Commit Graph

  • 3d2396966b Entities drop shadows Yann Dupont 01 2022-04-03 11:00:07 -04:00
  • 6be7beb09a Lights Yann Dupont 01 2022-04-03 10:46:00 -04:00
  • 3bee3d98e9 Merge dev Yann Dupont 01 2022-04-03 10:27:53 -04:00
  • 50690c4100 merge Soulaha into dev Soulaha Balde 2022-04-03 03:02:31 -04:00
  • c289e1832d Missing apply to prefab arena Soulaha Balde 2022-04-03 01:28:53 -04:00
  • 6df8135146 Reduce safe zone camera ease in/out duration Yann Dupont 01 2022-04-03 01:01:29 -04:00
  • 3700cf800a Fix health bar flip Yann Dupont 01 2022-04-03 00:58:11 -04:00
  • 48041ea26e Blood particles distance fix Yann Dupont 01 2022-04-03 00:52:13 -04:00
  • 4afbbeb4f1 Merge remote-tracking branch 'origin/dev' into jason Jason Durand 01 2022-04-03 00:26:47 -04:00
  • eafc0c63b6 Merge dev Yann Dupont 01 2022-04-03 00:24:37 -04:00
  • 543ae0599b Added start button to pause game Jason Durand 01 2022-04-03 00:21:51 -04:00
  • 5440c56426 Fixed throwing minions without direction Jason Durand 01 2022-04-03 00:11:01 -04:00
  • 1970399711 Health bars size fix Yann Dupont 01 2022-04-03 00:03:03 -04:00
  • fda1fdace1 Arena graphics Yann Dupont 01 2022-04-02 23:57:27 -04:00
  • 1d8d4c572e Pull request #9: Fixed dying twice Jason Durand 01 2022-04-03 03:40:59 +00:00
  • 5545e42e5a Merge remote-tracking branch 'origin/dev' into jason Jason Durand 01 2022-04-02 23:37:50 -04:00
  • 7d66b97f5d Fixed dying twice Jason Durand 01 2022-04-02 23:37:40 -04:00
  • 5a4bb33d78 Tileset Yann Dupont 01 2022-04-02 23:14:33 -04:00
  • 605f812517 Pull request #8: Jason Jason Durand 01 2022-04-03 02:48:09 +00:00
  • 9b9a4a7380 Integrated into SampleScene Jason Durand 01 2022-04-02 22:46:47 -04:00
  • 4c73354230 Merge remote-tracking branch 'origin/dev' into jason Jason Durand 01 2022-04-02 22:38:17 -04:00
  • c19966a4d2 Avoid FindObjectsOfType Jason Durand 01 2022-04-02 22:36:08 -04:00
  • cc5507a2a5 Added control icon set Jason Durand 01 2022-04-02 22:29:55 -04:00
  • 40ed3d3921 Minions and gladiators sprites Yann Dupont 01 2022-04-02 21:56:11 -04:00
  • c259b3f4b6 merge dev Yann Dupont 01 2022-04-02 19:34:26 -04:00
  • 29731b13e0 Merge dev Yann Dupont 01 2022-04-02 19:23:07 -04:00
  • 958218856e Pull request #7: Pause without freeze timeScale when dying Jason Durand 01 2022-04-02 23:22:06 +00:00
  • 271bd1d93f Merge remote-tracking branch 'origin/dev' into jason Jason Durand 01 2022-04-02 19:18:50 -04:00
  • 8eff81aa54 Pause without freeze timeScale when dying Jason Durand 01 2022-04-02 19:17:37 -04:00
  • 2140b3ff69 Merge branch 'dev' into yann Yann Dupont 01 2022-04-02 19:07:27 -04:00
  • 3d34d50acb Merge branch 'Soulaha' into dev Soulaha Balde 2022-04-02 19:04:39 -04:00
  • a1d2beca4f Represent death on sprites Soulaha Balde 2022-04-02 18:58:56 -04:00
  • 8ce45566a0 Player sprite Yann Dupont 01 2022-04-02 18:58:13 -04:00
  • 01e26e6aad Pull request #6: Jason Jason Durand 01 2022-04-02 22:04:01 +00:00
  • c3a6575d87 Reintegrated inspector stuff Jason Durand 01 2022-04-02 18:00:59 -04:00
  • 83d8bd6cf9 Use IsInSafeZone + remove debug log Jason Durand 01 2022-04-02 17:58:32 -04:00
  • dd3d1fb57c Merge remote-tracking branch 'origin/dev' into jason Jason Durand 01 2022-04-02 17:54:42 -04:00
  • ba164e5961 Fixed flakiness on safezone hopping Jason Durand 01 2022-04-02 17:52:41 -04:00
  • d57eab3e92 Fixed throwing on ground Jason Durand 01 2022-04-02 17:42:24 -04:00
  • c07aa285c8 Can throw enemies from safe zone Jason Durand 01 2022-04-02 17:20:01 -04:00
  • 6879efdf24 spawn gladiator in waves Soulaha Balde 2022-04-02 17:17:47 -04:00
  • e3aba142c8 merge yann Yann Dupont 01 2022-04-02 17:14:56 -04:00
  • 60734a9260 Screenshake script Yann Dupont 01 2022-04-02 17:04:04 -04:00
  • eaef42e6a8 Start and safe zone prompts Yann Dupont 01 2022-04-02 16:54:00 -04:00
  • 1fc46498d4 Tweak values: Vampire movement speed Blood loss rate AI hp Soulaha Balde 2022-04-02 16:53:58 -04:00
  • bac85ff90f Gladiators stop targeting vampire if monster hit Soulaha Balde 2022-04-02 16:41:34 -04:00
  • 231070af77 Main menu Yann Dupont 01 2022-04-02 16:30:32 -04:00
  • c74dbe3aef wait before going into normal arena spawn rate Soulaha Balde 2022-04-02 16:21:11 -04:00
  • a4876b4c5e Blood suck particles Yann Dupont 01 2022-04-02 16:14:15 -04:00
  • 29711ae0e3 Merge remote-tracking branch 'origin/dev' into jason Jason Durand 01 2022-04-02 15:53:17 -04:00
  • a7a29f4cce Started adding AIEntity's ThrownState Jason Durand 01 2022-04-02 15:50:30 -04:00
  • 1b51d18790 Merge dev Yann Dupont 01 2022-04-02 15:46:43 -04:00
  • 7bf70e3356 Merge branch 'Soulaha' into dev Soulaha Balde 2022-04-02 15:28:26 -04:00
  • 8da172f91a Entities health bars Yann Dupont 01 2022-04-02 15:23:48 -04:00
  • 67fc4da188 Suck gain health Yann Dupont 01 2022-04-02 15:14:48 -04:00
  • 25a10047ad Added quick game timer Jason Durand 01 2022-04-02 15:14:04 -04:00
  • d1016df8bf Change minion to Entity Soulaha Balde 2022-04-02 15:12:15 -04:00
  • 3afa90df38 Highlight halo Yann Dupont 01 2022-04-02 15:00:06 -04:00
  • 9d5121c1a4 Highlight halo Yann Dupont 01 2022-04-02 14:59:08 -04:00
  • 3d804d9f44 Moved GameFlowManager to Scripts/ Jason Durand 01 2022-04-02 14:49:11 -04:00
  • e4a304fdba Gladiator roam when vamp is safe and no monster Soulaha Balde 2022-04-02 14:41:47 -04:00
  • cc20964c12 Recopied SampleScene to JasonScene Jason Durand 01 2022-04-02 14:31:42 -04:00
  • bdd20faaa8 Entity when target is dead, start roaming Soulaha Balde 2022-04-02 14:02:27 -04:00
  • 63cd2600e1 Merge dev Yann Dupont 01 2022-04-02 13:58:19 -04:00
  • afbd15217a Merge dev Yann Dupont 01 2022-04-02 13:52:10 -04:00
  • ddccbf21a9 Pull request #5: Jason Jason Durand 01 2022-04-02 17:50:29 +00:00
  • d8289dce3f Reset blood loss to 3 Jason Durand 01 2022-04-02 13:48:45 -04:00
  • f3e2a3b3d8 Merge remote-tracking branch 'origin/dev' into jason Jason Durand 01 2022-04-02 13:47:15 -04:00
  • f9ae46b504 Basic play replay game loop Jason Durand 01 2022-04-02 13:46:27 -04:00
  • 172345c2ad Lose blood overtime and switch to Dead state Jason Durand 01 2022-04-02 13:22:38 -04:00
  • 0fa714cda9 Entity choose target, attack then stop if they die Soulaha Balde 2022-04-02 13:13:59 -04:00
  • 6676819bbe Merge dev Yann Dupont 01 2022-04-02 13:11:47 -04:00
  • 64b5704d34 Pull request #4: Jason Jason Durand 01 2022-04-02 17:07:55 +00:00
  • bd5efcb31a Fixed exiting safe zone before game starts Jason Durand 01 2022-04-02 13:06:36 -04:00
  • 87ef184ec7 Forgot to resolve deltaTime to Time.fixedDeltaTime Jason Durand 01 2022-04-02 13:03:35 -04:00
  • 5c4be70437 Pull request #3: Jason Jason Durand 01 2022-04-02 16:57:25 +00:00
  • 1112e06d47 Merge remote-tracking branch 'origin/dev' into jason Jason Durand 01 2022-04-02 12:54:54 -04:00
  • c6b9e5da93 Added Press Start to start (without prompt though) Jason Durand 01 2022-04-02 12:51:53 -04:00
  • 2284280d01 Blood tokens Yann Dupont 01 2022-04-02 12:34:07 -04:00
  • 95e4388610 WIP base of AIEntity Soulaha Balde 2022-04-02 12:31:24 -04:00
  • 027c287a43 Merge remote-tracking branch 'origin/dev' into jason Jason Durand 01 2022-04-02 12:26:45 -04:00
  • 24d739af4a Merge branch 'dev' into yann Yann Dupont 01 2022-04-02 12:25:40 -04:00
  • 0db69eab59 Blood sucking start Yann Dupont 01 2022-04-02 12:25:09 -04:00
  • 7ac89eb72f Added rough paused state Jason Durand 01 2022-04-02 12:04:56 -04:00
  • 755e6f4f0b Camera switch when in safe zone Yann Dupont 01 2022-04-02 11:04:11 -04:00
  • fe334f8d15 Added Entity.beingPushed() state without actually using it Jason Durand 01 2022-04-02 11:02:29 -04:00
  • 54c1a142e4 Merge remote-tracking branch 'origin/dev' into jason Jason Durand 01 2022-04-02 10:58:07 -04:00
  • 41e7ddfd48 Null check on current state drawGizmos Soulaha Balde 2022-04-02 10:47:46 -04:00
  • d0d51a82f1 Extracted baseState to its own file Soulaha Balde 2022-04-02 10:44:40 -04:00
  • fbae06233e Added NaughtyAttributes Jason Durand 01 2022-04-02 10:44:39 -04:00
  • 310c4ce85f Minion throw health cost and reload time Yann Dupont 01 2022-04-02 10:35:52 -04:00
  • 62bdfa65ab throw minions Yann Dupont 01 2022-04-02 10:06:38 -04:00
  • 7af161f29d Only attack if target is not null Soulaha Balde 2022-04-02 10:01:52 -04:00
  • f1d104d7cd Merge branch 'dev' into yann Yann Dupont 01 2022-04-02 09:14:11 -04:00
  • e50546b061 Pull request #2: Jason Jason Durand 01 2022-04-02 10:06:53 +00:00
  • 0d33a6b3c6 Lowered monster speed Jason Durand 01 2022-04-02 06:05:38 -04:00
  • 9484c6d2fb Use rigidbodies to move Entities Jason Durand 01 2022-04-02 05:55:33 -04:00
  • 0fa139faca Toggle player rigidbody on safe zone instead of zone's collider Jason Durand 01 2022-04-02 05:38:55 -04:00
  • b275bcc1db Using AnimationCurve instead of cubic ease out for jump Jason Durand 01 2022-04-02 05:26:04 -04:00
  • 74eb85dad5 Quickly integrated health bar Jason Durand 01 2022-04-02 05:12:27 -04:00