameFlowManager to Scripts/
  Recopied SampleScene to JasonScene
2022-04-02 22:04:01 +00:00
Jason Durand 01
c3a6575d87 Reintegrated inspector stuff 2022-04-02 18:00:59 -04:00
Jason Durand 01
83d8bd6cf9 Use IsInSafeZone + remove debug log 2022-04-02 17:58:32 -04:00
Jason Durand 01
dd3d1fb57c Merge remote-tracking branch 'origin/dev' into jason
# Conflicts:
#	Assets/Prefabs/UI Canvas.prefab
#	Assets/Scripts/Arena Stats.asset
#	Assets/Scripts/GameFlowManager.cs
2022-04-02 17:54:42 -04:00
Jason Durand 01
ba164e5961 Fixed flakiness on safezone hopping 2022-04-02 17:52:41 -04:00
Jason Durand 01
d57eab3e92 Fixed throwing on ground 2022-04-02 17:42:24 -04:00
Jason Durand 01
c07aa285c8 Can throw enemies from safe zone 2022-04-02 17:20:01 -04:00
Soulaha Balde
6879efdf24 spawn gladiator in waves 2022-04-02 17:17:47 -04:00
Yann Dupont 01
e3aba142c8 merge yann 2022-04-02 17:14:56 -04:00
Yann Dupont 01
60734a9260 Screenshake script 2022-04-02 17:04:04 -04:00
Yann Dupont 01
eaef42e6a8 Start and safe zone prompts 2022-04-02 16:54:00 -04:00
Soulaha Balde
1fc46498d4 Tweak values:
Vampire movement speed
Blood loss rate
AI hp
2022-04-02 16:53:58 -04:00
Soulaha Balde
bac85ff90f Gladiators stop targeting vampire if monster hit 2022-04-02 16:41:34 -04:00
Yann Dupont 01
231070af77 Main menu 2022-04-02 16:30:32 -04:00
Soulaha Balde
c74dbe3aef wait before going into normal arena spawn rate 2022-04-02 16:21:11 -04:00
Yann Dupont 01
a4876b4c5e Blood suck particles 2022-04-02 16:14:15 -04:00
Jason Durand 01
29711ae0e3 Merge remote-tracking branch 'origin/dev' into jason
# Conflicts:
#	Assets/Scripts/AIStats.cs
#	Assets/Scripts/Entity.cs
2022-04-02 15:53:17 -04:00
Jason Durand 01
a7a29f4cce Started adding AIEntity's ThrownState 2022-04-02 15:50:30 -04:00
Yann Dupont 01
1b51d18790 Merge dev 2022-04-02 15:46:43 -04:00
Soulaha Balde
7bf70e3356 Merge branch 'Soulaha' into dev 2022-04-02 15:28:26 -04:00
Yann Dupont 01
8da172f91a Entities health bars 2022-04-02 15:23:48 -04:00
Yann Dupont 01
67fc4da188 Suck gain health 2022-04-02 15:14:48 -04:00
Jason Durand 01
25a10047ad Added quick game timer 2022-04-02 15:14:04 -04:00
Soulaha Balde
d1016df8bf Change minion to Entity 2022-04-02 15:12:15 -04:00
Yann Dupont 01
3afa90df38 Highlight halo 2022-04-02 15:00:06 -04:00
Yann Dupont 01
9d5121c1a4 Highlight halo 2022-04-02 14:59:08 -04:00
Jason Durand 01
3d804d9f44 Moved GameFlowManager to Scripts/ 2022-04-02 14:49:11 -04:00
Soulaha Balde
e4a304fdba Gladiator roam when vamp is safe and no monster 2022-04-02 14:41:47 -04:00
Jason Durand 01
cc20964c12 Recopied SampleScene to JasonScene 2022-04-02 14:31:42 -04:00
Soulaha Balde
bdd20faaa8 Entity when target is dead, start roaming 2022-04-02 14:02:27 -04:00
Yann Dupont 01
63cd2600e1 Merge dev 2022-04-02 13:58:19 -04:00
Yann Dupont 01
afbd15217a Merge dev 2022-04-02 13:52:10 -04:00
Jason Durand 01
ddccbf21a9 Pull request #5: Jason
Merge in CEGJ/ludumdare50 from jason to dev

* commit 'd8289dce3f31a83e05a5c2ddb5cf9ea0823557c0':
  Reset blood loss to 3
  Basic play replay game loop
  Lose blood overtime and switch to Dead state
2022-04-02 17:50:29 +00:00
Jason Durand 01
d8289dce3f Reset blood loss to 3 2022-04-02 13:48:45 -04:00
Jason Durand 01
f3e2a3b3d8 Merge remote-tracking branch 'origin/dev' into jason 2022-04-02 13:47:15 -04:00
Jason Durand 01
f9ae46b504 Basic play replay game loop 2022-04-02 13:46:27 -04:00
Jason Durand 01
172345c2ad Lose blood overtime and switch to Dead state 2022-04-02 13:22:38 -04:00